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| Tweet Topic Started: 19th July 2004 - 07:56 PM (517 Views) | |
| FatherSquee | 19th July 2004 - 07:56 PM Post #1 |
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Holder of Clan Pestilens "Most Sexiest" Award
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Why is it that my PCB suck so much? They have awsome stats and all those abilities, but whenever i do into battle i usually loose on average 3 PCB's to the other guys 1 model. Is there anything I cam do to even the odds or am i just screwed? |
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| gorod | 19th July 2004 - 09:52 PM Post #2 |
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The Burninator (middenheim faction)
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how many do you have in a unit? I field 6 so statisically, I should lose 1 in the first gas attack, but then I'll only have 5 and have a better chance of surviving with all of them. |
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NEEK NEEK Middenheim, the official BOOM town of the Old Worlde You have the right to remain silent...what you lack is the capacity (Shrek 2 :P) | |
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| typo | 20th July 2004 - 02:13 AM Post #3 |
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Grey Seer
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that is TERRIBLE odds, considering the average enemy will have a 2/3 or a 1/2 chance of dying while you have a 1/6. They always work for me. |
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That pesky warmachine keeping you down, or is that combat monster destroying your army? NEVER FEAR... ESHIN IS HERE Wherever there is injustice... I will be there... Wherever crime is going on unhindered... I will be... Oh screw it, cant anyone take the law into their own hands Happy Hunting Cheers, Typo Record (w/l/t) 27/5/7 SoC Record(w/l/t) 13/1/2 | |
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| vasquisk | 20th July 2004 - 08:41 AM Post #4 |
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a.k.a. I-D-I-O-T (Dark Lords of the Overempire)
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Well, if for some reason you can only kill one enemy model... CHARGE THE ENEMY'S GENERAL!!! Especially if it's Archaon. This way, the dice (tricky fiends that they are) will be confused. They always make sure you only kill one model, so they will have to roll nicely to enable you to kill one model. Archaon. NOTE: This might actually work if dice could think in that manner, but they don't. So buy new dice, treat them nice, and they should help you kill more... (something that rhymes with dice). NOTE 2: There was no point in me writing this, I'm just bored... |
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| Preist Skruv | 20th July 2004 - 03:35 PM Post #5 |
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Unregistered
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lice maybe?! Hmmm, well you know what they say, furtune smiles at some and laughts at others! |
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| Cypher19 | 21st July 2004 - 08:31 AM Post #6 |
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Mad Hatter
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Punish one of your dice as an example to the other. Put the example in the freazer for a few hours. Then get all you dice so they can watch the "exicution". Get the frozen die, and smash it with a hammer so all your dice can see. Your dice will now roll better so they don't get the same fate. If it dosn't work, Repeat. if you continue to have problems, get new dice. Ive acctualy seen this work, so try it. |
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U.S. taxpayer cost of the Iraq War: $250,279,000,000 Thats about $150,000 a minute, ten million dollars every hour, and 250 million dollars a day! http://nationalpriorities.org/index.php?op...pper&Itemid=182 "The secret to creativity is knowing how to hide your sources." ~Albert Einstein W/L/D Skaven: 57/16/7 | |
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| Mutator | 21st July 2004 - 10:03 AM Post #7 |
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Retired fat dude
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This thread is begging for a purging... don't tempt me. Try to keep it to the topic of why PCBs suck so much
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| Mostly harmless | |
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| Skitter | 21st July 2004 - 02:00 PM Post #8 |
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Clanrat
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I don't know why yours are doing so badly. PCBs are a favorite of mine when I run Pestilens units. I usually take out 1 or 2 due to the poison smoke, and then a bunch more with the censors and hatred. I usually run them in packs of 6 as well. If you are charging cav in the flanks, then, on average, you will only be hitting 1 or 2 models, while all of yours are testing. Those odds are not really in your favor. But whomping on them with S5 afterwards is always a good thing. But sometimes you just have back luck, and in time the odds will even out. Just keep plugging away with them, and all will be good! |
| http://www.thewarfiles.com | |
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| vasquisk | 22nd July 2004 - 10:01 AM Post #9 |
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a.k.a. I-D-I-O-T (Dark Lords of the Overempire)
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But... too... hard... can't... stay... on... topic... Besides I don't really think they suck that much and momma always told me that it was bad to lie so I can't really say why they suck so much and... I'll shut up now. |
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| Kheewhyzz | 22nd July 2004 - 11:51 PM Post #10 |
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Unregistered
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Try sticking a Plague Priest with a censer in the unit. My Censers always seem to get shot up nowadays (can't imgine why...), but having a psychotic T5 evil smelling nasty with them might just tip the balance. I normally take 7 plus the prest - normally one or two of them survive to get into combat then, and quite honestly, that's still gonna make a pretty big dent in anything. Keep using them - when they do work, they're one of the hardest hitting units in the game (Chaos knights? Hah! I laugh in their faces!) |
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| vasquisk | 23rd July 2004 - 08:32 AM Post #11 |
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a.k.a. I-D-I-O-T (Dark Lords of the Overempire)
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Plague Priest in with Censer Bearers, can't say I've ever thought of that (I always assumed there was something against it). Sounds like quite a good idea, but I'm stilll keeping mine in with the Monks to give them a bit of punch. |
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| Eshin Adept | 23rd July 2004 - 12:52 PM Post #12 |
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Warlock Captain Krits'Neth, Chosen son of Ikit Claw
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Back when I was a pestelins freeeeaaaaak, I had 3 plauge priests, 1 per PM unit, and Salazar Censer, the master of the plauge censer. This strat actually works. --- Adept --- |
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SoC Record: [W:20/D:7/L:7] | |
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| FatherSquee | 24th July 2004 - 03:10 AM Post #13 |
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Holder of Clan Pestilens "Most Sexiest" Award
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Thanks, I think i'll try that Plague Priest PCB merger idea tomarrow. I'm not so shure about that dice "exicution" thingy but i'll try anything at this point! :lol:
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| Plaguerat | 25th July 2004 - 12:11 PM Post #14 |
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Unregistered
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Did you know that Archaon has the same immunity to Plague Censers as the Monks themselve? |
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| vasquisk | 26th July 2004 - 09:02 AM Post #15 |
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a.k.a. I-D-I-O-T (Dark Lords of the Overempire)
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:angry: He does? Oh, that'll probably be something to do with Nurgle, won't it... CURSE YOU NURGLE!!!!!!!!!!!! :angry: :angry: |
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