Welcome Guest [Log In] [Register]
    Welcome to Nintendo Forums. We hope you enjoy your visit.


    You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


    Join our community!


    If you're already a member please log in to your account to access all of our features:

    Username:   Password:
    Add Reply
    • Pages:
    • 1
    • 2
    Majora's Mask 3D
    Topic Started: Nov 5 2014, 11:34 PM (1,259 Views)
    IceCatraz
    Member Avatar
    Roar of Mufasa

    WELL IT'S FROM THE FIRE EMBLEM TEAM SO IT'S GOING TO BE GOOD

    Also, Brendan, I'm going to spoiler/edit your post, as it causes the page to take a little bit longer to load.
    Tanks
    Offline Profile Quote Post Goto Top
     
    MetaZora
    Member Avatar
    Resident Smile Enthusiast :D

    So apparently Eiji Aonuma has stated that development on MM3D started almost immediately after OoT3D was released which was 2 and a half years ago. That means that this "remake" has been in development for longer than the original game. They probably didn't have a large team working on it full time or anything with aLBW on their plates at the same time and all that, but it's still pretty exciting. It sounds like they're really trying to add a lot of new features to gloss over some of the game's shortcomings. Due to the extremely limited amount of time they were originally given to create MM, this basically seems like a second chance to do all that they had originally wanted to. And since they've had over a decade to collect feedback on the original version, I'm really optimistic about the end product on the 3DS. I'm still hoping that they don't totally nerf the original game just because it was difficult. But I would definitely welcome a little more direction in MM. I feel like that may be the main reason why so many people gave up halfway through or just never got into it at all, as opposed to the 3 day system which usually takes the blame. MM was pretty vague and maybe a little too cryptic in where you should be going or what you should be doing a lot of the time. Especially with sidequests.
    Posted Image
    The ever fantastic Daniel created the above signature that just made you gump your ass off.
    Twitter/Tumblr/Youtube
    3DS Friend Code!

    Other Sigs
    Offline Profile Quote Post Goto Top
     
    Pyroll7
    Member Avatar
    Dark Samus
    Hams Galaxy
    Nov 8 2014, 02:18 PM
    I'm still hoping that they don't totally nerf the original game just because it was difficult. But I would definitely welcome a little more direction in MM. I feel like that may be the main reason why so many people gave up halfway through or just never got into it at all, as opposed to the 3 day system which usually takes the blame. MM was pretty vague and maybe a little too cryptic in where you should be going or what you should be doing a lot of the time. Especially with sidequests.
    Really? I never thought that MM was difficult nor did I need more direction. Although, I do have to constantly remind myself that when MM was released I wasn't a kid, I was a teenager. I can see the game being hard for kids. As for more direction, hmm, if I was to play that game again (the last time I played it was when it was released) maybe I might think it needs more direction after playing today's games. I don't know. Though, I usually hate handholding.
    Offline Profile Quote Post Goto Top
     
    MetaZora
    Member Avatar
    Resident Smile Enthusiast :D

    Well you're definitely in the minority. A lot of people consider Majora's Mask to be the most difficult 3D Zelda game, and just one of the overall more difficult ones in general. A large deal of the sidequests required knowing particular times to do things on particular days and there was very little to go on most of the time and pretty strict punishment for screwing up. Again, I love MM dearly, but I distinctly remember being frustrated at having to look up guides for some of the sidequests and giving up on the Fierce Deity Mask altogether in exchange for just completing the game normally. (Fierce Deity Mask is on my videogame bucket list however, and if I don't attempt it first on my N64 copy then maybe I'll wait for the 3DS version.)
    Posted Image
    The ever fantastic Daniel created the above signature that just made you gump your ass off.
    Twitter/Tumblr/Youtube
    3DS Friend Code!

    Other Sigs
    Offline Profile Quote Post Goto Top
     
    LK
    Member Avatar
    iminspace

    Out of all the 3D Zelda games, it's definitely the hardest (in terms of dungeons and the combat). A lot of what makes Majora's Mask so "difficult" though is that some of the things you do in that game are just bizarre. Remember that part when you have to give the mummy dudes different stuff, like beans and shit? That is such a shitty part.
    My TwitterBest Game FranchisesI Play a lot of Games **NEW**
    Posted Image
    Posted Image
    Offline Profile Quote Post Goto Top
     
    Orahasuki
    Member Avatar
    Fix-it Fuzzball
    LK
    Nov 8 2014, 05:15 PM
    Out of all the 3D Zelda games, it's definitely the hardest (in terms of dungeons and the combat). A lot of what makes Majora's Mask so "difficult" though is that some of the things you do in that game are just bizarre. Remember that part when you have to give the mummy dudes different stuff, like beans and shit? That is such a shitty part.
    Yeah, you can really end up going on some wild goose chases for crap you don't need when you take the wrong path too, some want po's, Even a fish, or HOT SPRING WATER! I just have to use a guide for that.

    Orahasuki
    Posted Image
    Offline Profile Quote Post Goto Top
     
    Pyroll7
    Member Avatar
    Dark Samus
    Hams Galaxy
    Nov 8 2014, 04:54 PM
    A large deal of the sidequests required knowing particular times to do things on particular days and there was very little to go on most of the time and pretty strict punishment for screwing up. Again, I love MM dearly, but I distinctly remember being frustrated at having to look up guides for some of the sidequests and giving up on the Fierce Deity Mask altogether in exchange for just completing the game normally.
    When I had played the game for the first time, I beat the game and did all the sidquests without a guide. When MM was first released not everyone had the internet. I know I didn't. I also didn't have an actual guide. However. When me and my siblings first got that game we kind of all helped with figuring stuff out. Counting me there was four of us. We didn't have a guide but there was four brains working on this game. I also played the game more than once without long gaps in between, soooo, I found out things I missed when playing the previous times. I think with the sidequests it's one of those games where you find stuff out by accident through multiple playthroughs. I'm pretty sure, though, that if I had played MM for the first time, completely on my own, that I could have gotten through the main game on my own. The sidequests, maybe not. It's hard to say, I haven't played that game in almost 20 years. It's been over 15 years since I've played that game.

    I think with the Fierce Deity Mask my brother found out from a friend on how to get that.

    Edited by Pyroll7, Nov 11 2014, 10:30 PM.
    Offline Profile Quote Post Goto Top
     
    MetaZora
    Member Avatar
    Resident Smile Enthusiast :D

    Well Pyroll you're just a regular Han Solo, swingin' dick I guess. I don't know what to tell you.
    That's the problem most other people had with the game, at least in my own experience with people who like Zelda. Outside of this forum I actually don't think I have a single friend who ever finished Majora's Mask but I can think of several who either hated it or liked it but were unable to finish it. I think that a little more direction could help ease other, less hardcore than yourself, people into an already intimidating game with the 3 day cycle.
    Posted Image
    The ever fantastic Daniel created the above signature that just made you gump your ass off.
    Twitter/Tumblr/Youtube
    3DS Friend Code!

    Other Sigs
    Offline Profile Quote Post Goto Top
     
    IceCatraz
    Member Avatar
    Roar of Mufasa

    I'm hoping that there's some kind of challenge mode included that not only ups the difficulty but also scrambles the rooms around. It'd be cool to not know where everything is.

    I can't wait to see all of that Gerudo booty in 3D.
    Tanks
    Offline Profile Quote Post Goto Top
     
    Pyroll7
    Member Avatar
    Dark Samus
    Hams Galaxy
    Nov 11 2014, 10:53 PM
    Well Pyroll you're just a regular Han Solo, swingin' dick I guess. I don't know what to tell you.
    That's the problem most other people had with the game, at least in my own experience with people who like Zelda. Outside of this forum I actually don't think I have a single friend who ever finished Majora's Mask but I can think of several who either hated it or liked it but were unable to finish it. I think that a little more direction could help ease other, less hardcore than yourself, people into an already intimidating game with the 3 day cycle.
    You don't know anyone who's beaten MM? I just find that so strange. I already mentioned that I didn't find that game hard at all but it's not just me. When I had played that game on release, in highschool, I didn't know of anyone who DIDN'T beat that game. Everyone I knew who owned that game beat it and they didn't find it difficult. I really am surprised that most people you know never beat that game. When the game was released I never ever heard of anyone ever saying or thinking it was hard, but now I'm hearing so many people say that it's a hard game. So strange.
    Offline Profile Quote Post Goto Top
     
    Togeshroob
    Member Avatar
    (Temporarily closed. ...Gwaargh!) *doo wee doo wee doo*

    On the topic of changes, I know that Aonuma made those comments and all, but... honestly I wouldn't get my hopes up very high for any significant changes.

    I mean they've already showed off a bunch of really cool retextures and stuff like that, adding new details into the environment and whatever. I don't expect anything much more than that.
    Offline Profile Quote Post Goto Top
     
    MetaZora
    Member Avatar
    Resident Smile Enthusiast :D

    @Pyroll - Yerp, I need more friends that I can suck Majora's dick with! I think even elgee (who doesn't really come around very much anymore unfortunately T-T) who was powering through like every Zelda game ever, remember that?She got through the original Zelda and A Link to the Past I think, (both of which are pretty difficult imo) and the last I heard she was basically disowning MM haha. She was having a miserable time with it.
    I only beat MM myself for the first time like a couple years ago. I remember as a kid I fucking despised the game too because I didn't know where to go just at the very beginning.

    But anyways that's enough about that I guess.

    So gyro controls are returning. Shit you not, Zelda Informer has a whole article about that. People are reaaally excited for this game.
    Posted Image
    The ever fantastic Daniel created the above signature that just made you gump your ass off.
    Twitter/Tumblr/Youtube
    3DS Friend Code!

    Other Sigs
    Offline Profile Quote Post Goto Top
     
    Orahasuki
    Member Avatar
    Fix-it Fuzzball
    Anyone excited to see the new scary eyes of the transformation animations? The deku scrub one was freaky.

    Orahasuki
    Posted Image
    Offline Profile Quote Post Goto Top
     
    Pyroll7
    Member Avatar
    Dark Samus
    I'll probably pick up this remake but I didn't care for the OOT one. I never finished it. I don't know, when it comes to Zelda games being remade, I always just want to play the original over it. I mean, usually I always like the original game over a remake when it comes to ANY series, but for some reason it's the worst with Zelda games. Zelda games have always had this certain magic to them and with the remakes it's like it's absent but it's more noticeable to me compared to other remakes. Don't get me wrong, I always enjoy remakes and seeing the differences and how pretty they look compared to the original, but, with OOT it wasn't just, "this remake is really nice but the original is better", it was, "the original is MUCH better, I kinda feel like playing the original again right now".
    Edited by Pyroll7, Nov 13 2014, 08:52 PM.
    Offline Profile Quote Post Goto Top
     
    MetaZora
    Member Avatar
    Resident Smile Enthusiast :D

    Really? What about the remake did you find inferior to the original exactly? I feel like OoT3D was about as faithful a remake as could be and it pretty much improved everything about the original game.
    Posted Image
    The ever fantastic Daniel created the above signature that just made you gump your ass off.
    Twitter/Tumblr/Youtube
    3DS Friend Code!

    Other Sigs
    Offline Profile Quote Post Goto Top
     
    1 user reading this topic (1 Guest and 0 Anonymous)
    Go to Next Page
    « Previous Topic · First Party Discussion · Next Topic »
    Add Reply
    • Pages:
    • 1
    • 2