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mildly interesting armory binds
Posted by toilet_duck (Members) at Feb 1 2007, 12:01 PM. 14 comments
These are some binds I put together based on work done by Basilisco and some other configs I saw floating around on the interweb.
Click here to download the configuration file.
You'll save the file to your \Tremulous\base directory (usually in C:\Program Files\Tremulous\base). Once you're finished, you can start Tremulous and run your new configuration file. After joining a server, open the console, and type "exec armory.cfg" then press enter. Once you've done this, your new binds will be loaded and available to you.
Using these binds is pretty easy...
You'll use the keypad to make weapon purchases, starting with the number 1 (rifle) up to 9 (lucifer canon). The minus key purchases light armor, the plus key purchases a helmet, and the enter key purchases a battle suit. Finally, other equipment is purchased with the arrow keys. Left purchases a battery pack, down purchases a jet pack, and right purchases a grenade. Also, the zero key sells all items.
I tried to make this thing nice and clean, and commented each line with a description. As you can see, the battle suit bind will sell your light armor and helmet prior to purchasing the battle suit. I think it's helpful. Hope someone likes/uses it.
Edit:
Basilisco suggested I explain how to use this config a little more clearly, so I did.
Click here to download the configuration file.
You'll save the file to your \Tremulous\base directory (usually in C:\Program Files\Tremulous\base). Once you're finished, you can start Tremulous and run your new configuration file. After joining a server, open the console, and type "exec armory.cfg" then press enter. Once you've done this, your new binds will be loaded and available to you.
Using these binds is pretty easy...
You'll use the keypad to make weapon purchases, starting with the number 1 (rifle) up to 9 (lucifer canon). The minus key purchases light armor, the plus key purchases a helmet, and the enter key purchases a battle suit. Finally, other equipment is purchased with the arrow keys. Left purchases a battery pack, down purchases a jet pack, and right purchases a grenade. Also, the zero key sells all items.
I tried to make this thing nice and clean, and commented each line with a description. As you can see, the battle suit bind will sell your light armor and helmet prior to purchasing the battle suit. I think it's helpful. Hope someone likes/uses it.
Edit:
Basilisco suggested I explain how to use this config a little more clearly, so I did.
useful mass driver bind
Posted by Equilibrium (Members) at Jan 19 2007, 09:26 PM. 29 comments
if you use this bind: /bind mouse2 "+button5;+zoom" then the mass driver zoom will be on the right mouse button. in every other computer game i've played, this is how the zoom worked, so pressing the z button for zoom was annoying. this solved that problem. and with this bind, you can still use the secondary fire on the luci and fix stuff with the ckit too.
sidenote: sorry if you guys already knew this
sidenote: sorry if you guys already knew this
Extreme Name Coloring
Posted by Equilibrium (Members) at Jan 17 2007, 10:03 PM. 8 comments

explanation: i was on beergarden one day when it so happened that there were 3 or 4 people with blue names on our team. soon, everyone stared changing their names to blue color. i was the last person to do that because i hate having to redo the colors of my original name all over again. however, i soon agreed to it, as silentnight kept coaxing me. after our entire team had blue names, an admin started changing all the names on the other team to red. and this is what happened.
sidenote: don't mind our scores. hummies were supercamping, and i am better at human than alien. also, medic is amazing (he used to be in SGA). and we won that game of course. camping doesn't win you games.
Basilisco's binds
Posted by Basilisco (Spikers Admin) at Oct 15 2006, 07:15 PM. 14 comments
I have these on my site, but you probably never go there.. *mumbles*
Oh well, here they are
http://wilhelmrahn.googlepages.com/basilisco.cfg
How to use them:
1)Download the file above, copy it into your /Tremulous/Base folder.
2)Start Tremulous, open the console (~) and type: /exec basilisco.cfg
The binds:
1 C-kit & Dretch
2 Rifle & Basilisk
3 Painsaw & Ad-Basilisk
4 MassDriver & Marauder
5 Lasgun & Ad-Marauder
6 Chaingun & Dragoon
7 Pulse Rifle & Ad-goon
8 Luci-Cannon & Tyrant
9 Armour-Helmet-Jetpack, No weapon
0 Armour-Helmet-Bapack, No weapon
- Battle Suit No weapon
Up Evolve to Dragoon
Down Evolve to Ad-Goon AND buy Grenade
Left Painsaw rush combo Light
Right Painsaw rush combo Heavy
F3 !!!GRENADE!!!
F4 !!!INCOMING!!!
F5 Defend Base!
F6 Attack NOW!!
F7 Get Ready to attack in 1 minute!
F8 REACTOR/OM DOWN!
F9 Join Aliens as Granger
F10 Join Humans
F12 Clear Screenshot
DEL Start Recording Demo
END Stop Recording Demo
O Build Overmind and Reactor
P Build Telenodes or Eggs
H Build Turrets or Acid tubes
K Build Repeaters or Barricades
L Build Med Station or Boosters
J Jetpack on-off
G Throw grenade
Ctrl Crouch / Wallwalk
ALT Sprint
SHIFT Walk
Oh well, here they are
http://wilhelmrahn.googlepages.com/basilisco.cfg
How to use them:
1)Download the file above, copy it into your /Tremulous/Base folder.
2)Start Tremulous, open the console (~) and type: /exec basilisco.cfg
The binds:
1 C-kit & Dretch
2 Rifle & Basilisk
3 Painsaw & Ad-Basilisk
4 MassDriver & Marauder
5 Lasgun & Ad-Marauder
6 Chaingun & Dragoon
7 Pulse Rifle & Ad-goon
8 Luci-Cannon & Tyrant
9 Armour-Helmet-Jetpack, No weapon
0 Armour-Helmet-Bapack, No weapon
- Battle Suit No weapon
Up Evolve to Dragoon
Down Evolve to Ad-Goon AND buy Grenade
Left Painsaw rush combo Light
Right Painsaw rush combo Heavy
F3 !!!GRENADE!!!
F4 !!!INCOMING!!!
F5 Defend Base!
F6 Attack NOW!!
F7 Get Ready to attack in 1 minute!
F8 REACTOR/OM DOWN!
F9 Join Aliens as Granger
F10 Join Humans
F12 Clear Screenshot
DEL Start Recording Demo
END Stop Recording Demo
O Build Overmind and Reactor
P Build Telenodes or Eggs
H Build Turrets or Acid tubes
K Build Repeaters or Barricades
L Build Med Station or Boosters
J Jetpack on-off
G Throw grenade
Ctrl Crouch / Wallwalk
ALT Sprint
SHIFT Walk
Troubleshooting
Posted by Radiohead|SST+| (Members) at Oct 13 2006, 03:50 AM. 3 comments
Hey it's me again (you may be hearing me a lot though lol) and I have yet another problem (sigh) about my signature. I don't want my posts to be that long so how can i move the foamy one to the right so it can be with the other??
-Radiohead
Example look down.
-Radiohead
Example look down.
Need help with another problem :)
Posted by Radiohead|SST+| (Members) at Oct 12 2006, 05:29 AM. One comment
You know, I always had trouble with forums, and this one seems to bother me the most. I'm talking about the color. I know you are gonna say ''dumbass" or something, I'm really slow when it comes to this stuff, so can you guys help me??
-Radiohead
Hmm, out of ideas!
-Radiohead
Hmm, out of ideas!
my binds
Posted by kangounator (Members) at Sep 27 2006, 08:22 PM. 3 comments
i'm using 7 files for my binds : a common and then 3 for aliens and 3 for humans
let's start with the common.cfg (type /exec common.cfg to active all the bidnds)
i dont know if the // works, perhaps you'll have to delete them
[size=7]COMMON[/size]
common.cfg
[size=7]HUMANS[/size]
[size=7]common[/size]
humans.cfg
[size=7]say[/size]
hsay.cfg
[size=7]buy[/size]
hbuy.cfg
[size=7]ALIENS[/size]
[size=7]common[/size]
aliens.cfg
[size=7]say[/size]
asay.cfg
[size=7]evo[/size]
aevo.cfg
if you want me to create some new binds for you, just ask
let's start with the common.cfg (type /exec common.cfg to active all the bidnds)
i dont know if the // works, perhaps you'll have to delete them
[size=7]COMMON[/size]
common.cfg
- Code:
bind o "team humans;exec humans.cfg" //to choose team and activate h binds
bind p "team aliens;exec aliens.cfg" //idem
bind INS "vstr _ins_exec" //active a sub part of the inds (say)
bind HOME "vstr _home_exec" //active a sub part of the inds (buy/evo)
bind PGUP "vstr _pgup_exec" //does nothing
bind & "say_team ^1Grenade!!!" //useful
bind m "name ^5{S}^4Kang^7oun^1ator^1|1|" //for changing name
bind l "name ^1[^52.5-Tension^1]" //idem
bind k "/screenshotjpeg" // to take a screenshot
bind kp_home "vstr _cur1" //used for the subpart system:
bind kp_uparrow "vstr _cur2" // exec cur 1 when keypad_7
bind kp_pgup "vstr _cur3" //2 with 8 , ... 0 with 0
bind kp_leftarrow "vstr _cur4" // with that i can specifie new binds
bind kp_5 "vstr _cur5" // at runtime easily
bind kp_rightarrow "vstr _cur6" //now the end
bind kp_end "vstr _cur7"
bind kp_downarrow "vstr _cur8"
bind kp_pgdn "vstr _cur9"
bind kp_ins "vstr _cur0"
[size=7]HUMANS[/size]
[size=7]common[/size]
humans.cfg
- Code:
exec common.cfg // in case of
echo ^1Humans : insert say & home buy //some help
Set _ins_exec "echo ^1say;exec hsay.cfg" //when inset is typed activate "say"
Set _home_exec "echo ^1buy;exec hbuy.cfg" //when home is typed activate "buy"
Set _pgup_exec "nada"
//some bind for upgrades with arrows
bind leftarrow "sell weapons;sell upgrades;"
bind rightarrow "sell upgrades;buy bsuit"
bind uparrow "sell upgrades;buy jetpack;buy helmet;buy larmour"
bind downarrow "sell upgrades;buy battpack;buy helmet;buy larmour"
[size=7]say[/size]
hsay.cfg
- Code:
Set _cur1 "say_team ^5Coming/Working on it" //some message
Set _cur2 "say_team ^5They reached ^1Stage 2" //ok, they're not that good
Set _cur3 "say_team ^5They reached ^1Stage 3" //but some can be useful
Set _cur4 "say_team ^1ATTACK!!!"
Set _cur5 "say_team ^1Base is under attack!!!"
Set _cur6 "say_team ^5Please don't feed"
Set _cur7 "say_team ^2Follow me"
Set _cur8 "say_team ^2Ready?"
Set _cur9 "say_team ^5Move?"
Set _cur0 "say_team ^1RRRHAAAAARRRGGGGH" //lol i've used all my chaingun clip in 20 secondes ^^
[size=7]buy[/size]
hbuy.cfg
- Code:
Set _cur1 "sell weapons;buy psaw;itemact blaster;itemact psaw" //binds for buying weapon
Set _cur2 "sell weapons;buy rifle;itemact rifle"
Set _cur3 "sell weapons;buy shotgun;itemact shotgun"
Set _cur4 "sell weapons;buy lgun;itemact lgun;buy ammo"
Set _cur5 "sell weapons;buy chaingun;itemact chaingun"
Set _cur6 "sell weapons;buy mdriver;itemact mdriver;buy ammo"
Set _cur7 "sell weapons;buy prifle;itemact prifle;buy ammo"
Set _cur8 "sell weapons;buy flamer;itemact flamer;buy ammo"
Set _cur9 "sell weapons;buy lcannon;itemact lcannon;buy ammo"
Set _cur0 "sell weapons;buy ackit;buy ckit;itemact ackit;itemact ckit"
[size=7]ALIENS[/size]
[size=7]common[/size]
aliens.cfg
- Code:
exec common.cfg //nearly the same things ecxept
echo ^1Aliens : insert say & home evo
Set _ins_exec "echo ^1Say :;exec asay.cfg"
Set _home_exec "echo ^1Evo :;exec aevo.cfg"
Set _pgup_exec "nada"
//those binds to evo in dretche or granger
bind leftarrow "nada"
bind rightarrow "class level0"
bind uparrow "class builder"
bind downarrow "class builderupg"
[size=7]say[/size]
asay.cfg
- Code:
Set _cur1 "say_team ^5Coming/Working on it" //some message
Set _cur2 "say_team ^5They reached ^1Stage 2" //ok, they're not that good
Set _cur3 "say_team ^5They reached ^1Stage 3" //but some can be useful
Set _cur4 "say_team ^1ATTACK!!!"
Set _cur5 "say_team ^1Base is under attack!!!"
Set _cur6 "say_team ^5Please don't feed"
Set _cur7 "say_team ^2Follow me"
Set _cur8 "say_team ^2Ready?"
Set _cur9 "say_team ^5Move?"
Set _cur0 "say_team ^1GGRRROOOOOAAAARRRR" //lol tyrant
[size=7]evo[/size]
aevo.cfg
- Code:
//evolution binds (two first row of the keypad)
Set _cur1 "class level1" //bas
Set _cur2 "class level1upg" //bas +
Set _cur3 "nada"
Set _cur4 "class level2" //mara
Set _cur5 "class level2upg" //mara+
Set _cur6 "nada"
Set _cur7 "class level3" //goon
Set _cur8 "class level3upg" //goon+
Set _cur9 "nada"
Set _cur0 "class level4" //tyrant
if you want me to create some new binds for you, just ask
Spikers Coloring
Posted by Lanak (Spikers Admin) at Sep 10 2006, 04:58 PM. 58 comments
All spikers members should use this color format for the clan tag.
The tag {S}, your name, and then your rank tag
Your name can be any color you want, but the tag should be standard color.
To get the color, it is ^5 for the tag, and ^1 for the rank
So mine, for example is: {S}Lanak|+|
Which is typed as: ^5{S}^4Lanak^1|+|
CURRENT RANK TAGS:
Look in the clan members forum if you do not know your rank.

The tag {S}, your name, and then your rank tag
Your name can be any color you want, but the tag should be standard color.
To get the color, it is ^5 for the tag, and ^1 for the rank
So mine, for example is: {S}Lanak|+|
Which is typed as: ^5{S}^4Lanak^1|+|
CURRENT RANK TAGS:
- |+| Leader/Advanced
- |1| Level 1
- |2| Level 2
- |B| Dedicated Builder
Look in the clan members forum if you do not know your rank.

My binds
Posted by Paradox (Spikers Admin) at Aug 20 2006, 06:27 PM. 0 comments
I have a set of binds that work as a buy/build script. They are similar to Lava Croft's binds, but much simpler, and use the number keys. Visit this thread on sst to get them.
Binds
Posted by DHRUVINATOR (Spikers Admin) at Aug 12 2006, 12:06 PM. 17 comments
here are sum binds...
you can use these but putting in console /bind F1 say moveeee (e.g)
bind * "say_team ^3Structure/Base is up"
bind 0 "sell upgrades; sell weapons"
bind 1 "sell weapons; buy rifle; build mgturret; build acid_tube"
bind 2 "sell weapons; buy ackit; buy ckit; build arm; build barricade"
bind 3 "sell weapons; buy lgun; buy shotgun; buy psaw; build booster; build medistat"
bind 4 "sell upgrades; buy helmet; buy larmour; buy jetpack; build eggpod; build telenode"
bind 5 "sell weapons; buy chaingun; build trapper; build dcc"
bind 6 "sell weapons; buy flamer; buy mdriver; build tesla; build hive"
bind 7 "sell weapons; buy lcannon; build repeater; build hovel"
bind 8 "sell upgrades; buy bsuit; build reactor; build overmind"
bind 9 "sell gren; itemact gren; buy gren"
bind o "class level0; class rifle"
bind p "class builderupg; class builder; class ackit; class ckit"
bind v "class level4; class level3upg; class level3; class level2; class level1; class level0"
bind F3 "!putteam NAME h"
bind F4 "!putteam NAME s"
bind F5 "!putteam NAME a"
bind F6 "!spec999"
bind F7 "!listadmins"
bind F8 "!listplayers"
bind F9 "!cancelvote"
bind F10 "!passvote"
bind F11 "screenshotJPEG"
bind F12 "quit"
bind KP_HOME "say_team ^3Grenade/Explode"
bind KP_UPARROW "say ^1HaHa/^2LOL/^3w00t/^4yes/^5pie/^6yay/^7whoo hoo"
bind KP_PGUP "say_team ^3All Clear/Cancel Last Call"
bind KP_LEFTARROW "say_team ^3Enemy headed twoards base"
bind KP_5 "say_team ^3MOVE/Roger;
bind KP_RIGHTARROW "say_team ^3Defend Base/Structures"
bind KP_END "say sorry"
bind KP_DOWNARROW "say_team ^1s2"
bind KP_PGDN "say_team ^1s3"
bind KP_INS "boost"
bind KP_DEL "say_team ^3Rebuild/Repair/Repairing"
bind KP_SLASH "say_team ^3MOVING/Decon Structure"
bind KP_MINUS "say_team ^3Follow Me/Retreat"
bind KP_PLUS "say_team ^3Build/Building"
you can use these but putting in console /bind F1 say moveeee (e.g)
bind * "say_team ^3Structure/Base is up"
bind 0 "sell upgrades; sell weapons"
bind 1 "sell weapons; buy rifle; build mgturret; build acid_tube"
bind 2 "sell weapons; buy ackit; buy ckit; build arm; build barricade"
bind 3 "sell weapons; buy lgun; buy shotgun; buy psaw; build booster; build medistat"
bind 4 "sell upgrades; buy helmet; buy larmour; buy jetpack; build eggpod; build telenode"
bind 5 "sell weapons; buy chaingun; build trapper; build dcc"
bind 6 "sell weapons; buy flamer; buy mdriver; build tesla; build hive"
bind 7 "sell weapons; buy lcannon; build repeater; build hovel"
bind 8 "sell upgrades; buy bsuit; build reactor; build overmind"
bind 9 "sell gren; itemact gren; buy gren"
bind o "class level0; class rifle"
bind p "class builderupg; class builder; class ackit; class ckit"
bind v "class level4; class level3upg; class level3; class level2; class level1; class level0"
bind F3 "!putteam NAME h"
bind F4 "!putteam NAME s"
bind F5 "!putteam NAME a"
bind F6 "!spec999"
bind F7 "!listadmins"
bind F8 "!listplayers"
bind F9 "!cancelvote"
bind F10 "!passvote"
bind F11 "screenshotJPEG"
bind F12 "quit"
bind KP_HOME "say_team ^3Grenade/Explode"
bind KP_UPARROW "say ^1HaHa/^2LOL/^3w00t/^4yes/^5pie/^6yay/^7whoo hoo"
bind KP_PGUP "say_team ^3All Clear/Cancel Last Call"
bind KP_LEFTARROW "say_team ^3Enemy headed twoards base"
bind KP_5 "say_team ^3MOVE/Roger;
bind KP_RIGHTARROW "say_team ^3Defend Base/Structures"
bind KP_END "say sorry"
bind KP_DOWNARROW "say_team ^1s2"
bind KP_PGDN "say_team ^1s3"
bind KP_INS "boost"
bind KP_DEL "say_team ^3Rebuild/Repair/Repairing"
bind KP_SLASH "say_team ^3MOVING/Decon Structure"
bind KP_MINUS "say_team ^3Follow Me/Retreat"
bind KP_PLUS "say_team ^3Build/Building"
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