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Spell Cards
Topic Started: Jan 6 2009, 03:23 PM (142 Views)
Nemomon
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Acquisition Zawładnięcie

You may cast this spell as required. When cast, it enables you to take any 1 object, or 1 gold from another character to add to your own. You may not cast this spell to take an object that your alignment or special ability does not allow.


Alchemy Alchemia

You may cast this spell at the start of your turn, before you move. When cast, it will convert any number of objects in your possession into gold. Discard the chosen objects and gain 1 gold for each.


Barrier Bariera

You may cast this spell at the start of your turn, or when you have just completed your movement. When it is cast, place this card on a space in your region not already occupied by another character. No–one except you may move onto, or through that space until the beginning of your next turn. This spell counts as a card toward any draw card space.


Blade Sharp Wyostrzenie Miecza

You may cast this spell as on any weapon as combat is about to begin. For the duration of that combat only, the weapon’s strength bonus is increased by a further 2 points.


Bolster Podgłówek

You may cast this spell as combat is about to begin. It may be cast on yourself, another character, creature, or enemy. When cast, it increases the target’s strength by the roll of one die for the duration of that combat only.


Brainwave Fala Mózgowa

You may cast this spell on yourself or on another character as required. It will increase the recipient’s craft by their starting craft for the duration of that turn only.


Counterspell Rozproszenie Magii

You may cast this spell as required. It negates the effects of any spell just cast by another character, including the Command spell.


Craft Moc

You may cast this spell as required. Immediately gain 1 craft.


Destroy Magic Zniszczenie Magii

You may cast this spell at the start of your turn, before you roll the die for movement. When cast, no character including you may cast a spell or use, or gain benefit from any magic objects until the start of your next turn.


Destruction Zniszczenie

You may cast this spell at the start of your turn, or when you have just completed your move. When cast, it empowers you to remove any adventure card from the board (if you remove one from the space you land on you do not draw a card to replace it) and place it onto the discard pile.


Displacement Przemieszczenie

You may cast this spell at the start of your turn, or when you have just completed your move. When cast, it empowers you to remove any adventure card from the board (if you remove one from the space you land on you do not draw a card to replace it) and place it onto any space in the same region not already occupied by another character.


Divination Objawienie

You may cast this spell at the start of your turn, before you roll the die for movement. When cast, it allows you to take one secret look at the top five adventure cards in the stockpile (do not change their order).


Enrich Wzbogacenie

You may cast this spell as required. When cast, roll one die and take that number of gold counters from the stockpile.


Feeble Mind Osłabienie Umysłu

You may cast this spell as required. When cast, it will reduce any character, enemy, or enemy spirit’s craft by 1 point. In the case of the latter two, you must place a craft counter on the card to remind you of this.


Finger of Death Dotyk Śmierci

You may cast this spell when you attack another character, or enemy in combat. When it is cast, it will force that character to lose 2 lives; it will kill an enemy (discard); it will kill 1 Zombie, or Dog; or it will remove 1 life from the Dragon King.


Fireball Kula Ognia (s3, s4, s5)

You may cast this spell at the start of your turn, before you move. You may shoot the Fireball against another character or face up enemy in the same region as yourself. If you win, a character loses a life, or an enemy is killed (discard). If you lose, the Fireball missed its target.


Gust of Wind Podmuch Wiatru

You may cast this spell as required. It may be cast at any character in the same region as yourself. Roll one die for each object in the character’s possession with the following results: 1–5) no affect; 5–6) it blows away to the discard pile.


Healing Uzdrowienie

You may cast this spell as required. By casting it on yourself or any other character, the recipient is restored to their original quota of 4 lives.


Hex Pułapka

You may cast this spell at the start of your turn, before you move. When you cast it, place it on any space in the outer or middle region not already occupied by another character. It remains for 3 complete rounds after which it is discarded. Any character landing on it in this time immediately loses a life. This spell counts as a card toward any draw card space.


Immobility Unieruchomienie

You may cast this spell as required. When cast on a character, that character is ‘immobilised’ for the duration of that turn only (unless they cast a Counterspell, Reflection, or Spell Turning). It has the same effect when cast on a creature, enemy, or enemy spirit. In all circumstances the victim cannot be encountered but must be evaded.


Invisibility Niewidzialność

You may cast this spell as required. It is cast on yourself turning you invisible for the duration of that turn only. You may then evade any character, creature, enemy, or enemy spirit.


Lightning Bolt Błyskawica

You may cast this spell as required. You may cast it on any space in your region. When it is cast, all other characters, creatures, enemies, and enemy spirits in that space are stunned. Stunned characters must miss their next turn; creatures, enemies, and enemy spirits cannot be encountered but must be evaded.


Magic Shell Magiczna Muszla

You may cast this spell at the start of your turn, before you roll the die for movement. No spells or magic objects will affect you for 1 round. However, you may not cast or use any spells, or magic objects in this time either. Whilst the spell is in effect leave it face up next to your character card to remind you.


Mesmerism Mesmeryzm

You may cast this spell as required. When cast, it enables you to take any 1 follower from another character to add to your own. You must still fulfil any criteria in which the follower joins you (Familiar, Mercenary, etc). You cannot cast this spell if you are the Ninja, or if the Hag curses you.


Metamorph Zamiana

You may cast this spell when you have just drawn an adventure card that you do not wish to encounter. When cast, it allows you to discard that adventure card and replace it with another one instead.


Mind Steal Wyssanie Jaźni

You may cast this spell as required. When cast, it permits you to take 1 spell from any other character. You must nominate the character first, and then you may look at their spells and take the one that you wish (but not a spell from the Genie, or Dragonskull Wand).


Mini–Vortex Magiczny Wicher

You may cast this spell as required. When cast, it will destroy all spells in any one space in your region. All spells in the space must be discarded including those held by other characters (but not a spell from the Genie, or Dragonskull Wand).


Misdirection Zmylenie Kierunku

You may cast this spell as required. It may only be cast on another character. On their next turn they roll the die for movement as normal, except that you move their character (you may not alter their movement with an object, or special ability). Once you have moved them they regain control of their character for any encounter.


Nullify Likwidacja

You may cast this spell as required. When cast, it forces one character of your choice to discard all their spells (but not a spell from the Genie, or Dragonskull Wand).


Preservation Ocalenie

You may cast this spell as required. It may be cast on yourself, another character, creature, follower, enemy, or enemy spirit. It prevents a character from losing 1 life when they would have done so, or a follower from being killed. When it is cast on a creature, enemy, or enemy spirit just defeated in combat, or psychic combat it prevents its death resulting in a standoff.


Psionic Blast Cios Psioniczny

You may cast this spell on yourself just before you fight a combat. It allows you to add your starting craft to your strength for the duration of that combat only.


Random Przypadek

You may cast this spell as required. It may only be cast on another character. When cast, the character must roll one die to determine the effect on them with the following results: 1) turned into a Toad for 3 turns; 2) lose all strength down to starting quota; 3) lose all craft down to starting quota; 4) lose all gold (discard); 5) gain 1 strength; 6) gain 1 life.


Reflection Odbicie Czaru

You may cast this spell when another character casts a spell at you, or one of your followers, including the Command spell. When cast, it reflects the spell back onto the caster who must then suffer the effects of the spell instead of you.


Restoration Odzyskanie

You may cast this spell as required. It allows you to keep one adventure card of your choice when an event, enemy, enemy spirit, stranger, or place instructs you to discard, or lose one or more adventure cards (Altar of Dread, Chinese Dragon, Cyclops, Gremlin, Raiders, Witch, etc). You cannot cast this spell if the Hag curses you.


Resurrection Ożywienie

You may cast this spell as required. When cast, it permits you to resurrect a defeated enemy card belonging to another character, and then take it as your follower (look through their defeated enemies and take one of your choice). Whilst it is your follower, it will add its strength to yours for one combat of your choice and then disappear to the discard pile. You cannot cast this spell if you are the Ninja, or if the Hag curses you.


Slow Motion Spowolnienie

You may cast this spell on yourself, or on another character at the start of the targets turn. It will reduce their movement to 1 space per turn for 2 rounds (even if they Teleport). However, any subsequent movement within the characters turn is permissible.


Speed Przyspieszenie

You may cast this spell as required. It may be cast on yourself, or on another character. When it is cast, the recipient is empowered to move twice the normal distance as indicated by the die roll (this die roll cannot be altered again with a Horse, Horse and Cart, or special ability).


Spell Call Przywołanie Czaru

You may cast this spell only immediately after a spell has been cast by either you, or another character. When cast, it allows you to take the spell card just placed onto the discard pile and keep it for yourself (if your craft allows). The Gipsy’s third special ability takes priority over this spell.


Spell Turning Odbicie

You may cast this spell when another character casts a spell at you, or one of your followers (including the Command spell). When it is cast, it turns the spell back onto the caster who must then suffer the effects of the spell instead of you.


Summon Storm Przyzwanie Burzy

You may cast this spell as required. When cast, a Storm blows up in the space of your choice in the same region as your character. It panics any animals in that space including those belonging to other characters (Dog, Horse, Horse and Cart, Mule, Warhorse, followers, etc). Enemy animals cannot be attacked but must be evaded; characters with animals must roll one die with the following results: 1–4) no affect; 5–6) it runs away to the discard pile along with any objects it was carrying.


Syphon Wyssanie

You may cast this spell as required. It may only be cast on another character. When cast, you may drain either 1 point of strength, or 1 point of craft from any character of your choice (but not below their starting quota) and add it to your own.


Teleport Teleportacja

You may cast this spell on yourself instead of rolling the die for your movement. It enables you to Teleport to any other space in the same region. This spell cannot be cast in the inner region.


Temporal Warp Zakrzywienie Czasu

You may cast this spell at the start of your turn, before you roll the die for movement. When cast, it permits you to take 3 successive turns in a row instead of one, before play passes to the next player.


Temporary Change Chwilowa Zmiana

You may cast this spell as required. It may be cast on yourself, or on another character. When cast, it will change the recipient’s alignment to one of your choice for 1 round. Any alignment based rule, or instruction must then be followed by that character.


The Way of the Lotus Droga Lotosa

You may cast this spell as required and commence ethereal adventuring – take the Mystic character card.


Transmute Transmutacja

You may cast this spell as required. It can only be cast on another character. When cast, it transmutes all of these objects into wood rendering them useless: Armour, Axe, Battle Armour, Broken Helmet, Broken Shield, Broken Sword, Chainsword, Damaged Armour, Force Shield, Full–Face Helm, Great Axe, Helmet, Kite Shield, Plate Mail, Poweraxe, Shield, Sword, & Two–Handed Sword.


Warp Gate Brama Nadprzestrzenna

You may cast this spell at the start of your turn, before you roll the die for movement. When cast, it opens a Warp Gate in your space until the start of your next turn, or until a character passes through it. If you do not enter it yourself any character that lands on the space must pass through the Warp Gate. Any character that passes through the Warp Gate is immediately moved to the Warp Gate space on the Timescape board.


Water Walking Spacer Po Wodzie

You may cast this spell on yourself, or on another character at the start of the target’s turn. When it is cast, the recipient is able to walk across the Storm River from any space in the outer region to any space in the middle region, or any space in the middle region to any space in the outer region without requiring a Raft. If cast on another character they do not have any choice in the matter, they must cross the Storm River.


Weakness Osłabienie Ciała

You may cast this spell as required. When cast, it will reduce any character, enemy, or enemy spirit’s strength by 1 point. In the case of the latter two, you must place a strength counter on the card to remind you of this.
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