| Surrounded | |
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| Tweet Topic Started: 22nd July 2004 - 09:09 PM (305 Views) | |
| whiteclone | 22nd July 2004 - 09:09 PM Post #1 |
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Clan Kynix Warmonger
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If a unit is surrounded on all 4 sides and loses the combat, fails the break test and runs 2D6, will it automatically get annihilated? This seems to be what would happen, but I'm not positive. |
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| Cypher19 | 22nd July 2004 - 09:21 PM Post #2 |
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Mad Hatter
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you are... *dramatic pause* ...CORRECT! |
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U.S. taxpayer cost of the Iraq War: $250,279,000,000 Thats about $150,000 a minute, ten million dollars every hour, and 250 million dollars a day! http://nationalpriorities.org/index.php?op...pper&Itemid=182 "The secret to creativity is knowing how to hide your sources." ~Albert Einstein W/L/D Skaven: 57/16/7 | |
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| typo | 22nd July 2004 - 09:34 PM Post #3 |
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Grey Seer
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Yes, if the unit has no where to run, it is annihalated. |
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That pesky warmachine keeping you down, or is that combat monster destroying your army? NEVER FEAR... ESHIN IS HERE Wherever there is injustice... I will be there... Wherever crime is going on unhindered... I will be... Oh screw it, cant anyone take the law into their own hands Happy Hunting Cheers, Typo Record (w/l/t) 27/5/7 SoC Record(w/l/t) 13/1/2 | |
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| Raticus | 22nd July 2004 - 09:49 PM Post #4 |
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Stormvermin
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A little clarification. You have to be surrounded by enemy units. You can flee through your own units. |
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| typo | 22nd July 2004 - 09:57 PM Post #5 |
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Grey Seer
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Yes, if you flee, and there is a friendly unit behind you, then the fleeing unit counts as going "through" it. |
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That pesky warmachine keeping you down, or is that combat monster destroying your army? NEVER FEAR... ESHIN IS HERE Wherever there is injustice... I will be there... Wherever crime is going on unhindered... I will be... Oh screw it, cant anyone take the law into their own hands Happy Hunting Cheers, Typo Record (w/l/t) 27/5/7 SoC Record(w/l/t) 13/1/2 | |
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| Cypher19 | 22nd July 2004 - 10:30 PM Post #6 |
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Mad Hatter
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they will only go thorugh if they can't go around. |
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U.S. taxpayer cost of the Iraq War: $250,279,000,000 Thats about $150,000 a minute, ten million dollars every hour, and 250 million dollars a day! http://nationalpriorities.org/index.php?op...pper&Itemid=182 "The secret to creativity is knowing how to hide your sources." ~Albert Einstein W/L/D Skaven: 57/16/7 | |
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| whiteclone | 22nd July 2004 - 11:56 PM Post #7 |
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Clan Kynix Warmonger
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What if the surrounded unit can fly? Do they still get annihilated? |
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| gorod | 23rd July 2004 - 11:16 PM Post #8 |
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The Burninator (middenheim faction)
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probably not. and do the units surrounding have to have US 5 or higher? |
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NEEK NEEK Middenheim, the official BOOM town of the Old Worlde You have the right to remain silent...what you lack is the capacity (Shrek 2 :P) | |
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| benchia | 17th August 2004 - 01:07 PM Post #9 |
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Unregistered
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it doesn't have to specifically be on 4 sides. i tried it once by surrounding a unit of 4 thunderers with 10 nightrunners in a triangle formation (hey it was tribute to the horned rat and the skaven symbol! :D) and we declared his unit annihilated. |
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| Kraven Tailblade | 18th August 2004 - 10:02 PM Post #10 |
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Loyal servant of the Great Horned One
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I'm sorry to say this.... WRONG! You are not destroyed if surrounded. In combat,troops are considered to be mixed together fighting. You can still escape. It was covered in a WD article on fleeing and I'm sure in a WHFB annual. I'll look for it. Found it! WD #254 p.54 You flee away from the enemy withthe highest Unit ST. |
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Warlord Kraven Tailblade " Life is cheap. Yours is worthless. " May the Great Horned One bless you!! | |
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| whiteclone | 20th August 2004 - 06:25 AM Post #11 |
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Clan Kynix Warmonger
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So you would go through the unit with the weakest US (or away from the strongest), even if the direction is away from your board edge? If this is the case, could you then flee into another of their supporting units and trigger another close combat? |
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| Verminous Fang | 20th August 2004 - 07:33 AM Post #12 |
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Fleeing units go around enemies, they do not engage. Pursuing units, on the other hand, may engage if they "run into" another unit. It is called overrun. |
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Go forth my brethren, that we shall nibble at the roots of the old world! We are the rats in the shadows. We hold the blades of corruption, aimed at the very heart of the Old World. We are The Council of Thirteen. Second place in the UnderEmpire painting competition! | |
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| Kraven Tailblade | 20th August 2004 - 03:25 PM Post #13 |
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Loyal servant of the Great Horned One
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The first turn you flee directly away from the unit with the greatest US The next turn(if still fleeing)you flee towards the nearest table edge. There is a whole article on fleeing with rules and"priorities". Fleeing units cannont run into the enemy and start combat. They must avoid the enemy. |
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Warlord Kraven Tailblade " Life is cheap. Yours is worthless. " May the Great Horned One bless you!! | |
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| whiteclone | 21st August 2004 - 08:52 AM Post #14 |
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Clan Kynix Warmonger
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Thanks for clearing that up. I'm good! |
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