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    World of Goo
    Topic Started: Mar 3 2009, 04:44 PM (270 Views)
    LK
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    World of Goo

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    Developer: 2D Boy
    Publisher: 2D Boy
    Release Date: October 12th, 2008
    Genre: Puzzle
    Platform(s): WiiWare, PC
    Rating: E - Everyone

    Since Nintendo released their WiiWare service on the Shop Channel on the Nintendo Wii, it hasn’t impressed me one bit. The games released on the service are usually shovel ware from companies trying to make a quick buck. The sad truth about it is, people actually buy the lousy games that get released, and thus we never get any really good games. 2D Boy was set to change this, and created World of Goo, a puzzle game, that could only be done with 2 things in mind, a Mouse, and a Wii Remote. And though World of Goo can’t be put on any other console because of its unique control scheme, it was nice to see a unique indy game on the Wii, and World of Goo is phenomenal.

    Puzzle games are never really a main draw for me, but after a brilliant game like Braid, I had to try out World of Goo from all of the praise it was getting critically. World of Goo is set up in a way where you will play a chapter of a bunch of levels, then a cut scene will play at the end of the chapter, and a new chapter will pop up. Each chapter usually contains are 10 levels or so, and there’s 5 chapters in total, so you’re looking at a good 50 levels to play and complete. World of Goo also has some pretty devilish puzzles to boot, so it may take you 10 to 15 hours to complete the entire game, which is astonishing for a tiny WiiWare game.

    But what is World of Goo all about? Well, mostly the puzzles are set up for you to build a tower of Goo balls, and build the tower towards a pipe where the extra Goo balls will be sucked into. Each stage has a numeric goal for how many Goo balls are needed to complete it. Not every stage is just, “build Goo tower to pipe”, there’s tons of different things you’ll need to do to get to said pipes, and it’s usually not easy. Some levels might have balloons that will hold up a tower in the air so it doesn’t fall to its death, while some of the levels will have undead Goo balls that wont die from spikes.

    The variety of levels you get in World of Goo is staggering, it really is. You’ll start out slow, doing easy puzzles that have easy solutions, but some will make you really think. Each chapter also has a new type of Goo ball to use, like the Balloons, Undead Goo balls, Sticky Goo balls, Flammable Goo balls, etc. Every time you think you got the hang of how to complete each stage, you get tons of new Goo balls thrown at you, and you have to think even harder to complete the stage.

    Controlling the game is simple. All you need is a Wii Remote, or a Mouse. Pointing on a Goo ball and clicking A or B will pick it up, and you can drag it pretty much anywhere you please. If you drag it to the edge of another goo ball, it will attack to it, like a triangle, and from there you can keep doing it to make a tower taller and taller. Eventually, if you get too high, the tower can fall over, so you’ll have to strategize, and make the tower’s base thick so it wont fall over easy. Using the Wii Remote is simple, and that’s all you need, no nunchuk required. Pointing at the edge of the screen will move the camera in that direction, but it seemed like the Wii Remote would disconnect from the screen too easily when moving the camera, but only a minor inconvenience. I would also loved to have used the nunchuk for the camera as well, but it was fine how it was.

    Like me, you’ll probably be sort of bored with the first chapters of the game; they aren’t that fun. The later half of the game is where the game really shines. I played the game off and on over the last month of last year, but once I actually sat down to complete it, I didn’t want to put down the controller, the last parts of the game are phenomenal. I don’t want to give away spoilers, but the parts where you have to use the blocks for getting the Goo balls to safety are the best parts of the game.

    World of Goo has a very good physics engine, and it performs beyond my expectations. If a tower is built too far to the right, you’ll have to support that side like a real life tower, or else the entire thing will fall. Some Goo balls are heavier than others, so if they get too close to an edge, it can make the entire thing fall, even if they aren’t even used yet. Some levels of the game will have wind, spikes, turing wheels, and other stuff, and it all works great as well.

    But the game also looks great while technically working great as well. The art style is of a creepy dirty style, with great hand drawn art, and flawless Goo animation. Every chapter has its own unique design, all of which represent each of the four seasons, as well as a secret chapter look as well. The Wii doesn’t terribly good resolution, 480p is its highest, so you wont get World of Goo at its best on the Wii, but it looks great either way. The art style is simply stunning, and everything is fluid. The art is easily the best part of World of Goo. The game is fun, but the art is even better.

    And while the presentation is amazing, so is the audio. The moody tunes with each level in each stage really makes the level more atmospheric than you first think. The Goo sounds are cute, while the game also bolsters some pretty awesome sound effect like fire, explosions, and wind. But while each of the very few tunes are awesome, there aren’t very many of them to hear from. You’ll hear a lot of the same music in a lot of different areas of the game. I know it’s a lot to wish for, but different music for each stage would have been awesome, but what’s there is definitely good enough.

    World of Goo isn’t your typical game made by a development company with tons and tons of people working on it. 2D Boy consists of 4 people, and those 4 guys really set out to make an unbelievable game, and they really did it. Seriously, I’m not joking, 4 dudes made World of Goo. The art, the gameplay, the style, the programming, everything about the game was made by only 4 people. It just goes to show you that some people out there really want to make some pretty kick ass games, no matter what the size of team they have. It’s also funny considering the credits are so short, then you look at a game like Prince of Persia or Fable II for the Xbox 360 where the credits are 20 minutes long.

    World of Goo is a high quality product through and through. If you have a Wii, plus access to the Wii’s shop channel, World of Goo is a must-buy. Not everyone will like World of Goo, no doubt in my mind, but even giving it a chance is something a Wii owner must do. It’s only a $15 download, and considering full price Wii retail games aren’t even close to as good as World of Goo, and don’t offer as much content as WoG does; it’s an absolute steal. 2D Boy has done what Number None Inc. did earlier in 2008, they made a brilliant Indie game that absolutely everyone should try. Do yourself a favor, and spend the $15 on this game.

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    Edited by LK, Mar 3 2009, 11:27 PM.
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    sniping_dreamer
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    s_D HIGHLY recommends you buy this either for Wii or PC. But if you pirate it, I will find you and destroy you.




    Slightly serious.
    Anywho, World of Goo's fun. Try to play it with 3 friends at the same time, and it becomes super hectic. You forgot to mention when you get more than the required quota of goo in each stage, it goes over to the World of Goo Corporation, where it's basically free-build with the goos that you amount up through the stages. It also acts as a world leaderboard, where you'll be competing with other players in the world whoever has the tallest Goo tower.


    This simple side-game is nearly endless amount of fun. Just building up a large tower, then it suddenly it come crashing through the ground after a fatal mistake, is a sight to behold.

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    LK
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    I didn't think that part of the game was a major appeal or anything, that's why I didn't say anything about it. But yeah, it's pretty cool.
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    Yacht
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    That's the only thing that even seems replayable after getting OCD for all the levels. Not to mention it gives a sense of satisfaction seeing so many goo balls in one place.
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    sniping_dreamer
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    I WOULD LIKE TO SAY THAT THIS IS $5 IN STEAM RIGHT NOW.

    YES, $5. ONLY THIS WEEKEND.

    GET. NOW.
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