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Red Says:

May 23rd, 2018

Shalom and good tidings, friends! Somehow we're still hanging in there. We even have a new member getting involved in the RPs: Gray! I'd also like to take this opportunity to welcome back two old and dear friends: Dark (who now goes by Jupiter) and Fighter!

The latest RP is a Fire Emblem RP set in a world of my own creation. If you're interested, feel free to check it out and let me know if you're interested in joining!

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List of Andrew's Techniques, both known and eventual; Not descriptive yet, will be later.
Topic Started: Apr 1 2009, 07:58:05 PM (299 Views)
NoNameAtAll


Ok, here is what Andrew will know and already knows.

Techniques learned:

Thunder (Superseded by Thundara)
Blizzard (Superseded by Blizzara)
Fire (Superseded by Fira)
Aero (Superseded by Aera)
Dark Bomb
Barrier
Thundara
Blizzara
Fira
Dark Mist

Eventual Techniques:

Thundaga (Will supersede Thundara)
Blizzaga (Will supersede Blizzara)
Firaga (Will supersede Fira)
Aeroga (Will supersede Aera)
Shadow Flare (Will supersede Dark Bomb)
Mighty Guard (Reduce magical damage by a greater amount than Barrier, and thus, will supersede Barrier)
Black Hole (There'll be interesting uses for it. Not sucking up enemies like in CT)
Dark Matter (Will supersede Dark Mist)

Just wanted to make it clear. Andrew's repertoire is to be fairly expansive. All of his dark magic will bypass enemy defenses, thus making him deadly. The elemental spells won't, but they give him much needed versatility.

Spells listed as superseding means that he's just not going to use the old spells as often. He may though at times.
Edited by NoNameAtAll, Apr 1 2009, 08:06:41 PM.
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