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| After playing through Sticker Star, I realized something | |
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| Tweet Topic Started: Nov 26 2012, 10:02 PM (630 Views) | |
| IceCatraz | Nov 30 2012, 07:23 PM Post #16 |
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Roar of Mufasa
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That's purely subjective and to each individual - whether it's bad or not in one's opinion doesn't define whether or not it's a Paper Mario title. It's the fact that the writing is similar (whether it was done by the same writers I've not the foggiest clue), the visual style is similar, the character roles and general feel is similar that makes it fall along the lines of the title. It's like saying the writing in one Star Wars movie was sub-par when compared to another, and thus that title in question isn't a Star Wars title. Tt still contained the terms, some of the humor (whether ill taste or not), and the locale and such. Of course, the Star Wars titles success isn't garnered towards it's forth front writing like Paper Mario's might be, but the intensity of the subject in question is irrelevant - it's the fact that it exists that matters.
That might be so, but that doesn't change the fact that everything that makes it a Paper Mario game is present. Whether it's lacking or not is up to each player - I personally don't think it is, but that's my opinion. But that doesn't mean it doesn't belong in the series - far from it, I think. It's a different kind approach, sure, but I don't believe it to lessen the name. I don't think it's possible to do so - think Mario vs Donkey Kong for a second. The first title had you playing as Mario in a platforming title, while the subsequent titles had you controlling the world directly via touch screen as a puzzler. Some personally didn't like the first because it wasn't a puzzler, while other's didn't like the subsequent entries because they were puzzlers and not platformers - but the fact remains that the style, music, and visual aspects of the game made it a Mario vs Donkey Kong game. Of course, it's not to say one can't like the game and call it bad. That's opinion. I just don't believe calling it a "bad" Paper Mario game makes much sense at all when it contains everything that makes it a "Paper Mario" title. Call it a bad game, sure. But I don't think "bad paper mario game" fits the bill here. Maybe if they made it a racing game using 3D polygons with first person shooting aspects, then sure. But if 7/10 aspects of the game are undeniably the same as every other title before it, calling it a bad "Paper Mario" title seems off. |
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Tanks | |
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| Pyroll7 | Nov 30 2012, 09:23 PM Post #17 |
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Dark Samus
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Miyamoto asked for story elements to be left out of the game apparently, so that's why the story isn't as good as the others. Read this article, it's very interesting. http://gamasutra.com/view/news/182672/Miyamoto_wonders_Is_story_really_necessary_when_gameplay_will_do.php#.ULlphGfpeWJ Edited by Pyroll7, Nov 30 2012, 09:25 PM.
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| Togeshroob | Nov 30 2012, 11:28 PM Post #18 |
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(Temporarily closed. ...Gwaargh!) *doo wee doo wee doo*
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@Ice Funny you say that, about the whole "pick-up-and-play" mentality, 'cause you know how big of a Professor Layton fan I am. And obviously Professor Layton involves fairly long, well-told, intricate plots. Not to mention a myriad of other games on handhelds throughout time - I could name many - that have fantastic stories. So I guess you're right; handheld games should be designed mechanically for "pick-up-and-play," but not necessarily plot-development-wise. I kinda extended that further than I should've, huh? I haven't even played Sticker Star, so what do I know! Incidentally, you remind me of Professor Layton when I see your posts. Just so you know :p Although... according to the article Pyroll posted, it does seem like pick-up-and-play was one of Miyamoto's philosophies behind cutting some story. But either way, I agree with what you said. |
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| IceCatraz | Dec 1 2012, 12:42 AM Post #19 |
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Roar of Mufasa
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Oh, totally. Don't get me wrong - everything is opinion, and everyone is certainly welcome to have their own. I haven't completed the game either - I just like to give everything a fair shot. And I don't disagree with anyone, or agree with anyone - I just wanted to point out the whole calling it a bad "XYZ" game because I've seen it done here before, and I never thought that was fair. The game could suck hardcore - I have to finish it to know. It sucks that everyone isn't pleased, though. |
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Tanks | |
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| Master Egil | Dec 1 2012, 06:30 PM Post #20 |
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Goomba
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How far are you? |
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| IceCatraz | Dec 1 2012, 07:17 PM Post #21 |
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Roar of Mufasa
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Fourth area, I think? I haven't picked it up in a while - it isn't my copy of the game. |
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Tanks | |
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| Master Egil | Dec 1 2012, 07:53 PM Post #22 |
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Goomba
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Well to be fair that one does have the best boss IMO. |
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| Poptarts214 | Jan 12 2013, 08:17 AM Post #23 |
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Goomba
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I agree with you on this. The only other Mario RPG ive played is the first Paper Mario, and this is one of my personal favorite games of all time. I felt that there was so much left out of Sticker Star. I didnt like the level based exploration, it lacked the RPG feel, didnt have companions, little story, you had to collect every one use ability you had, and had a very simple turned based combat system were clicking 'A' was the only method of attacking. I know its more like the originals than Super Paper Mario on the Wii, but I found it kind of weak in comparison to the N64 game. But even with all this, its still a good game, just not great like I expected. |
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