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| July 2014 Week 2 Nintendo News; 7/6/14 - 7/12/14 | |
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| Tweet Topic Started: Jul 13 2014, 07:35 PM (124 Views) | |
| Brendan | Jul 13 2014, 07:35 PM Post #1 |
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Pokémon Trainer
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YouTube Hacker MrBean35000vr Discovers Exploit to Mod a Wii U System and Mario Kart 8![]() The Wii and DS systems suffered from extensive hacking and unauthorized mods (via SD card or R4), which allowed people to create their own apps and, alternatively, download and use ROMS of games for free. The homebrew scene was one aspect, though accompanying piracy was a substantial problem that impacted software sales, which caused Nintendo to make updates to their systems to prevent said piracy. To date the 3DS and Wii U have remained relatively secure, with potential workarounds on the portable struggling to make progress and Nintendo remaining active in shutting down any security weakness through regular system updates. The Wii U, at more than 18 months old, has also been largely unaffected, though YouTube channel MrBean35000vr claims to have streamed and now uploaded footage of it utilizing a browser-based exploit to modify and change code in Mario Kart 8, and to also tweak fonts in the main Wii U operating system. Beginning with claims that they're fully in control of a Wii U, the Mario Kart 8 demonstrations involve mixing up music files to play quickly from the beginning and fall to silence; they have also shown track names getting changed. After that the fonts on the Wii U system menu and the WaraWara Plaza are changed. At the close of the video the hackers claim that as well as being in the early stages, they will not release their exploit in any way to support piracy, also promising an opposition to 'cheaters' — it is emphasized that it simply wants to work towards producing and releasing "custom tracks, custom songs, you name it"; that, of course, can also be debated on moral grounds. It looks like legitimate footage, though if accurate still raises questions, as the account in use does not seem to have a Nintendo Network ID and it's unclear which version of the system firmware is installed. If it is the latest system version, I suspect Nintendo may target this apparent browser-based exploit in future updates. It is anyone's guess whether this is a legitimate move towards a homebrew scene such as that seen on the Wii. To see a demonstration of the hacked Wii U, as well as the hacked Mario Kart 8, click on the link below. Please note that the video may contain some foul language: First Mario Kart 8 hacks! Fancy Pattern Vivillon Now Available as Pokémon Global Trade Station Hits 100 Million Trades Landmark ![]() Two months ago, the Pokemon Global Trade Station reached 90 million trades. As that happened, Game Freak announced that when they have reached 100 million trades, then they would distribute "Fancy Pattern Vivillon". That seemed like a long way still to go, but evidently was not: that Vivillon is available now in Pokémon X & Y. ![]() It sure looks amazing, with the following details previously given about the distribution: "Vivillon is a unique Pokémon in that the patterns and colours on its wings typically vary based on the real-world region in which a player lives. Because of this characteristic, players around the world have been exchanging Vivillon via the GTS to collect all of the regional patterns." ![]() This particular pokémon has the Hold Hands special move, which is unique to this distribution; it'll be available to claim until 31st July. Kotaku Says YES to the Wii U ![]() Kotaku, one of the most influential — I'm talking top three — gaming sites in the world, has upgraded its Wii U review from a "Not Yet" to a resounding "Yes". There's a full-on updated review that praises the system, primarily due to its growing library of top-notch games and improved operating system and application. It concludes as follows: "There was a time when the Wii U simply cost too much for the amount of great games it had on the system. There was also a time when Nintendo TVii might have been a big deal. (This was around the same time!). That was the past. That was a past when you could merrily skip the Wii U and be ok. Today, however, if you skip the Wii U, you're missing out. Please recognize that we don't make console recommendations based on the future. We're not telling you to grab a Wii U now because there's a Smash Bros. a few months from release and a gorgeous open-world Zelda farrrr out on the horizon. Nah. We are recommending the Wii U in the present." Considering the sheer influence of Kotaku, it's pleasing to see that it's giving the system an undeniable thumbs up; this is even taking into account the various gaps in the library the system will face with major franchises such as Batman, Assassin's Creed and many more. It should also be of surprise to no-one that, before E3 in particular, the Wii U received some consistent negative press on various influential outlets. After the LA show, opinion has shifted a little. Kotaku often posts quirky items on burgers shaped like Pokemon and the like. It's an undeniably big fish, however, and it's declaring to its readers that they should have plenty of fun with the Wii U, that's it's absolutely worth a purchase. Of course, many people already knew that, but spreading the word is vital — this'll help. The Wii U Version Of Tengami Is Complete, But The Age Ratings Are Still Pending ![]() The Wii U version of puzzle adventure title Tengami is now complete and ready to be submitted to Nintendo's Lot Check process, according to developer Nyamyam. The news was posted on the studio's official blog: "The version is finished (yay!!!) and we are preparing to go into Lotcheck, Nintendo’s certification process that is required for all games before they are allowed to go on sale. Before that can happen we have to get age ratings for Tengami though. The game is with the various rating organizations around the globe and it is really just a matter of waiting now. The process can take up 3 weeks and there is unfortunately not much we can do to speed it up." The release of the game has slipped ever so slightly — Nyamyam previously said that it would arrive in June. Tengami has already launched successfully on iOS, and a PC release is expected in August. Rising Star Games Is Now 10 Years Old ![]() Hertfordshire-based game publisher Rising Star Games, the “home of Japanese games,” is celebrating its ten-year anniversary. The company’s announcement page features a splashy minute-long montage video and details how Rising Star is celebrating with events and announcements on the tenth of every month in what’s left of 2014, starting in autumn. Rising Star Games specializes in bringing Japanese games to the West, and has published over one hundred titles in its ten years of existence. The games Rising Star has brought to Nintendo platforms include the delightful slash-‘em-up No More Heroes, the ambitious horror visual novel Zero Escape: Virtue’s Last Reward, the renowned otome Hakuoki: Memories of the Shinsengumi, and fashion magazine intern simulator Girls’ Fashion Shoot. To see Rising Star's 10th anniversary video, click on the link below: Rising Star Games 10th Anniversary Celebration Sega Has No Plans To Bring Their Games To The Wii U Virtual Console Any Time Soon ![]() Sega has done a fantastic job of servicing 3DS retro-lovers so far with its selection of Game Gear titles and the critically-acclaimed 3D Sega Classics range. However, the company has been curiously reluctant to bring any of its vintage titles to the Wii U eShop — despite the fact that it supported the original Virtual Console on the Wii quite heavily. It would appear that the task of updating its past catalog for Nintendo's latest domestic console isn't on Sega's mind right now. Yosuke Okunari — a producer at Sega who has been involved with M2's recent 3DS updates, such as 3D Outrun, 3D After Burner II and 3D Space Harrier — was asked the all-important question on Twitter, and the reply wasn't positive: ![]() ![]() It's an understandable response. While the Wii U's install base remains relatively low, the financial cost of porting Mega Drive / Genesis and Master System games to the system probably doesn't make it worthwhile just yet. However, as Okunari-san says, if you let Sega of America know of your burning desire to play the likes of Golden Axe, Streets of Rage and Sonic the Hedgehog on your Wii U GamePad, then perhaps the company's outlook will alter. Cave Story 3D to Arrive on 3DS eShop in North America This Year ![]() How many copies of Cave Story does it take to fill up an SD card? Just one of each version released so far, probably. Some games are particularly memorable and brilliant, with Cave Story arguably a good example, so multiple releases are somewhat tolerated. On Nintendo systems alone Cave Story's been on WiiWare, DSiWare, the 3DS eShop — albeit with a wait of over 18 months in Europe — and as a retail remaster on 3DS. Some particularly like the 3DS eShop version due to the inclusion of additional content and lovely stereoscopic 3D pixels, though the retail version with new visuals also has its fans. Originally released at retail way back in late 2011, publisher Nicalis has reminded everyone on Miiverse that Cave Story 3D will be arriving on the eShop in both North America and Europe by the end of the year: "PSA: Reminder, Cave Story 3D is headed to the Nintendo 3DS eShop in North America and Europe later this year! Get your Polar Stars ready!" There could be more, too, as last year Nicalis was even querying with fans whether they'd like a physical release of the 3DS eShop version. In any case, this "3D" version's download debut means there'll be three versions of the game available via the 3DS eShop — only two in Europe, as the DSiWare iteration never arrived in the region. Edited by Brendan, Jul 13 2014, 07:43 PM.
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