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    What is your favorite GameCube/Nintendo franchise?
    Topic Started: Sep 5 2010, 02:41 PM (1,416 Views)
    DiscoPartyKitty
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    Koopa
    person1
    Sep 5 2010, 08:26 PM
    ]I respectfully disagree once again... Zants entire plan was to get the mirror pieces together so that he could bring back Ganon (Who was sealed away by the sages since OoT) The final battle you rejeuvinate ganon's sealed door, and beat him once again (surely not the last time). I think thats pretty classic right there, zant was totally lame. Ganon is the badguy of the series (like bowser...) and going the whole game without knowing he was even in it was a pretty great surprise
    What does this have to do with dropping Ganon altogether and developing Zant into a GOOD character?

    And just because Ganon is the bigbad of the series, doesn't mean they can't do something new.
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    BonBon
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    Not a Paratroopa
    What?
    Zan't was the one who shattered the mirror, so that Midna couldn't interfere with his plans. He has no idea who ganon even was, let alone any intention to bring back Ganon. He wasn't even in the Sacred Realm in the Twilight Princess timeline; he was trapped in the Twilight Realm, and was already dicking around with Hyrule Castle well before the final battle. Ganon was just a chessmaster who controlled everything from his throne.

    You need to pay more attention the the storyline if you intend to debate it.
    Also, I don't care if it follows the tradition of classic Zelda games. That doesn't excuse terrible writing.
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    person1
    ChuChu
    Yea they totally could've made Zant more badass, but they didnt they brought back the classic boss, which in my opinion (and apperantly Nintendo's), makes this game that much better, why not have both?
    Top 10 Favorite games:
    1. Zelda: Ocarina of Time
    2. Mother 3
    3. Pokemon (any version)
    4. Zelda: Majora's Mask
    5. Metroid Prime
    6. Super Mario Galaxy 2
    7. Zelda: Twilight Princess
    8. Zelda: Wind Waker
    9. Zelda: A Link to the Past
    10. Super Mario Galaxy
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    BonBon
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    Not a Paratroopa
    Tradition isn't a good thing when it degrades and flanderizes an antagonist.
    The reason Ganon worked so well as a villian in Wind Waker and, to an extent, Ocarina of Time isn't because he was in previous games, but because his actions directly influenced you the entire game, the story built him up to be a major threat, you had a personal rivalry with him, and he was characterized as something more than a dick.
    Edited by BonBon, Sep 5 2010, 08:41 PM.
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    person1
    ChuChu
    BonBon
    Sep 5 2010, 08:35 PM
    What?
    Zan't was the one who shattered the mirror, so that Midna couldn't interfere with his plans. He has no idea who ganon even was, let alone any intention to bring back Ganon. He wasn't even in the Sacred Realm in the Twilight Princess timeline; he was trapped in the Twilight Realm, and was already dicking around with Hyrule Castle well before the final battle. Ganon was just a chessmaster who controlled everything from his throne.

    You need to pay more attention the the storyline if you intend to debate it.
    Also, I don't care if it follows the tradition of classic Zelda games. That doesn't excuse terrible writing.
    Ok, ok, you got me, this one I only played twice, (Beat it regularly the first time, 100% the second) Im surprised a hater understood the story in that aspect more than I did. But what your saying seems even better than I thought it was (well about the same)
    Top 10 Favorite games:
    1. Zelda: Ocarina of Time
    2. Mother 3
    3. Pokemon (any version)
    4. Zelda: Majora's Mask
    5. Metroid Prime
    6. Super Mario Galaxy 2
    7. Zelda: Twilight Princess
    8. Zelda: Wind Waker
    9. Zelda: A Link to the Past
    10. Super Mario Galaxy
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    person1
    ChuChu
    BonBon
    Sep 5 2010, 08:40 PM
    Tradition isn't a good thing when it degrades and flanderizes an antagonist.
    The reason Ganon worked so well as a villian in Wind Waker and, to an extent, Ocarina of Time isn't because he was in previous games, but because his actions directly influenced you the entire game, the story built him up to be a major threat, you had a personal rivalry with him, and he was characterized as something more than a dick.
    In that way, its a good thing they didn't keep the tradition of having Ganon being the center of everything throughout the game, forgive Nintendo for doing something different. Yet still having that classic Boss Battle at the end of the game, It ties with the story just fine.
    Top 10 Favorite games:
    1. Zelda: Ocarina of Time
    2. Mother 3
    3. Pokemon (any version)
    4. Zelda: Majora's Mask
    5. Metroid Prime
    6. Super Mario Galaxy 2
    7. Zelda: Twilight Princess
    8. Zelda: Wind Waker
    9. Zelda: A Link to the Past
    10. Super Mario Galaxy
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    BonBon
    Member Avatar
    Not a Paratroopa
    Doing something new would be using an entirely new villain, with a different back story and characterization than Ganon, who brings new ideas to the series. Having a classic villain steal the spotlight out of nowhere in the last half hour of the game with little foreshadowing and NO relevance to the previous events, that's bad writing. An antagonist should have the story crafted around him.

    If you truly need him to be a plot twist, have some lore or foreshadowing that lets him slowly work his way into the position behind the scenes. You know, do it subtly throughout the game. Ganon's plot twist was more like a brick crashing through the window.
    Edited by BonBon, Sep 5 2010, 08:52 PM.
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    DiscoPartyKitty
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    Koopa
    BonBon
     
    Ganon's plot twist was more like a brick crashing through the window.


    DON'T YOU MEAN A MIRROR?

    : 3
    Edited by DiscoPartyKitty, Sep 5 2010, 09:00 PM.
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    BonBon
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    Not a Paratroopa
    Oh you.
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    Salazar
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    ChuChu
    DiscoPartyKitty
     
    BonBon
     
    Ganon's plot twist was more like a brick crashing through the window.


    DON'T YOU MEAN A MIRROR?

    : 3


    Posted Image
    Me llamo Ramon Salazar, the eighth castellan of this magnificent architecture... I have been honored with the prodigious power from the great Lord Saddler! I've been expecting you, my brethrens.
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    person1
    ChuChu
    well i loved it, and I dont see how that little nitpicking you are doing makes any difference in whether it is a good game or not, there was foreshadowing, you go through the whole game knowing there is something locked up in that door, it shouldnt have been a huge surprise, but it caught me off guard, in a good way
    Top 10 Favorite games:
    1. Zelda: Ocarina of Time
    2. Mother 3
    3. Pokemon (any version)
    4. Zelda: Majora's Mask
    5. Metroid Prime
    6. Super Mario Galaxy 2
    7. Zelda: Twilight Princess
    8. Zelda: Wind Waker
    9. Zelda: A Link to the Past
    10. Super Mario Galaxy
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    AegisReflector
    Simply pure faggotry.
    Hey guys,

    Zelda sucks.

    Stop this shitty argument.
    REMOVED SIG CUZ Y'ALL ARE CRYBABIES.
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    Salazar
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    ChuChu
    person1
     
    well i loved it, and I dont see how that little nitpicking you are doing makes any difference in whether it is a good game or not, there was foreshadowing, you go through the whole game knowing there is something locked up in that door, it shouldnt have been a huge surprise, but it caught me off guard, in a good way


    It wasn't foreshadowing. It was just bad writing and the inclusion of the big bad Ganon meant to up the sales.
    Me llamo Ramon Salazar, the eighth castellan of this magnificent architecture... I have been honored with the prodigious power from the great Lord Saddler! I've been expecting you, my brethrens.
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    BonBon
    Member Avatar
    Not a Paratroopa
    person1
     
    well i loved it, and I dont see how that little nitpicking you are doing makes any difference in whether it is a good game or not, there was foreshadowing, you go through the whole game knowing there is something locked up in that door, it shouldnt have been a huge surprise, but it caught me off guard, in a good way

    There was no door. At all.
    The premise of the game was that Ganon was trapped in the Twilight Realm by the Sages, he pretended to be a God to trick Zant into becoming his puppet, and Zant would spread the Twilight over Hyrule, therefore making the entire kingdom Ganon's domain.

    There was no Sacred Realm in Twilight Princess. The closest thing to foreshadowing was the scene where they blatantly came out and blatantly said "Oh yeah, the reason Zant is powerful because Ganondorf lent him Din's power. We won't mention this again for another ten hours."
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    AegisReflector
    Simply pure faggotry.
    Salazar
    Sep 5 2010, 09:35 PM
    person1
     
    well i loved it, and I dont see how that little nitpicking you are doing makes any difference in whether it is a good game or not, there was foreshadowing, you go through the whole game knowing there is something locked up in that door, it shouldnt have been a huge surprise, but it caught me off guard, in a good way


    It wasn't foreshadowing. It was just bad writing and the inclusion of the big bad Ganon meant to up the sales.
    Zelda in general has bad writing.
    REMOVED SIG CUZ Y'ALL ARE CRYBABIES.
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