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[color=orange]MMBN6 - The New Crisis[/color]; a BN6 mini-series: Episode 10 finished
Topic Started: May 11 2008, 12:05 PM (12,870 Views)
mega rock.exe
Member Avatar
Hacking Guides Author

Posted Image
Welcome to the official topic for my mini-series The New Crisis! I will update the topic with sprites, codes and tips to those who read this. Below, are the links to the individual parts. A playlist is available on my Youtube profile. Click the Youtube links to leave comments.



Episode List

-Episode 1-



-Episode 2-



-Episode 3-



-Episode 4-



-Episode 4.5-



-Episode 5-



-Episode 6-



-Episode 7-



-Episode 8-



-Episode 8.5-


----------------------------------------------------------->

And here is some background information:
Quote:
 
A couple of months after Lan moves back to ACDC Town, new trouble arises during a school break.  Tomahawkman has been taken over by a mysterious new virus disturbing the peace in the Net. 
The net worldwide is begin hit by dangerous attacks from Navis tainted with the Sigma Virus.  Who is behind this new crisis? And what will happen to the people of Netopia?


True story, you know. At least it will be since it comes after the ending from BN6.
---

[Episode 8.5 is another bonus episode. This time, however the events don't actually affect the current story. I did this simply because I couldn't do it any other way. I knew how to import maps, sprites and manipulate script (which thanks to GM's Dialog Editor tool, makes it very simple)

Know this, this episode is a work of fiction. That isn't what really happened in the Japanese version. That dialog was deleted in the localized version. Only the battle scene text remained and I preserved that partially.

Also, GM insisted I use those two Trauma Center music tracks. The Savato theme in the first Hakushaku battle, and the Alethia theme in the second battle. Plus, I just had to use the Lunar Knights tracks.

I required lots of resources in this episode. There were lots of .dmp files to be used. You can actually download them all! I encourage you to explore them.

http://willhostforfood.com/access.php?fileid=63001

And one last thing. I figured out that the rom can be expanded to 16MB with no errors. This may become especially useful to me. With nearly 8MB of extra room, I can actually add lots of more things in the game like sprites. Since Episode 9 will require lots of sprites that aren't in Falzter version I can keep the new sprites permanently!



[box=episode 8 stuff]Wow. Already episode 8. The making these episodes are starting to feel different. This time around, I was importing more script. That is, I was using Barubary's program to generate converted text and I was importing most of it. That's why you can see that the script is starting to get a little longer. I can finally elaborate the script rather than shorten it.
This is also the first episode to reach 3 separate parts. I definitely wanted to have the Dustman+Groundman crisis in this episode, but I didn't have enough content at first. Then I started adding more to it and it became what you've seen now. Also, that covers all the Navis in the Faltzer version. That was also my intent. This being episode 8, only 3 episodes remain. I plan on including the following:

Ep. 8.5 "Dream"
Ep. 9: "Final Solution"
Ep.10: "Finale"

Credits
Epilogue

Then that's it. My series will be over. But there's still more community involvement. On March 1, the next Hacked Battle Contest will begin. Further details will be given at the date, but submission forms will be used again.

Anyways, here is the episode stuff as always.

First off, the cutscene. Congratulations to Chris-Sama. He won the previous contest so he gets his entry featured.
Posted Image
Again, GM made this - with my instruction of course.

Here are the episode sprites. I had a lot of recolors to put in this time. That was a long complex process.
Posted Image
I think the colors are getting better than before. Oh, and Lan and Megaman have those emotions now. They've been modified to improve quality as well. But I use both this expression and the original expression now. They have 2 expressions on 2 different values. You'll notice it in the episode.
And to top off the new feel I wanted to add, I made a new emotion window. Based off of this art. I shrunk it, adjusted the colors and edited it. So far, it seems people like it.

And finally, the cheats I made to give Faltzer Beast Sigma those uber-hacking abilities.

select and copy chips
720364D7 0001
820365C6 0000
720364D7 0001
820365D2 0000
720364D7 0001
820365DE 0000
720364D7 0001
820365F6 0000
720364D7 0001
820365EA 0000
720364D7 0001
82036602 0000
720364D7 0001
8203660E 0000
720364D7 0001
8203661A 0000


recovery, hp bug, paralyze
720364D7 0001
3203CE50 00FF
720364D7 0001
3203CE18 0006
720364D7 0001
320349DA 0050
720364D7 0001
82034A04 0606
720364D7 0001
82034A06 0606


turns restriction
720364D7 0000
3203CE21 000A
720364D7 0001
3203CE21 0000


attack increase
720364D7 0001
320349DA 0050
720364D7 0001
320349DC 0050
720364D7 0001
320349DE 0050
720364D7 0001
320349E0 0050
720364D7 0001
320349E2 0050


That's all I have. Keep watching! I know you'll like the next episodes![/box]

[box=episode 7 stuff]
There's some cool stuff I want to cover this time. First, the Shadowman Sigma color sheet.
Posted Image
Cool, isn't it. It was really hard to get it in the game because there wouldn't have been a good permanent spot for a sheet so large. It was all temporary.

Also, the email scene was too important to compromise. I created an image and used Bitmap Font Writer to place the text.
http://i55.photobucket.com/albums/g144/mega_rock_exe/mrpress_email_scene.png

And new only in this episode, I did cutscenes for all the important bosses. Surprise, surprise, Shadowman gets one too. I did most of the edits on this one.
Posted Image
On the topic of him. When I first made his AI, it was really hard. I just kept losing. Then the battle seemed rushed because I had to win quick. Those shurikens dealt a lot of damage and I couldn't control how many came down. Also, neat fact but I wanted him to have a fire breath attack, but he didn't have enough frames to use any of them and they were all too quick.

Faltzer Beast Megaman gets a totally epic one.
Posted Image
GM did most of it. He knows what he's doing. :D The thing is, this wasn't the exact picture I wanted. It's from the anime. At the top left corner, you can still see the windy effect that was on the original.
Now about his AI. I made it on Sunday. I especially wanted that explosion attack he used once or twice. I wanted to give him the twister attack but they all lasted 1 second and did no damage. So I had to put in some other attack, the Elec Pulse. I also wanted to give him the slashes but none of them jumped at the target, so I just gave him the Tank Cannon. This battle was so hard. For 2 straight days, I could not beat him. With low HP, he just spams the Tank Cannon and Elec Pulse which spells death for almost anyone. You know that attack spam this AI can do. :D
Then suddenly on the third day, I beat him on my second try. I was quite rushed. That part where Tenguman fired the buster for no reason was actually me pushing B on accident while I went to go pick up my night-time quesadilla snack. :LOL:

You can actually try to battle him by trying this memory dump!
http://willhostforfood.com/access.php?fileid=43946
Well, rather rom dump. It's the entire rom data in .dmp form. It's for temporary uses. Just import it at 08000000 and go fight the hacked battle. Everything should be intact. Closest thing you'll come to a "patch" for this.

You'll notice I didn't leave a cliffhanger ending this time. I think this trend might work better. The beginning should be more critical.

Also, Special Thanks to Barubary! By the first few scenes in 7-2, I was using a script-generating program he made for me. It was a real timesaver. I can put in a starting address and type in the message I want and the program generates the lines automatically! Awesome!
[/box]

[box=part 6 stuff]Ok so here's what I got for this part.

First up, sprite sheets. Here is the recolor for the Normal Navi sprite I used.
Posted Image
Making him actually animate that way was the hardest part.

And the boss, the Sigma Dragon.
Posted Image
I edited his animations to include a palette change on idle animation.

For other uses, here is the .dmp file of the Normal Navi sprite sheet. Should be unmodified.
http://willhostforfood.com/access.php?fileid=38740

Minor comments on this episode. At first, I didn't have a solid story to go along with this time until I revised it in my head over and over. In the future, I will use more imported sprites. Also, that dream scene in the beginning was a last minute thing. It might have some significance, you know. Um...that's it I guess. Don't forget to ask questions.

Oh, and the remade TBC screen. I could have made it, but GM insisted.
Posted Image
[/box]

[box=part 5 stuff]
I've obviously broken some records here. I recorded 44 clips to make this part. The cheats for the text equal to about 36 KB. I had to sit in front of my computer for an average of 15 hours for 3 days.

Enough about me. Here's what I have for this episode.

You can download all my important files here.
http://willhostforfood.com/access.php?fileid=32289

It comes with memory dumps I used and a text file with all my cheats.

Oh, here are the sprites.
Posted Image
Special thanks to Boilman of Sprites INC for helping me design WaveMan. I can't thank him enough for helping me.

Now here are some other important cheats I used.

Darken Maps
82009860 0401
32009862 0006
82009864 4107
8200986C 0401
3200986E 0006
82009870 4107
82009868 1B60
8200986A 0300
82009874 1750
82009876 0300


Invert Maps
82009860 0C01
32009862 0009
82009864 77F0
8200986C 0401
3200986E 0006
82009870 3468
82009868 1B60
8200986A 0300
82009874 1750
82009876 0300

fake jack in (B and R)
74000130 03FD
3200A49C 00B7
74000130 03FD
3200A490 0001
7200A49C 0069
3200A49C 0077

Uh, that is all.[/box]

[box=part 4.5 stuff]
This was a very short "extra" episode. Took me 2 days to make (about 20 hours)
I hope to keep you guessing for the next part. Remember that Part 5 will be huge! With a cliffhanger ending and the arrival of the antagonist character, you'll be hooked!
Also, please keep in mind how condensed the script has to be. I must convey my ideas in short messages. In the game, 2 letters are 1 line of cheat. Now plus all the letters and lines, and cheat limit I must consider... it's tough.

Oh, and here are the sprites. Good ol' Gutsman in that Link PET ;)
Posted Image
[/box]

[box=part 4 stuff]It took me 3 whole days to finish this part. It felt rather quick.
Now, I already spoiled the sprites in the previous announcement, so there isn't much new this time.
I only have this:
Posted Image
A dark background for Green Area since it is in trouble. Expect more soon.[/box]

[box=part 3 stuff]Not many errors for Part 3. Only a minor black scene in 3-1, but that's it. 3-2 is perfect.

Here are sprites for Part 3.

Posted Image

I am aware that I have not yet used all the Aquaman sprites yet, but I made them on the same sheet at the same time, so I did not remove them. Sneak peak!

I WILL NOT be posting blank lines for this episode mainly because I already posted a lot, and I'm basically talking to myself, so no, not this time.

Also, now being aware that even this episode totaled up to be about 15 minutes, it is a guarantee that the rest will be about 15 minutes or longer.

No memory dumps or state saves this time. Maybe next time.
[/box]

[box=part 2 stuff]Sprites for Part 2.

Posted Image

Also, a reminder. This part was supposed to introduce the bigger problem. I can guarantee that the next parts won't be so long.

I won't post cheats for all the script this time because it's over 1000 lines long. Instead, I'll give you empty lines for the areas I used so you can freely add text to those lines.[/box]
[box2=Text Cheats]ACDC Town Blank Cheat

8202DD9C E802
8202DD9E 1100
8202DDA0 3E2A
8202DDA2
8202DDA4
8202DDA6
8202DDA8
8202DDAA
8202DDAC
8202DDAE
8202DDB0
8202DDB2
8202DDB4
8202DDB6
8202DDB8
8202DDBA
8202DDBC
8202DDBE
8202DDC0
8202DDC2
8202DDC4
8202DDC6
8202DDC8
8202DDCA
8202DDCC
8202DDCE
8202DDD0
8202DDD2
8202DDD4
8202DDD6
8202DDD8
8202DDDA
8202DDDC
8202DDDE
8202DDE0
8202DDE2
8202DDE4
8202DDE6


Central Town blank text

820305B0
820305B2
820305B4
820305B6
820305B8
820305BA
820305BC
820305BE
820305C0
820305C2
820305C4
820305C6
820305C8
820305CA
820305CC
820305CE
820305D0
820305D2
820305D4
820305D6
820305D8
820305DA
820305DC
820305DE


central area 1 text

8202DDBE E8
8202DDC0
8202DDC2
8202DDC4
8202DDC6
8202DDC8
8202DDCA
8202DDCC
8202DDCE
8202DDD0
8202DDD2
8202DDD4
8202DDD6
8202DDD8
8202DDDA
8202DDDC
8202DDDE
8202DDE0
8202DDE2
8202DDE4
8202DDE6
8202DDE8
8202DDEA
8202DDEC
8202DDEE
8202DDF0
8202DDF2
8202DDF4
8202DDF6
8202DDF8
8202DDFA
8202DDFC
8202DDFE
8202DE00
8202DE02
8202DE04
8202DE06
8202DE08
8202DE0A
8202DE0C
8202DE0E
8202DE10
8202DE12
8202DE14
8202DE16
8202DE18
8202DE1A
8202DE1C
8202DE1E
8202DE20
8202DE22
8202DE24
8202DE26
8202DE28
8202DE2A
8202DE2C
8202DE2E
8202DE30
8202DE32
8202DE34
8202DE36
8202DE38
8202DE3A
8202DE3C









central area 2 text
3202DAEB 0037
8202DAEE
8202DAF0
8202DAF2
8202DAF4
8202DAF6
8202DAF8
8202DAFA
8202DAFC
8202DAFE
8202DB00
8202DB02
8202DB04
8202DB06
8202DB08
8202DB0A
8202DB0C
8202DB0E
8202DB10
8202DB12
8202DB14
8202DB16
8202DB18
8202DB1A
8202DB1C
8202DB1E
8202DB20
8202DB22
8202DB24
8202DB26
8202DB28
8202DB2A
8202DB2C
8202DB2E
8202DB30
8202DB32
8202DB34
8202DB36
8202DB38
8202DB3A
8202DB3C
8202DB3E
8202DB40
8202DB42
8202DB44
8202DB46
8202DB48
8202DB4A
8202DB4C
8202DB4E
8202DB50
8202DB52
8202DB54
8202DB56
8202DB58
8202DB5A
8202DB5C
8202DB5E
8202DB60
8202DB62
8202DB64
8202DB66
8202DB68
8202DB6A
8202DB6C
8202DB6E
8202DB70
8202DB72 [/box2]
Also, if you would like to try Protoman Sigma, you can download my state save and dump file of him. Get it here and see for yourself.

http://willhostforfood.com/access.php?fileid=24047


--------------------------
[box=part 1]Errors include some video editing errors. I attempted to make the crisis theme loop, but failed; Tomahawkman was supposed to have 4000 HP, but I guess I missed it when I re-recorded the video.

I will release my resources this time in hopes of others trying it.

Sprites:
Posted Image

...and here's the extravagant "to be continued" screen GM insisted on making for me.
Posted Image

Uh, this video took 3 weeks to make, just an interesting fact. I made it because it is more deep than just random battles with a little script.

Instead of L message hacking, I did NPC message hacking.

It involves pushing a button, like select, to start a conversation with that person, but hack th text with cheats to insert the message.

In the box, I have ALL the cheats for all the words (or most of them) used in the video. The easiest part about this method is that they can be reconstructed to create new messages. Remember I did all of the lines individually and are very time consuming.[/box]
[box2=All cheats for script]EvilLine

82034A42 2621
82034A44 0038
82034A46 2D39
82034A48 002A
82034A4A 3534
82034A4C 372A
82034A4E 3926
82034A50 342E
82034A52 E933
82034A54 3A38
82034A56 2828
82034A58 382A
82034A5A 2B38
82034A5C 313A
82034A5E E79D
82034A60 F200
82034A62 2A23
82034A64 A438
82034A66 2D39
82034A68 002A
82034A6A 3428
82034A6C 3737
82034A6E 353A
82034A70 2E39
82034A72 3334
82034A74 2DE9
82034A76 3826
82034A78 2700
82034A7A 2A2A
82034A7C 0033
82034A7E 3538
82034A80 2A37
82034A82 2926
82034A84 E9A6
82034A86 2D1E
82034A88 3834
82034A8A 002A
82034A8C 342B
82034A8E 3134
82034A90 382E
82034A92 E72D
82034A94 F200
82034A96 2618
82034A98 2E3B
82034A9A 0038
82034A9C 343C
82034A9E A933
82034AA0 E939
82034AA2 3330
82034AA4 3C34
82034AA6 3C00
82034AA8 262D
82034AAA A939
82034AAC 3131
82034AAE 2D00
82034AB0 392E
82034AB2 39E9
82034AB4 2A2D
82034AB6 A232
82034AB8 00E7

-breakpoint-
82034ABA 0FF2
82034ABC 283D
82034ABE 312A
82034AC0 2A31
82034AC2 3933
82034AC4 1DA6
82034AC6 3434
82034AC8 0033
82034ACA 3E32
82034ACC 35E9
82034ACE 2631
82034AD0 0033
82034AD2 2E3C
82034AD4 3131
82034AD6 3800
82034AD8 3735
82034ADA 3A34
82034ADC 0039
82034ADE 332E
82034AE0 3439
82034AE2 26E9
82034AE4 3827
82034AE6 3134
82034AE8 393A
82034AEA 002A
82034AEC 3B2A
82034AEE 312E
82034AF0 A2A2
82034AF2 00E7
82034AF4 16F2
82034AF6 263C
82034AF8 262D
82034AFA 262D
82034AFC A2A2


EMAIL
82034A42 3913
82034A44 38A9
82034A46 2B00
82034A48 3437
82034A4A 0032
82034A4C 2617
82034A4E 313E
82034A50 00E7
82034A52 AAF2
82034A54 2616
82034A56 A433
82034A58 341C
82034A5A 3131
82034A5C 2D00
82034A5E 3826
82034A60 2C00
82034A62 3334
82034A64 002A
82034A66 32E9
82034A68 382E
82034A6A 2E38
82034A6C 2C33
82034A6E 1DA2
82034A70 2A2D
82034A72 2800
82034A74 3A34
82034A76 2931
82034A78 2700
82034A7A E92A
82034A7C 3A2D
82034A7E 3937
82034A80 00E7
82034A82 1AF2
82034A84 2A31
82034A86 3826
82034A88 002A
82034A8A 2A2D
82034A8C 3531
82034A8E 13A6
82034A90 32A9
82034A92 3800
82034A94 2628
82034A96 2A37
82034A98 A229
82034A9A E7AA
82034A9C E600



Mayl
82034E68 00F5
82034E6A E801
82034E6C 1D00
82034E6E 2A2D
82034E70 3200
82034E72 2C2E
82034E74 392D
82034E76 2700
82034E78 002A
82034E7A 332E
82034E7C 0B00
82034E7E 0E0D
82034E80 E90D
82034E82 370B
82034E84 262A
82034E86 00A6
82034E88 2D0D
82034E8A 282A
82034E8C 0030
82034E8E 3E32
82034E90 3800
82034E92 2635
82034E94 2A28
82034E96 2BE9
82034E98 372E
82034E9A 3938
82034E9C E7A6
82034E9E E600



She's not far
8202DE7E 3700
8202DE80 00E8
8202DE82 2616
8202DE84 A433
8202DE86 341C
8202DE88 3131
8202DE8A 2E00
8202DE8C 0038
8202DE8E 3433
8202DE90 0039
8202DE92 2A2D
8202DE94 2A37
8202DE96 E7A2
8202DE98 F200
8202DE9A 00F5
8202DE9C E800
8202DE9E 1E00
8202DEA0 2A2D
8202DEA2 0033
8202DEA4 3431
8202DEA6 3034
8202DEA8 2A00
8202DEAA 3831
8202DEAC 3C2A
8202DEAE 2A2D
8202DEB0 2A37
8202DEB2 E9A6
8202DEB4 2D1D
8202DEB6 002A
8202DEB8 3A32
8202DEBA 3938
8202DEBC 2700
8202DEBE 002A
8202DEC0 2A33
8202DEC2 3726
8202DEC4 3E27
8202DEC6 E7A2
8202DEC8 E600

Tomahawkman
8202DE7E 3800
8202DE80 00E8
8202DE82 2A17
8202DE84 262C
8202DE86 2617
8202DE88 A433
8202DE8A 2A2D
8202DE8C 3531
8202DE8E 3200
8202DE90 A22A
8202DE92 13E9
8202DE94 3BA9
8202DE96 002A
8202DE98 2A27
8202DE9A 332A
8202DE9C 2600
8202DE9E 3939
8202DEA0 2826
8202DEA2 2A30
8202DEA4 A229
8202DEA6 00E7
8202DEA8 F5F2
8202DEAA 3700
8202DEAC 00E8
8202DEAE 341E
8202DEB0 2632
8202DEB2 262D
8202DEB4 303C
8202DEB6 2617
8202DEB8 A233
8202DEBA E79D
8202DEBC F200
8202DEBE 00F5
8202DEC0 1D4A
8202DEC2 3A2D
8202DEC4 0039
8202DEC6 353A
8202DEC8 00A2
8202DECA A913
8202DECC 3131
8202DECE 2900
8202DED0 312A
8202DED2 392A
8202DED4 E92A
8202DED6 2D39
8202DED8 002A
8202DEDA 3427
8202DEDC 2D39
8202DEDE 3400
8202DEE0 002B
8202DEE2 343E
8202DEE4 A23A
8202DEE6 00E7
8202DEE8 F5F2
8202DEEA 0000
8202DEEC A90D
8202DEEE 3432
8202DEF0 0033
8202DEF2 2A17
8202DEF4 262C
8202DEF6 2617
8202DEF8 A233
8202DEFA 0CE9
8202DEFC 3926
8202DEFE A6A6
8202DF00 00E7
8202DF02 F5F2
8202DF04 3700

8202DF06 0FA1
8202DF08 2A3D
8202DF0A 3A28
8202DF0C 2A39
8202DF0E E7A2
8202DF10 E600


Time to go
8202DE7E 3800
8202DE80 00E8
8202DE82 2D19
8202DE84 17A4
8202DE86 2C2A
8202DE88 1726
8202DE8A 3326
8202DE8C E7A6
8202DE8E F200
8202DE90 3423
8202DE92 A93A
8202DE94 2A37
8202DE96 2600
8202DE98 3C31
8202DE9A 3E26
8202DE9C 0038
8202DE9E 2D39
8202DEA0 372A
8202DEA2 E92A
8202DEA4 2D3C
8202DEA6 332A
8202DEA8 1300
8202DEAA 3300
8202DEAC 2A2A
8202DEAE 0029
8202DEB0 343E
8202DEB2 A63A
8202DEB4 00E7
8202DEB6 F5F2
8202DEB8 3700
8202DEBA 00E8
8202DEBC 2A23
8202DEBE 2D26
8202DEC0 2DA4
8202DEC2 2D3A
8202DEC4 E7A6
8202DEC6 F200
8202DEC8 371E

8202DECA 003E
8202DECC 3439
8202DECE 3800
8202DED0 2639
8202DED2 003E
8202DED4 3A34
8202DED6 0039
8202DED8 2B34
8202DEDA 39E9
8202DEDC 3437
8202DEDE 273A
8202DEE0 2A31
8202DEE2 3300
8202DEE4 3D2A
8202DEE6 0039
8202DEE8 2E39
8202DEEA 2A32
8202DEEC E7A6
8202DEEE F200
8202DEF0 00F5
8202DEF2 0038
8202DEF4 2A17
8202DEF6 262C
8202DEF8 2617
8202DEFA A633
8202DEFC A6A6
8202DEFE 00E7
8202DF00 F5F2
8202DF02 0000
8202DF04 00E8


8202DF06 2A21
8202DF08 37A9
8202DF0A 002A
8202DF0C 3429
8202DF0E 2A33
8202DF10 2D00
8202DF12 372A
8202DF14 E92A
8202DF16 2A17
8202DF18 262C
8202DF1A 2617
8202DF1C A633
8202DF1E 16E9
8202DF20 392A
8202DF22 38A9
8202DF24 2C00
8202DF26 0034
8202DF28 342D
8202DF2A 2A32
8202DF2C E7A6
8202DF2E E600


What the drip?
8202DDBE E848
8202DDC0 2100
8202DDC2 262D
8202DDC4 0039
8202DDC6 2D39
8202DDC8 002A
8202DDCA 3729
8202DDCC 352E
8202DDCE E79D
8202DDD0 E600
[/box2]

This is the cheat to speak with a distant character to hack text. Depending on who you can get, it will change the exact address of the cheat, but I have 2 examples.


Push Select to speak with a person
D0000020 0004
320057B8 0008

D0000020 0004
32009F54 0004


I've also gone through the trouble of cleaning out the cheats to edit the new game intro for you. All you have to do is fill in the blanks.
[box=New Game Dialog]82034A42
82034A44
82034A46
82034A48
82034A4A
82034A4C
82034A4E
82034A50
82034A52
82034A54
82034A56
82034A58
82034A5A
82034A5C
82034A5E
82034A60
82034A62
82034A64
82034A66

82034A68
82034A6A
82034A6C
82034A6E
82034A70
82034A72
82034A74
82034A76
82034A78
82034A7A
82034A7C
82034A7E
82034A80
82034A82
82034A84
82034A86
82034A88
82034A8A
82034A8C
82034A8E
82034A90
82034A92
82034A94
82034A96
82034A98
82034A9A
82034A9C
82034A9E
82034AA0
82034AA2
82034AA4
82034AA6
82034AA8
82034AAA
82034AAC
82034AAE
82034AB0
82034AB2
82034AB4
82034AB6
82034AB8
[/box]
[box=file]And lastly, a small batch of MMSF sounds I used in the video that might be useful to others.

http://willhostforfood.com/access.php?fileid=21718
[/box]
And just to keep the guessing going, the antagonist character will be a Navi that is not in the game.

That is all, and enjoy. There will be a part 2, so don't give up hope. :)
Edited by mega rock.exe, Apr 16 2009, 08:00 PM.
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Mike900
Hot Member
Woah! Awesome!
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Megaboy08
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yea it is 5/5 i cant wait for part 2 :D
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mega rock.exe
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Hacking Guides Author

There's a bit of information that I should have mentioned. There will be a maximum of 10 episodes to this series. School is almost out for me, so this may just be possible. In the meantime, just keep guessing and I will try to release an episode every 3 weeks. (as it takes a long time to produce)
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Megaboy08
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well thats good im looking forward to see more awesome episodes from you :D
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NeoMan DX
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Elite Member
thats really cool nice work and Nice save with the Guardian chip at the end of the video thats the kind of stuff i pull
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WESKER2
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All-Star Member
I really liked it too. But there were some things that didn't make sense. 4/5
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Megaboy08
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what dint you understand?? i understood everything :D
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NeoMan DX
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Elite Member
same hear
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mega rock.exe
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Hacking Guides Author

Just to clear up any confusion, I updated the first post with some basic background information. That should tie it together with Part 1 and Part 2 should really make it clear.
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XxXGrezarXxX
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Ultimate Member
thats awesome, even though that was a cheap save from the guardian....

btw, I thought that Roll used to call megaman as "mega"??
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mega rock.exe
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Hacking Guides Author

Hmm. I didn't quite remember that until now. I think it would have made the situation feel different if I did that.

Edit: Updated first post with several clean lines to edit the dialog for the sequence when you start a New Game.
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Antifrost
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Chaos Member Ω
As I said in my comment, I lol'd at the ending.
Sproutman: 'What the drip?'
This is clearly the best mini series I have seen. Technically, all of the other ones I saw were made by n00bs, but you get the idea. Really cool.
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zero
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Zero the Legendary reploid

I just watched part 2 and tis nice butthe legs part was lol anyway youtube's limit is not exactly 10 mins but somewhere between 10:30-10:55 that's te max i saw
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mega rock.exe
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Hacking Guides Author

Saving the video takes 30 minutes, so I want to get it right the second time only. Since it had to be split in 2 parts, expect the next half to appear soon. To me, the first part was riddled with errors.
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