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40k khorne rules; a question
Topic Started: 13th August 2004 - 04:35 PM (261 Views)
SingTheScreams
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Call me Sings

the khorne item berzerker glaive makes the bearer automatically suffer from blood frenzy (move full plus extra d6" towards nearest enemy unit) every turn. normally a test is taken to see (on a d6 reult of 1-2) if the unit in question has succumbed to blood frenzy.

A model with wings does not take the test to become blood frenzied (even if it has the mark of khorne).

The question is, if a daemon prince with wings took berzerker glaive, which takes precedence? it automatically passes the blood frenzy test (so would move as fast as possible towards the enemy), but do the wings discount the test entirely? if there IS no test, how can it be passed automatically? and if it is passed automatically, do you assume no test is needed?

'tis a paradox.
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arqueek
 
no need to worry for soul, instead starts worshipping STS and slaughtering unbelievers in his holy name.
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Nilax
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Nurglitch II

I would say the wings prevent the model from going into blood frenzy. The Developers wanted the wings to discount even the slight possibility of frenzy, as they felt it would unbalance them. I think if a slight possibility unbalanced them, then a definate one sure as hell does.

From a rules point of view, I look at it like my tyranids and synapse. When in synapse range, my tyranids are assumed to pass EVERY ld test they are required to take, even those that they normally would fail automatically...same deal with wings and frenzy-tests imo.
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SingTheScreams
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Call me Sings

thats what i was leaning towards, thanks.
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arqueek
 
no need to worry for soul, instead starts worshipping STS and slaughtering unbelievers in his holy name.
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Nilax
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Nurglitch II

No problem...I have a Khornate friend who I play alot whos pretty unscrupulous...I'm surprised he hasn't tried that yet.

I can't wait until I can play with the revised rules...everything in 2" of a combat counts as base-to-base. I remember the very first days of 3rd edition when genestealer supporting attackers ignored armor too...and what a massacre that was. Now ALL the genestealers get ALL of their attacks. My god...the horror.
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grendel23
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and they have a chance to hide behind other units again
if vegetarians eat vegetables, i guess that makes me a humanitarian
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SingTheScreams
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Call me Sings

t3h g3n3st34l3rz 0r t3h kh0rn3 l0rdz?

t3h kh0rn3 l0rdz a m0n5tr0u5 cr34tur3 1n 4ny c4s3
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arqueek
 
no need to worry for soul, instead starts worshipping STS and slaughtering unbelievers in his holy name.
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Nilax
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Nurglitch II

My main problem with the "shoot the big ones" rule is that it should allow them to do only that...shoot the big ones! Andy Chambers was right about pre-codex tyranid armies being cookie-cutter and looking more like disciplined british firing lines closing in. I think I should be able to screen smaller things (like genestealers) with larger things (err...a wall of carnifexes?) without the StBO! rule coming into play and making it so they can AVOID shooting the big ones to "Shoot the small ones!"

If they really are taking it away all together...then I'm scared. Its like waking up in prison one day to find your cell door open and no guards in sight...there must be a catch.
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