| Special Rules | |
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| Tweet Topic Started: 22nd September 2004 - 06:42 AM (233 Views) | |
| whiteclone | 22nd September 2004 - 06:42 AM Post #1 |
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Clan Kynix Warmonger
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I think I may plan my next army list based around which special rule of ours is the most efficient. I was just wondering what you guys thought. Runs Away Lead From Back Strength in # Shoot into combat Just wondering what is the most... useful, or can be exploited by army list the easiest. I'd take a shot at shoot into combat, but I haven't really used it before, at all. |
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| Antherak_173 | 22nd September 2004 - 06:48 AM Post #2 |
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Evil Overlord
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Strenght in # all the way. It easily beats all others. |
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My Wants My Haves | |
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| whiteclone | 22nd September 2004 - 07:10 AM Post #3 |
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Clan Kynix Warmonger
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Okay, well, as this is basically how I always play, how about we take that out?
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| Verminous Fang | 22nd September 2004 - 09:23 AM Post #4 |
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Umm, OK. Try the stormvermin with Umbranner and rattling gun tactic/exploit. |
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Go forth my brethren, that we shall nibble at the roots of the old world! We are the rats in the shadows. We hold the blades of corruption, aimed at the very heart of the Old World. We are The Council of Thirteen. Second place in the UnderEmpire painting competition! | |
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| vasquisk | 22nd September 2004 - 12:47 PM Post #5 |
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a.k.a. I-D-I-O-T (Dark Lords of the Overempire)
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You could possibly base an army on running away... Have expendable units luring enemies and then running away... The only problem is that this tactic is good for races like WE (who have high Ld) but not really Skaven (once they run, they keep on running). So... do what Verminous Fang said... |
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| whiteclone | 22nd September 2004 - 05:34 PM Post #6 |
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Clan Kynix Warmonger
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Only thing is with stormvermin, I only get 1 unit, unless I got 3 of their units to charge me (and not flee), then it'd be worthwhile, otherwise it'd be one unit at a time. |
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