- Pages:
- 1
- 2
| Rat Ogre Riders; Pointless now, but what the heck... | |
|---|---|
| Tweet Topic Started: 14th October 2005 - 03:24 PM (642 Views) | |
| Doktor Fronkensteen | 14th October 2005 - 03:24 PM Post #1 |
|
Moulder of Bitz
|
I know that (due to the imminent release of the Moulder list) these test rules are pretty pointless, but I wanted to see what everyone thought... 65 points Ogre Riders: M:_ WS:3 BS:3 S:3 T:3 W:1 I:5 A:1 Ld:6 Ogre Steed: M:6 WS:3 BS:2 S:5 T:4 W:3 I:4 A:3 Ld:6 Rider Equipment: Rider Whip, Light Armour Unit Strength 4 Unit Size: 2+ Whipping Frenzy, Tough Hide Whipping Frenzy: Once per game you may increase the Rat Ogre Rider unit's movement to 8. Each Ogre Steed must take a Toughness test or lose a wound. Tough Hide: The Ogre Steed has a 4+ Armour Save. The Ogre Rider is treated as though he is riding a barded mount. Rider Whip: The Rider Whip is a specially modified whip that is not used alongside a knife, but instead has blades attachted to the end. These are used to urge the steed on to greater speeds and to slash at enemies from the top of the mount. It grants the wielder +1 Attack. |
| It Lives! Now, Deadflesh-thing, go kill-kill! | |
![]() |
|
| Grey seer White Paw | 14th October 2005 - 04:39 PM Post #2 |
|
Warlord of 7th Tactics!
|
Too powerful me thinks. for one if u have a ogre riding a 4+ beast and counts as riding a barded beast thats a 1+ save uve got there. skaven dont get good saves fact. secondly i dont think fluff wise a rat ogre could ride a creature let alone have the mental capacity to use a whip. also i assume u ment once per game for the extra movment thingy, this would make them a bit nastier as it woyuld be more of a surprise, but meh over all me thinks there over powerful or under costed. for only 15 points more than a ro u get a 1+ save and extra two attcks (one for having the whip one for the mount) and u can now move at 8 inches just too much and one last point if they are ogre riders, why they so weak? i mean it might as well be a clanrat ridding them...infact it is inst it? |
|
GW, sucking the fun out of the hobby since 1999. Never worry. Worst case scenario you die, and then there was no point worrying anyways. Skaven repaint overhaul Number 5! (2/5th complete) | |
![]() |
|
| nagash | 15th October 2005 - 08:15 AM Post #3 |
|
Grey Seer
|
I REALLyREALLY like the idea, and I think we should have them in our list, BUT... I don't know if we should make them as a regiment or just some thing to our heros!? If you make a ro riding unit, them maby just make one profile on each model like m6 w3 bs3 s5 t4 w4 i4/5 a4 ld5 could this me an idea? sure you still have to work on it. |
![]() |
|
| Grey seer White Paw | 15th October 2005 - 11:34 AM Post #4 |
|
Warlord of 7th Tactics!
|
I like nagash's idea it makes more sense for it to be a combined profile, but i dont really like the idea of rat ogres as mounts for heros, i just cant see it. Id rather see rat ogre body gurds, u could give them dow rules for the paymaster, so if the hero is killed all rat ogre bodyguards become frenzied and suffer hatred agaisnt the foe that killed d their master? obviously the bodyguards would have to be better than the norm rat ogres.... (any chance of u making a model nagash )
|
|
GW, sucking the fun out of the hobby since 1999. Never worry. Worst case scenario you die, and then there was no point worrying anyways. Skaven repaint overhaul Number 5! (2/5th complete) | |
![]() |
|
| nagash | 15th October 2005 - 01:18 PM Post #5 |
|
Grey Seer
|
well i once made a packmaster riding a ratogre so maby some of the bright heads on this forum can find a link! there IS a story about a packmaster riding a ratogre and I think its kind of cool. |
![]() |
|
| Grey seer White Paw | 15th October 2005 - 09:39 PM Post #6 |
|
Warlord of 7th Tactics!
|
There is? wheres the story it ait in the 5th or 6th ed books. can u send me the right way to it? |
|
GW, sucking the fun out of the hobby since 1999. Never worry. Worst case scenario you die, and then there was no point worrying anyways. Skaven repaint overhaul Number 5! (2/5th complete) | |
![]() |
|
| Morkskittar | 16th October 2005 - 03:40 AM Post #7 |
![]()
The Tunnel's Resident Rodent Ecologist
![]()
|
Nice idea, but I think, like nagash, only for heroes would be better. After all, who gives a packmaster a riding rat Ogre? And by the way, most whips used for fighting have blades on the end... |
|
The Eldritch Wastes: A Post-Lovecraftian Online Serial Novel (Author Website) Pub Fight Deaths: 334. Pillz and Pyllz are © by Morkskittar. ![]() Complete Works of Morkskittar / You Have Just Lost the Game 'zodi | |
![]() |
|
| nagash | 16th October 2005 - 09:22 AM Post #8 |
|
Grey Seer
|
in the skaven slayer you hear something about a throne on a RO or some thing like that. when im thinking about some one riding a RO, then i don't think of it like a horse, NOPE i think of it like squik hoppers( or how you spell it), the most crazy one just grap some fur and ride it. so yes, I could se a unit of RO, buuuuuuut I think it sound so much better with a special ch riding one. andy chambers did talked about doing one, but he never did( rules), IF he thought about it, why not make one? |
![]() |
|
| Skaven Lord Vinshqueek | 16th October 2005 - 09:46 AM Post #9 |
|
Bunny ear says flop
![]()
|
*thinks this might be better in the House Rules section*... topic moved. Greetz |
In the Horned One we trust, all others we monitor. ![]() Skaven track record [W/D/L] @ 17th of August, 2014: BB 34/19/55; MH 9/2/6; WHF 17/8/30 | |
![]() |
|
| nagash | 16th October 2005 - 10:28 AM Post #10 |
|
Grey Seer
|
but what do you think vins, you are part of this Moulder list? try to read this topic. |
![]() |
|
| Skaven Lord Vinshqueek | 16th October 2005 - 10:59 AM Post #11 |
|
Bunny ear says flop
![]()
|
Sorry man, was a tad busy at that moment (reading Czech is NOT funny)... Somewhere I am still pondering about this choice. Although the rules present a very nice option to add to your force, I think they might indeed present the player with a too powerfull option to use. Why? Rat ogres are basically your combat troops, those creatures that you have to push forward (remember those comics in which someone has to ride a donkey and how stubborn those creatures are, not willing to go ANYwhere unless they want to?). Therefor, the possibility of having them running down the hill with a movement of eight is in my opinion a little too good to be true. However, the idea itself is a very nice one... Though, even while rat ogres come close to the intelligence of a wooden door, you can still assume these creatures don't like to have some sitting on their back. Or off course, they can assume it's an enemy and try to eat their unfortunate rider. So basically, I'd add a rule somewhere along the line of the "Very Hungry"-rule from bloodbowl (where for example a troll with that rule has to be told not to eat the goblin he's trying to throw). This way, you still represent the danger of riding a rat ogre. I still have to think about a rat ogre ridden by a character, though I think only the best mutators would do so, with handling their mounts without being eaten alive. Greetz |
In the Horned One we trust, all others we monitor. ![]() Skaven track record [W/D/L] @ 17th of August, 2014: BB 34/19/55; MH 9/2/6; WHF 17/8/30 | |
![]() |
|
| nagash | 16th October 2005 - 11:00 AM Post #12 |
|
Grey Seer
|
but what do you think vins, you are part of this Moulder list? this way they are not better then the normal unit, but still fun to convert and play with, not much new about it. you know, people ride and work with lions, bears and and come oonnn ANDY CHAMBERS was crazy about the idea. rat ogre riders 60pt m6 w3 bs0 s5 t4 w4 i3 a4 ld5 special rules unit size: rat ogre riders consist of a ratogre and a packmaster and have a combined profile. they have a unit strength of 4 and get a 6+ armour save. you can buy as many packs as you wish and add them together to form the unit. weapons. rat ogres have none. one of the 4 atacks only have strenght 3, this is the whip from the packmaster. Fear Mixed unit with out the 1-4 hits a ratogre 5-6 a packmaster. still need one special rule, now the don't have stupidity, so we have to think of a way. |
![]() |
|
| Doktor Fronkensteen | 18th October 2005 - 08:54 PM Post #13 |
|
Moulder of Bitz
|
Where does it say the Ogre Rider (note: someone riding an Ogre, not an Ogre riding something) gets a 1+ save? The Monstrous Mount gets a 4+ (now 5+), and the Ogre Rider gets a 4+. This isn't a combined profile. Rat Ogre: 5+ Tough Hide Save Ogre Rider: 4+ Light Armour, Barded Mount You're right, the regular whips do have blades. This would have to be a pretty meaty whip to get a Rat Ogre to really move it, so instead it'll act like a flail. Combined Profile: M:6 (M:6 isn't cavalry. Hence the Whipping Frenzy rule) WS:3 (Same) S:5 (Same) T:4 or 5 (4 is the norm, but considering that these are probably the toughest Rat Ogres around, with layer upon layer of scar tissue from Whipping Frenzy, T5 is better) W:4 (+1 for Rider) I:4 (Same) A:4 (+1 for Rider) Ld:6 (Rider's Ld) So basically an improved Rat Ogre. |
| It Lives! Now, Deadflesh-thing, go kill-kill! | |
![]() |
|
| Worsneek the warped swarmer | 18th October 2005 - 10:30 PM Post #14 |
|
Master rat of annoyance
|
I would really consider giving the AS that the RO has another reason then tough hide,... maybe the packmasters put on some metal plates or so?,, because i dont think that they should have 4+ AS when normal RO dont have any at all... then i would really prefer that the AS was caused by some plates or so.. |
| Rød grød med fløde | |
![]() |
|
| Lucious the Grey Seer | 23rd October 2005 - 11:54 PM Post #15 |
|
Unregistered
|
me liking your idea but the 4+ a little too much 5+ me could stand with. The idea is a good one though. I would definately have some in my army.
|
|
|
| Go to Next Page | |
| « Previous Topic · House Rules · Next Topic » |
- Pages:
- 1
- 2







)






