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Latest News from TREZ:
New Rules / New Tags / BB Tags upgrade / TEX Tag / LaTeX partial tutorial / New contest / 2 new forums / topic preview feature / new affiliations / EXE 1 PA / few other TREZ changes I don't want to mention them one by one, 70th anniversary of WWII beginning / New Rules / Contest Winners Updated / TREZ Werewolf game / History of TREZ / Nemo's Random Event #8, New Banner / ZetaBoards Upgrade / New Dice Tag, Hacked Battle V contest / Navi Contest Results / Nemo's Random Event #7 / Custom Programs forum / Official RP at TREZ / Site updates, NO PORN HERE
| EXE Mysteries; figuring out the mysterious | |
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| Topic Started: Jan 15 2007, 02:32 PM (16,584 Views) | |
| mega rock.exe | Jan 15 2007, 02:32 PM Post #1 |
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Hacking Guides Author
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Well, the title speaks for itself. I will post here, the mysterious finds in the EXE series. Many mysterious things lurk within the game that must be discovered. If I miss any, feel free to post your own so I can add it to the list. Remember, these things have to be so unknown and mysterious, that you question it's very existence. So then, here we go! [size=7]EXE1[/size] Dummy ACDC Town 82000214 0F00 There exists a dummy ACDC town by using the above code. This place doesn't even have its own music and the squirrel statue has strange numbers all over it. Higsby's Shop is missing its name, probably for the transition from JP to US versions. Walking into any room with the cheat spits you off into a corner of a classroom. Picture More to come... [size=7]EXE2[/size] None yet. More to come... [size=7]EXE3[/size] Old SciLab 82001884 0007 The old SciLab that you only see in a cutscene is very much playable. You can freely walk around and even push A on objects. What's strange is that the game actually has descriptions set for these objects that you were never supposed to encounter! These descriptions however, are rather shallow and poorly done. (check picture) Picture PunkOmega 44ED0172 3093C162 42A4318F 8C6EFB2A Punk is a Navi only fought in the Blue version of the game. (his battle data is still in white) After completing most of the game and unlocking the ability to fight Omega Navis, you can fight all the Navis in their Omega form. This is true for everyone, except Punk. There is no set battle to fight him. (as proven in the memory viewer) However, by using the above cheat and talking to Mr. Famous to fight Punk, you will fight his Omega form. Even if you never fought him anywhere else, you can fight this secret version of Punk and get a cool 2000z out of it. I have no idea why it is in the game since it was never needed. Picture [size=7]EXE4[/size] NaviShadowSP and NaviBlackSP *no cheat available* For some strange reason, the game has data for NaviShadow and NaviBlack in SP version. Obviously there was no reason for it, but it is very unclear as to why these two exist in the game if there was no apparent use for them. Picture Strange Image I found this picture in the tiles in the middle of nowhere. It looks like some sort of wind. One thing I know for sure is that it is not a battle chip. http://img161.imageshack.us/img161/9127/ex...eryimagegc1.png Mystery Navis Upon investigating the Navi icons, I came upon two mysterious labels simply marked as "18" and "19". Perhaps there was meant to be more Navis in the tournament. No one will ever know. http://i55.photobucket.com/albums/g144/meg...ryopponents.gif Karma for Souls Another interesting find I came across is Souls with karma colors. Now, we all know that you can't do Soul Unison while dark or even low karma. So for some reason, they have colors for Karma even when they never needed it. Maybe it could be a beta thing. C'mon. You all saw that trailer that made a Geddon effect when they united with Gutsman. Also, for some reason, Proto and Aqua Souls don't have shades. Very strange. http://i55.photobucket.com/albums/g144/meg...ul_Colors_2.gif http://i55.photobucket.com/albums/g144/meg...Soul_Colors.gif http://i55.photobucket.com/albums/g144/meg...ouls_Colors.gif [size=7]EXE4.5[/size] Nothing much... [size=7]EXE5[/size] Test Virus The first game to introduce the Test Virus. Who knows if it existed in the previous games since the way a battle was programmed changed here. The Test Virus is merely a 500 HP Mettaur. It is obvious that it was used in the beta stages of the game to either test out attacks or program a virus's AI and move it to its proper location, then deleted. (this virus does nothing) Video (BN6) Chaos Unison Tutorial Something very interesting I found while hacking battle types. I came across a tutorial battle that teaches you about Chaos Unison. Even more mysteriously, Colonel gives the lecture, and in Japanese. It was probably planned for in the early stages of the game, then exchanged for an explanatory e-mail from anonymous. This could explain why in one of the beta shots found on Capcom's site, both Chaud and Baryl are in the same room. I made a battle that was probably the one they used. Video [size=7]EXE6[/size] Stg6Dungeon1,2,3 Cheat 82001B84 XXXX 0084 0184 0285 Looks like there was meant to be a 6th level. This name, first of all, is just a test name. They probably called all their boss levels "Stg_Dungeon_" But even stranger, there is no level 6. This freezes your game, so it probably has bad data. Something that may hint at that is the message I found while hacking. Picture I don't know if it's related, but according to its values, it comes after Elementman's stage, so it may be. Pentalty! You can rom hack this one with the right address. 0801EF56 (US Faltzer) One of the valid messages are "PENALTY!!". It comes after mini-game related messages, so it may have been intended for the player to receive a penalty. Obviously it isn't used in the game. TestVirus *Already covered* The uncounterable Heady This must have been a programming mistake. The way the Heady virus is programmed, it can't be countered. Here's a picture of when you were supposed to counter it. Picture The game treats the head as an object, so it might as well be shooting a Rock Cube because they have the same properties. Some attacks hit the base which will not cause damage, and some hit the head. But no matter how hard you try, you will never counter this virus. Removed Background Background value 02 freezes the game. One reason this could be is because there is another HP called "Extra". It has Blastman's stage enemies and no playable level. Leftover HPs are common. In BN3, there is an HP called ???'s HP. Maybe they were going to make another HP. What's WideSword!? This must be a joke. Only in the English version, name value FF is "WideSword!". It's a mystery why this name exists at all. Obviously these sections have to be completed. But these are mysteries that must be solved. If you have any more, post the here. I don't want to see any Django chip and US removed things posted. Mysterious things exists in the game, and it's up to you to find them! |
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| monkeyfart1 | Jan 15 2007, 04:59 PM Post #2 |
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the first one looks like a bn1 game hacked up with too many GS codes |
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| mega rock.exe | Jan 15 2007, 07:13 PM Post #3 |
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Hacking Guides Author
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I am aware that it happens often with assloads of cheats, but the thing about that one is that it's a map in the game, not just a cheat-corrupted game. |
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| monkeyfart1 | Jan 16 2007, 01:15 PM Post #4 |
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I know that........and how come there is no cheat for BN4 to fight the NavishadowSP and NaviBlackSP? |
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| Exceeding Light | Jan 17 2007, 08:39 AM Post #5 |
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"Better to remain silent and be thought of as a fool than to speak, and remove all doubt." ~Abraham Lincoln
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*shrugs* I could probably make that cheat, actually. Wouldn't be that hard. |
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| Silverman | Jan 17 2007, 09:42 AM Post #6 |
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Chaos Member Ω
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Wow, nicely done mega rock.exe! I'll go try them right away! |
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| G-beast | Jan 18 2007, 02:20 PM Post #7 |
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those Naviblack and Navishadow are only viruses. Oh well. Good job Megarock! |
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| Nemomon | Jan 21 2007, 05:56 AM Post #8 |
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but weak viruses. 200 HP --> 300 HP NaviShadow is better 250 HP --> 400 HP |
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| mega rock.exe | Jan 21 2007, 09:15 PM Post #9 |
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Hacking Guides Author
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I've added the BN6 "Stage6" mystery stage. |
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| G-beast | Jan 22 2007, 01:11 PM Post #10 |
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So...what's it about? |
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| mega rock.exe | Jan 22 2007, 08:56 PM Post #11 |
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Hacking Guides Author
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Ah. It's what seems to be another stage in the game. So if this extra area was added, there would have been another WWW Navi, I think. What it's called right now is like a codename. It isn't even stage 6! |
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| Akruta | Feb 3 2007, 09:16 AM Post #12 |
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Thats very interesting i cant wait for bn 6 stuff. also what about the unused chip picture that has mega man in bn 1 |
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| Exceeding Light | Feb 7 2007, 06:29 PM Post #13 |
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"Better to remain silent and be thought of as a fool than to speak, and remove all doubt." ~Abraham Lincoln
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I'll look into the buster chip. I've made it happen by using a code to get 99 of all chips that was made for the jap version. I'll post a code as soon as I can get it to work. |
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| Akruta | Feb 15 2007, 12:14 PM Post #14 |
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About the exe 6 mystery stage i found some mega chips called hack jack, hack jack ex, and hack jack sp. there discription was rain on enemys then lance attack but when i tried to use the chip the game froze so this could have been the boss of that stage. also the chip had no picture. |
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| Nemomon | Feb 15 2007, 12:29 PM Post #15 |
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No, these chips are HakuShaku, HakuShaku Ex and HakuShaku SP - secret boss in japanese version of Grega/Faltzer. You find him in Immortal Area. |
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