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gossip and rumors; 7th edition of warhammer
Topic Started: 21st August 2005 - 03:56 PM (957 Views)
s'nkeep
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Ajax = warpstone juice

taken from dakkadakka, so by all means so just take it at face value...

DarkTemplars
 
Couple of rumors I've gotten from a play tester. Don't know if they've been posted, but here goes.

1. A new combat res modifier. Basically, if your frontage is large enough to have unengaged models on the front rank, then you get a +1 cr.

2. Power dice that wizards generate can only be used by them. Basically, no taking a couple of cheap low levels just to feed dice to the high level one.

3. New miscast table and rules. If you miscast, then you pick up all the dice that rolled 1s, roll them and add them together. So if you throw 4 dice for a cast and have 3 roll 1s, then you roll 3 dice and add together for the miscast result.

4. They are upping the amount of power dice a wizard can throw at a spell by one. So a level 1 can throw 3 power dice at his one spell. Actually makes a level one wizard more useful than they are currently.
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Skagrit
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I am not here to be nice.
Hm? Sneak peak on the new rules? :ph43r:

I kinda like the new rule saying:
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Power dice that wizards generate can only be used by them.

Makes it more fluffy. ^_^
We are living on this world on rented time and now we can't pay the rent
We have thrown out our garbage into the corridor and we have clogged the toilet
We have annoyed the neighbors and we have pissed off the landlord
We have stolen all the wares from the nature and we have poisoned our veins with greed
We have powered our hearts with a false promise that we aren't so bad and we have told ourself that everything happens for reason
We say that we will be forgiven and that all we do will ok when we die
We do not deserve to be spared and we deserve to burn
For the anquish we have caused this world
We deserve to burn

The Truth
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Baraduribagugar
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Yeh, wizards try to control their own magical boost powers, not other's. D66 miscast table is it then? If wizards can use one power dice more in one spell.
tehtentacle
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Mallekha the Overwhelmer
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Civil War's Sneakiest Player of 'em All
no i dont think a D66 table, just add them together and look at the chart

so far so good me thinks... but its still going to take alot of time to see this rules come to live
Something stirs in the tunnels again...

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Baraduribagugar
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When the 7th edition comes out I hope they don't chance Skaven so much...

MUTATE: Oh yes it can't be D66 table. I was thinkin about something other when I readed it.
tehtentacle
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s'nkeep
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Ajax = warpstone juice

Isnt giving skaven another +1 cr mod dangerous? yah i think we will be getting some tweaks... as we can easily add our weight of numbers into frontage of 6 easily outnumbering most ...


there was a few things i read on warseer (portent's replacement) that chariot impact hits will be more like ogre bull rushes... ie needing to be over the normal movement to gain the bonus... thus units and move into it to avoid its huge effect...
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Baraduribagugar
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Now you can propably hear more often "MISCAST!" when casting spell with 1st level wizard.
tehtentacle
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Warlord Gnashik
Backing Veer-myn Dreadball teams!
The way the rules stand now, we see a lot of infantry blocks. Which is nice visually and makes maneuvering so much easier. Around here, that is a change from 4th & 5th edition where a lot of people ran long lines of 8 or 10 models across. Why? I have no clue. Probably because others did it and soon everyone was stretching their lines to get in more attacks. I've always fielded my Skaven in blocks. I wonder if this new +1 cr for extra front rank models will cause this to happen again.

I like the new magic rules. It'll be nice to have an effective Lv 1 wizard scroll caddy.

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D99
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I don't like the can't feed magic dice to the other user, this disallows me to cast the fun spells with my seer. Nothing wrong with casting warp-lighting, but it just means I wont be able to throw too many dice with my seer.
Squeek!
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Grey seer White Paw
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I heard from a gw manager that the over run rule is going to be changed so that u play out the new combat in the turn the overun happens not the turn after, so it will now be possible to roll up an entire flank in one go, making ro's on the flank an even better choice for the skaven!
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Warlord Gnashik
Backing Veer-myn Dreadball teams!
One of my other armies is Mortal Chaos. If that overrun rumor is true, my Slaaneshi Chosen Knights will roll down flanks even faster than they do now! I wonder if this is such a great idea.

It will also make ROs a lot more palatable to those who don't like them now.
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RAAAARRGH!!

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Sebrent
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I like the rule about wizards using their own power dice. It really won't bother my Grey Seer since he sits firmly perched atop his Screaming Bell (+2 power dice) This should stop those armies (like Tzeentch) who field 19 power dice in some games from being too out of control ... or at least I hope.
----Skaven Mathhammer
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meowser
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I don't like the idea of being able to move across the whole board in one turn just because you're hitting a flank... reminds me waaay too much of risk... you know, in the endgame someone cashes in their cards and gets 50 armies and rips you in one turn [/irrelevant]

I am more optimistic about the new chariot/cavalry charge rules... although i am biased since I only play skaven, zombie pirates and no cav/chariot cult of slaanesh :unsure:
In victory, thy glory on earth
In death, thy glory in heaven
Arise, therefore, Warrior
With thy Soul ready to fight!

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General Vorg
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theyre basicly making chariots a bit harder to use.... excelent

but then again, theyre gana make you want to move your units closer to the chariot so i you cant recieve impact hits. and then your in charge range from his CHOSEN CHAOS KNIGHTS AHHHH/.... wow, that would be a good stratagy

squeeks
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Skaven Lord Vinshqueek
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Bunny ear says flop

Really like these possible changes. It would indeed take away those little power dice generators and ensure you TRUELY have to think your armylist over, for your lvl. 1 wizards suddenly become a little more important. Though, this does again give you quite a bookkeeping during games, for you have to see how many dice each wizard is using and he/she propably will have to cast at least one spell me thinks, cause otherwise you'd be using the power dice you have with your lvl. 4 all up, before you can give your lvl. 1's a go.

An un-official rumour I've heared (and TRUELY hope not to be true) is the rule of boosting spells perhaps becoming official ones, although this is not coming from GW sources.

Greetz
In the Horned One we trust, all others we monitor.

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Skaven track record [W/D/L] @ 17th of August, 2014: BB 34/19/55; MH 9/2/6; WHF 17/8/30
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