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| Kurt O'Connell; Merc | |
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| Topic Started: Oct 30 2009, 05:11 AM (38 Views) | |
| Lupin | Oct 30 2009, 05:11 AM Post #1 |
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Name: Kurt O'Connell Age: 34 Nationality/Birthplace: America Allegiance: Merc Desired Rank: 1st Lt (Retired) Stationed: Where ever the pay is good Appearance: ![]() 6’2, messy brown hair, Blue eyes, and he often wears a brownish colored coat and combat boots. Personality: Typically a smart ass who doesn't care what others think as long as they don't consider him a either a coward or a war monger over his decision to leave the military to turn merc. While to him most any job has a price he does occasionally draw lines for people that are good by him or that want to what would normally be considered war crimes. Kurt is a heavy drinker and a smoker who likes to hang out in the clubs or local hangouts when off duty and occasionally gets into drinking contests with odds in his favor thanks to a high tolerance. One of his other vices is playing cards and gambling where plenty of times despite being focused on whom pays the best he’d make some stupid bets just in hopes of having something to brag about. History: Born in Baltimore in 2183 and raised in an orphanage which he couldn't stand and by 18 signed up in AEU as part of their foreign legion. Over time he moved up the ranks and with his expertise of mobile suits was eventually made an officer and reached the rank of 1st Lt before he decided to retire after 14 years of service to go freelance and work as a mercenary, bodyguard, and whatever kind of work he can find that has good pay. Currently he fights more often on the side of the Union/AEU more often than the HRL but this has been due more to the language barrier more than anything else. He managed to keep his GM Ground suit by using the money he had saved from his military pay and with some money he had to barrow from irreparable sources to bribe an official to list his suit as destroyed in combat along with some equipment such as the sniper kit and a more portable rifle system. Skills: Experienced pilot, mobile suit sniper, able to perform minor repairs on his mobile suit, knows how to use several AEU rifles and has a preference for his sidearm he was issued since it’s easier to keep in a mobile suit Equipment: A small tool bag, a multi-tool he uses for repairs, opening his drinks and keeps on hand for field survival. A .357 revolver he keeps on his hip, a scoped m14 rifle with 2 spare mags in his mech, 3 days worth of MREs he keeps in his mobile suit, an emergency first aid kit and a couple of bottles of booze (type changes constantly with his consumption) which he saves for emergencies as well. Unit: (From the list provided) RGM-79[SC] GM Sniper Custom with a Mounted shield, Sniper Beam Rifle and a rifle. Custom painted to have the Ace for his love of cards and 5 to 1 of the odds a commanding officer once gave for his survival in combat.
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| Isabella | Oct 30 2009, 07:16 AM Post #2 |
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Irish Rose
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Approved |
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