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| What is the best video game company? | |
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| Tweet Topic Started: Jul 11 2010, 05:33 PM (1,964 Views) | |
| AegisReflector | Aug 27 2010, 01:55 PM Post #61 |
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Simply pure faggotry.
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Why would you go on that? It should be about the quality of the games, not on sales. Atari sold a shitload of ET games yet look at what they did to them suckas after it bombed back time. Same deal with Sonic The Hedgehog 06. Crappy game, yet it sold well. That doesn't make SEGA the best company of game designing at all. |
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| theNublar | Aug 27 2010, 02:12 PM Post #62 |
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the nub has entered the building
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I believe that's why he was talking about if ... |
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| AegisReflector | Aug 27 2010, 02:15 PM Post #63 |
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Simply pure faggotry.
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He was talking about sales, not gaming quality. |
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| IceCatraz | Aug 27 2010, 02:27 PM Post #64 |
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Roar of Mufasa
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Uh...no. "Shitload" isn't a way to describe how many games ET, nor Sonic the hedgehog 2006 sold. 220 Million is a shitload. Less than 5 million - not a shitload. And what the hell are you talking about? ET did NOT sell a lot. In fact, it was one of the largest failures in video gaming history, and was a large factor in the video game crash. And sales DO tell researchers what are the best titles. Whether you like it or not, sales do translate into "best" and "most successful." You could have a game with 10/10 in every category, but if it doesn't sell more than 10 copies, then it's a failure. Like wise, had ET sold 220 million copies, then it would, by market standards, be considered the best. It's not a matter of opinion - it's a fact. "What do you think is the best game ever" and "what game is the best game ever" is two different questions. The first can be answered with anything. The latter can only be answered with the most successful, and the most successful is the one that makes the most money, because that's what businesses aim to do;not to please, but to make money. Therefore, what makes the most money is considered to be the best. Edited by IceCatraz, Aug 27 2010, 02:29 PM.
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Tanks | |
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| AegisReflector | Aug 27 2010, 02:51 PM Post #65 |
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Simply pure faggotry.
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This was way back in the day. You gotta understand that 5 million games was indeed a shitload at the time. Might not be much now, but it was back then. Also, yeeeaaahhhh, ET did sell relatively well, that's why it was such a disappointment because the game sucked and millions of people got ripped off. That's way it contributed to the crash. And who cares if businesses just want to make money? Doesn't mean that a certain video game is the best based on sales. What if, say, Party Babiez for the Wii was the most successful selling game of the year. Does that mean the game is good? Hell no, it's fucking terrible. Yet, by what you are saying, the quality of the game doesn't matter, but the sales of it. That doesn't make any sense. |
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| Togeshroob | Aug 27 2010, 07:08 PM Post #66 |
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(Temporarily closed. ...Gwaargh!) *doo wee doo wee doo*
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Ice isn't saying that the company's caring about money first is a bad thing, he's just stating the fact. Also, if Party Babiez was indeed the top-seller, then yes, it would be considered a good (fantastic, even) game. See, you have to look at it from two viewpoints - first of all, the company's viewpoint (objective, factual, based on sales), then secondly, the player's (subjective, biased, based on personal experience). It's been said that the company's main goal is to make money; that's undeniable. So, if a game they made makes a ton of money for them, they consider it a huge success, as well they should! The game succeeded in its purpose - to make a profit. In business, profit = success. Now, the players on the other hand, bring in the opinion. This is where fact is gone, and bias takes over. If they player finds that, to him, Party Babiez is just not fun at all and seemed poorly made (by his standards), he feels that the game was bad. But does this mean that the game actually is bad? Can his mere opinion ultimately and eternally judge the game as being 'bad'? No; the only truthful claim he can make is simply that he did not enjoy the game. Mere subjective opinion, even from a large group, cannot forever judge a game as being a failure or a success. And obviously, the company's viewpoint and purpose overrides the player's opinion. If the game sells and makes a profit, it's considered a good, successful game; it completed its purpose in life, it did what it was made to do - bring in profit. Whether review sites and individual people think it's good or not, honestly the company wouldn't care, as long as the game sold well they'd consider it a success. Edited by Togeshroob, Aug 27 2010, 07:16 PM.
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| ArcticNinja73 | Aug 28 2010, 11:15 PM Post #67 |
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ChuChu
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Nintendo. I'm not quite sure why square enix is up there. I think the only way they make there money/sales is with Final Fantasy + spin offs. You can't really call them a good game company if they're only popular for one franchise or else you could put a bunch more other game companies up there like bungie, Infinity Ward, Blizzard Entertainment (I guess a little debatable as they have other games than WoW. |
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| AegisReflector | Aug 28 2010, 11:20 PM Post #68 |
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Simply pure faggotry.
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Square Enix has produced Final Fantasy, Kingdom Hearts, Dragon Quest, and Chocobo Tales (which i'm counting separate because it's totally different from FF). Even so, Square Enix is still a video game company, regardless of how many franchises they have. Just like with Naughty Dog, they only have franchises like Crash and Jak and Dexter or Insomniac Games where it's Spyro and Ratchet and Clank. And not all video game companies are successful just for franchises. Just look at Rare. Goldeneye, Perfect Dark, and Wave Racer are all good games that have attributed to Rare's success. |
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| ArcticNinja73 | Aug 29 2010, 11:31 AM Post #69 |
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ChuChu
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but rare has a bit more than that like Donkey Kong and Banjo Kazooie and those games were great games. I think they were very well designed. |
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| Catscratch | Aug 29 2010, 07:22 PM Post #70 |
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847-BIRDO
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Well. You're right and wrong. ET is Atari's 5th highest selling game. At 1.5 million sold, I'd hardly call it a shitload of sales, but it's still notable for the console and few games in that generation hit 1 million sales. But with so many returns, 3.5 million units that never sold, and obscene licensing fees, it was indeed a financial disaster and a hell of a large failure. Atari's highest selling game is Pac-Man and that's an awful port. It is objectively a terrible version of a good game and that really seemed to turn people off Atari (moreso than ET, which was more of a financial disaster than a PR disaster). But, on the other hand, it also had 5 million unsold units so it didn't do what they thought in terms of sales either. This all basically points to poor business more than anything, manufacturing so many copies of these games. BUT I DIGRESS. My point is that raw sales figures are pretty useless without context. Super Mario Bros. sold 40 million units. Super Mario Bros. 3 sold 18 million. Sounds like one was a huge success and the other was just a game that sold really well. But mario 1 was largely a pack-in game, so really its success owes more to the success of Nintendo in general whereas Mario 3 was probably the better selling standalone game. That said, only 2 of the the top 20 best selling standalone console games are not Nintendo games, so you know they're doing something right. Anyway look over here! I'm talking about something different now! As far as I can tell, Sonic 2006 sold about 1 million copies. That is a low number. I don't think you could say that Sonic 2006 sold well, even if you can spin ET that way. Hopefully you guys can tell what is a reply to Ice and what is a reply to Aegis because I'm not putting one ounce more effort into this post >:[ |
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| IceCatraz | Aug 29 2010, 07:57 PM Post #71 |
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Roar of Mufasa
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Even if 5 million was a shitload, it wouldn't matter: ET Sold no where NEAR 5 million. Catscratch hit it on the head - about 1.5 million copies. Anyway you spin that - it's not a lot when compared to most other games at the time. And their contribution to the crash wasn't because people were disappointed - it was because they had so many unsold copies that they had to literally dump them (with a mass combination of other things, non related to ET, and the unsold copies were due to how poorly received the game was on a whole, among other things)
That's exactly what I'm saying - if Ocarina of Time, despite how amazing everyone claims it to be, only sold 10 copies, it'd be considered a failure. If Party Babiez sells over 300 million copies, then by standards, it is in fact, the best game out there. A Business is formed to make money. Point blank, and nothing else. "Best" and "Successful" to them = Money. Money is from games sold. Therefore, the game that sells the most, makes the most money, and the game that makes the most money is the best game, because it completes the purpose of the business. Game makers could honestly care less about fans, whatever they say is for sales.
Context or not - it's listed as the "best" and the makers play off of it. Look at Wii sports - it comes bundled with all North American Wii's. It's sold 60.67 million copies. There are roughly 73.5 million Wii's out there. Out of that 73.5 million, only 34.5 million are NA Wii's. So that means out of the 60.67 million copies it's sold, about 21 million copies were actually bought as opposed to packed in. (Roughly : I know some AU Wii's had it packed in, but I'm not sure if European ones did.) Nintendo can boast that they've sold almost 61 million copies of Wii Sports, but in reality, they've only sold 21 million copies. However, because of the technicality, they can indeed boast that they've sold that many copies, and guess what? Stock Holders love to hear that. And when a companies stock holders are happy, the company is happy. For your example, you're right: it does sound like one was more successful then the other. And while it might not seem fair....it's true. Pack in or not, a sale is a sale. Stand alone titles included, Wii Sports might not be the best, but if you look at how many series or games in the top 20 belong to Nintendo, then it's hard to argue that they aren't the best at what they do. And that was my point - context can alter opinion, but in the end, you can't argue with $$$. Most money = (see business model in previous paragraph) Edited by IceCatraz, Aug 29 2010, 07:59 PM.
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Tanks | |
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| Catscratch | Aug 29 2010, 08:54 PM Post #72 |
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847-BIRDO
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Even 21 million copies would put it in the top 5 for all-time standalone sales. No matter how you look at it, Nintendo sure knows how to make a popular game. Hell, the only other games on the top 20 list are PS2 games, and as we all (hopefully!) know, PS2 is the best selling console of all time. The best selling N64 game (Mario 64 fyi) would be #3 on PS2's sales list even though PS2 outsold Nintendo 64 something like 4.5:1. I dunno man, they just know how to make stuff that everyone wants. But does that mean Playstation 2 is the best console? If it's popular, does that make it good? Did Mario 64 sell so well because most of the N64's library was small or crap so we just bought whatever was there? Shit I dunno man I'm just a guy. |
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| AegisReflector | Aug 29 2010, 09:49 PM Post #73 |
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Simply pure faggotry.
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I don't understand how an opinion topic transformed into all this business crap. People tend to use "best" as to say which company has the best games IN THEIR OWN OPINION, meaning what they think about the gameplay, graphics, soundtrack, etc. Bringing in business techy stuff ain't gonna change other people's opinions or really doesn't even affect the argument. You guys can say that "best" can mean "HOLY SHIT LOTSA SALES" but we people use the term "best" in different various ways, and to tell you the truth, as an opinion as to what is the greatest of something. K, end sappy shit. Gangstas can't be too sweet. |
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| Catscratch | Aug 29 2010, 10:31 PM Post #74 |
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847-BIRDO
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For what it's worth, I don't think 'best' has anything to do with sales. I'm just offering counterpoints. Like I said, 2 of the top 5 selling Atari games led to its downfall. I could have also pointed out that Okami (won a few GOTY awards in 2006) was actually outsold by Sonic 2006 (which might I remind you, sold poorly). There's some food for thought for sure. Of course, the context here being that Okami basically got crushed under Gears of War, Twilight Princess, Wii Sports, Elder Scrolls 4, Guitar Hero, Final Fantasy 9 and etc. And it was up against 2 new consoles. And Sonic already had an installed fanbase. There's only room for so many games, I guess, sometimes regardless of quality. But yeahm. Nintendo makes popular games and people buy the shit outta them. Can't realy deny that. |
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| AegisReflector | Aug 29 2010, 10:39 PM Post #75 |
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Simply pure faggotry.
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I'm definitely not gonna deny that Nintendo makes popular games, but to me, I don't give a shit about the sales. As long as the game is good, i'm down for listing it as a "best". |
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