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25% shooting casualties in combat; do they flee?
Topic Started: 6th September 2005 - 02:37 AM (296 Views)
namfoodle
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Hey everyone I'm fairly new to skaven so please forgive me if this has been done a thousand times before but what happens if a unit already in combat sustains 25% casualties from shooting? Does it have to take a panic test? Can it be persued if it flees from combat? Do units within six inches of it have to take a panic test because it broke from close combat as described on page 80 of the warhammer rulebook? Thanks for your help everyone.
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Deathmaster Mik
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Claw of the Shadow

namfoodle
Sep 6 2005, 04:37 AM
Hey everyone I'm fairly new to skaven so please forgive me if this has been done a thousand times before../
Welcome to the UnderEmpire!! May your stay here..*looks around*..never mind. :P
And it looks like you've read the psych section of the Big Red Book (BRB) so no worries about asking questions... it's a tough section to master.

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/..but what happens if a unit already in combat sustains 25% casualties from shooting? Does it have to take a panic test?
Yes, the unit has to make a panic test. Note that you're only forced to make this test if it concerns enemy shooting or magic that caused the casualties. Some people choose to test anyway, simply because "friendly fire isn't". Back to your questions...

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Can it be persued if it flees from combat?
That depends who won combat before the unit was forced to take a panic test and fails.
Say unit A & B are in combat and unit A won combat. Unit B is forced to make a break test (something completely different then panic test) but the outcome of the roll means it sticks around for more fighting. Then somewhere after that combat round unit B sustains >25% casualties from (enemy) shooting or magic. Then they have to make a panic test. If they fail and run, then unit A has to pursue (unless they restrain). If unit B won combat, then unit A is not allowed to pursue.
It all depends on who won combat..get it? (pursuit is explained somewhere at the end of the Close Combat section of the BRB..look it up)

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Do units within six inches of it have to take a panic test because it broke from close combat as described on page 80 of the warhammer rulebook?
No, not in this specific case. As stated before, break tests and panic tests are a whole different ball-game.
In the previous example unit A defeated unit B in combat (in other words; they had a higher Combat Resolution). If unit B decides to run because of that defeat, then they are considered 'broken in combat' (failed break-test) and only then do friendly units within 6 inches need to test for panic.
Break tests can cascade..panic can't. In your case... unit B runs off because of panic.

As a sidenote; there is a panic test for units who are near to fleeing friendly units. I guess you've read that.

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Thanks for your help everyone.
I hope this clears things up.. if not.. shoot again.

*looks around* I'm everyone?
*Mik stalks off with a little skip between his strides* :ph43r:
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Death lurks in my cloak.................. Death dances in my footsteps;................. I am become Death. ................. Amen
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namfoodle
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lol thanks Mik that cleared things up for me.
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phordicus
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Battlemaster of Clan Skrikkik

damn you, mik! now i can only add one little tidbit/clarification.

let's say there hasn't been any previous rounds of combat (your unit got charged and then shot in the same turn somehow). if you flee that combat from panic, the enemy can't pursue.

gah. mik the quik. :)
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