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| Prince of Persia (2008) | |
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| Tweet Topic Started: Dec 15 2008, 03:32 PM (1,280 Views) | |
| LK | Dec 15 2008, 03:32 PM Post #1 |
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Prince of Persia![]() Developer: Ubisoft Montreal Publisher: Ubisoft Release Date: December 2nd, 2008 Genre: Platformer Platform: Xbox 360, PlayStation 3, PC Rating: T - Teen I’ve never been a huge fan of the Prince of Persia series. I never played the first couple of games, and I never gave the Sands of Time trilogy a chance. This day and age has changed for me, I will never again turn away a great game - or in Sands of Time’s case, a trilogy - ever again. And now that Ubisoft Montreal has transformed the Prince of Persia franchise once again, I couldn’t let it pass. To my expectations, Prince of Persia - the newest 2008 version - may not be the most technically mastered, or an innovation of any kind, but Prince of Persia not only reached my expectations, but surpassed them in nearly every way. Prince of Persia takes place in the middle of the desert where you play as a young thief that gets lost in a sand storm after raiding a tomb loaded with gold, and finds himself chasing down a women named Elika after recently inadvertently running into her. The thief then finds himself helping Elika save the world that was recently corrupted by her father in order to save her from mysterious consequences. Throughout the story you find out more and more of Elika’s past, and eventually find out that her father released the power of Aromin, and that she prays to the opposite god, Ormaz. You and Elika have to go to each fertile ground that feeds the temple, and heal them to stop the spread of darkness across the land. The story is awesome, and you’ll want to keep playing through the game to find out more and more. You’ll become attached to some of the characters, and you’ll hate the evil one’s too. The odd cutscene usually does the story justice in some sort of way, but the bulk of the information will come via conversations with Elika at any points during the adventure. All you need to do is stand by her and press the left trigger, or the right bumper, and they’ll start talking to each other. Though lots of the conversation can be an interesting listen, some of it can be boring. Usually Elika talks about her past, but she also talks about the surrounding areas. Some of the conversation can also be funny, as the Prince acts like a complete ass to Elika. He cares about her, but doesn’t show it until later in the game. You start the game chasing Elika, but eventually you start the adventure outside the Temple, and you can to any of the new places from there. You can go where ever you want, in which ever order you want. So technically a player can have a totally reversed experience than another player, but eventually getting to the same conclusion. There are 4 main areas in the world: the Ruined Citadel, the Royal Palace, the Vale, and the City of Light. All of them are pretty unique from each other, and all have a main boss in each area to fight before healing each fertile ground. The Royal Palace for example is a creepy old series of towers, each of them need to be climbed in order to heal the fertile ground. The boss of the Royal Palace is the Concubine, a female servant of Aromin, who can deal a pretty mean punch. Each area of the world has a main area that goes off into 4 areas that circle each other, and one last area that is unlocked after you heal all 4 smaller areas. It sounds confusing, but when you’re playing the game you will never be confused from the map, it’s straightforward. The last mini-area is the last boss fight with the boss of the area. The Royal Palace for example will have you fighting the Concubine one last time, or in the Ruined Citadel you’ll fight the Hunter once and for all. Healing all of the fertile grounds isn’t easy however, as all of the areas need to have a certain power plate active in order to reach the fertile ground. After you first collect enough Light Seeds at the beginning of the game (light seeds are unlocked in the area you’ve just healed), you can then proceed to the temple and pick your first plate. The four plates throughout the game are: the Wings of Ormaz, the Hand of Ormaz, the Breath of Ormaz, and the Step of Ormaz. Once you learn a plate at the temple, the map shows the fertile ground that have that plate in them so you wont ever get lost. Again, sounds a bit confusing, and to some first time players, it might actually be, but you’ll definitely get the hang of things as the game rolls along. When you unlock a plate, it usually unlocks 2 fertile grounds of one area, and 2 fertile ground of another area, so you can’t always kill a boss right away. You also have to collect a certain amount of light seeds after you heal each fertile grounds in order to access a new power plate. Each fertile ground holds 45 light seeds, and each boss will have 25 in them as well, for a total of 1001 light seeds. Don’t worry, you only need around 700 or so to complete the story, but collecting them is a blast due to the awesome gameplay of Prince of Persia. The Sands of Time trilogy was known for its mix of platforming and action. Prince of Persia 2008 does the same thing, but simplifying the controls and how you play the game to suit the more casual crowd. But what makes the game so fun is that it flows really well. If you need to run against a wall, jumping on to it will let the Prince run across it automatically, not having to hold a direction or anything like that. You can also string together long stretches from jumping wall to wall, and swinging on rings and switches by pressing B at the right time. Sometimes you can literally hold the controller with you right hand and go for a mile without ever needed to press a direction on the analog stick. You can also use Elika with the Y button to do a double-jump, and use the Y button on a power plate to use them. The 4 power plates each do 4 different things. The Wings of Ormaz makes you and Elika soar through the air having you dodge things that get in your way, the Breath of Ormaz lets you climb up the walls of buildings, then both the Hand and the Step of Ormaz bounce you and Elika from plate to plate without having to control everything. It was disappointing when I got Hand of Ormaz since it was exactly the same as the Step of Ormaz, and the Wing of Ormaz and be really frustrating at times because you might not see something in your way, and you’ll hit it by accident. The Breath of Ormaz can also be irritating if you suck at turning, but it’s probably the best of the 4. It’s really satisfying pulling a great length of jumps together, and what makes it complete is the great level designs of Prince of Persia that put the great sections of platforming together. The Royal Palace has a great design that’s creepy, but also being fun to climb each of the towers. Walls that need to be ran across will be visually accessible, then pillars, polls, and other obstacles are always visible , so you’ll never get lost, or get stuck on where to go next. Sometimes when collecting light seeds you can see some in an area you’ve never been before, and they can be a bit tricky to get to as well. Every path you can take in Prince of Persia is fun to climb across, every which way has a great section of platforming that never gets boring. I sometimes just cross a bunch of platforms from one area to another because it’s just fun. Prince of Persia also has fighting sequences where you and Elika fight enemies, always one on one (two on one in Elika’s case). Fighting enemies is pretty easy, holding RT blocks, A is to jumping on the enemy, B is to grab them and throw them in the air, X is to use your sword, and Y is to use Elika. It sounds pretty straight forward, but the fun thing about it is putting long combos together in succession to do massive damage to your enemies. You can use Elika to stun the enemies, B to grab him, Y again for Elika to juggle him in the air, then X to slash him sending him into a wall, then a successful quick timed button press will hurt him even more. You can pull off all sorts of different combos, and there are ton of different combos to find in Prince of Persia, and you actually get one achievement for finding all of them, and one for doing a combo with 18 hits. You will have to fight enemies a lot, but not as fun as a normal action adventure. Generic enemies will pop up quite a bit, and you have to fight each boss 6 times each. The last fight with each of the bosses are quite unique from each other, and are ultimately fun. The Warrior of the City of Light is actually really fun because you can’t affect him with damage, the only way to damage him is to send him off a cliff, or trap him in a cage. These parts are more strategic than action oriented, but are still fun. One “flaw” of Prince of Persia is its difficulty. If you miss a jump, Elika will save you. If you get hurt in battle, Elika will revive you. There’s no checkpoints, when you are revived by Elika, you’re put in the same area you just were. Many people will hate the hand-holding, but I never actually minded it. If you had to start from a checkpoint every time you died, Prince of Persia would one of the most frustrating games of all time, so I don’t think the difficulty is a real downfall, it just make some people a little disappointed. Visually Prince of Persia looks fantastic. Prince of Persia is done in a very cool-looking cel-shaded style like the Wind Waker and Okami. The character models look fantastic, the environments look real, and the whole game in general is just amazing looking. When the world is first corrupted, everything is shrouded in darkness, but when you heal each fertile ground the area comes to life magnificently with the darkness coming to life with bright colours and fantastic looking art. The only downfall to the visuals is its sometimes great, but sometimes bad draw distance. Sometimes you’ll be standing on a ledge over looking a city, and it’ll look awesome, but sometime you’ll look in the distance, but all you’ll see is mist. Like the visuals, the sound is also pretty good as well. The music is beautiful to listen to, the voice acting is nice, and the sound effects are top notch. Enemies have great dialog to them, and the voice acting does them justice. It’s kind of weird how the voice actor that did Nathan Drake in Uncharted: Drake’s Fortune does the voice work for the Prince in Prince of Persia, but the voice suits his character very well. Overall, Prince of Persia is one of my favorite games of the year. It’s not a perfect game by any means, the gameplay might be too easy for some, the hand-holding might be too much, and the game is very short (5 to 10 hours), but I still would rather play Prince of Persia over other games like Grand Theft Auto IV or Gears of War 2, it’s just that much fun. If you’re looking for a great new experience that you’ve never had before, with a great story and attachable characters, then Prince of Persia could be the game you’re looking for. I have said it before, but I’ll say it again; Prince of Persia is awesome, and should not be missed.
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| Olimar001 | Dec 15 2008, 04:27 PM Post #2 |
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Clarke.
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So this is a re-make of the original Prince of Persia. I never had that one and this one sounds awesome. I'll check it out when my bro buys PS3. you guys are reviewing and talking about a lot of games I might wanna get for PS3. |
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| LK | Dec 15 2008, 06:23 PM Post #3 |
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No, I never said it was a remake. |
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| Picklegod | Dec 15 2008, 06:31 PM Post #4 |
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Don't you agree, Zach?
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Prince of Persia has never really appealed to me, but this one looks pretty good. I'm gonna try to buy it sometime. |
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Foremost is the chromatic substance accomplishment to Picklegod! Pickle contributes to all parts of the forum, stays astir, and mostly is awful to everyone he meets. A wonderful, intelligent somebody, Pickle testament now better us with every day NF decisions. Approval Picklgod! -afrad15 | |
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| Hellhoy | Dec 15 2008, 08:15 PM Post #5 |
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Toadette
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Link kid your review's amaze me. Im glad that you mentioned that it really is impossible to die in that game which ruined the game in my opinion. |
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| Olimar001 | Dec 15 2008, 08:38 PM Post #6 |
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Clarke.
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Alright then my mistake. I have read the whole thing yet. I'll probably buy this. |
| Xbox Gamertag: Capt0limar001 | My Steam (Add Me!)| My YouTube |![]() Games I Beat In 2012, 2013, and 2014 Old Signatures and Pictures
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| Xreaper2070 | Dec 15 2008, 09:27 PM Post #7 |
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Roar.
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PoP games are awesome- I just need a PS3 or 360... |
| It's days like this that the pirate says... "Arg" | |
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| King Leon | Dec 16 2008, 12:46 AM Post #8 |
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It ends tonight
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I love the review, mate. Prince of Persia is a series that I've been iffy about. Some games of them I love, others I just despise. It depends. |
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| Xreaper2070 | Dec 23 2008, 10:28 PM Post #9 |
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Roar.
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Just got a 360 but we decided not to get this. |
| It's days like this that the pirate says... "Arg" | |
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| King Leon | Dec 24 2008, 03:35 AM Post #10 |
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It ends tonight
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Just wanted to ask this because it's bugging me. Link Kid, how did you get that final score box at the bottom? Did you make it yourself? |
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| Yacht | Dec 24 2008, 07:39 PM Post #11 |
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Ang payat ng likod mo
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:c |
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Pagasa Pag-ibig KaalamanPagnanais | |
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| LK | Dec 24 2008, 08:21 PM Post #12 |
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iminspace
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I made it myself. @ Yacht: It's nothing like Shadow of the Colossus other than the main temple. |
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| Yacht | Dec 24 2008, 08:40 PM Post #13 |
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Ang payat ng likod mo
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Even theme wise? Guiding light? Etc. |
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Pagasa Pag-ibig KaalamanPagnanais | |
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| LK | Dec 24 2008, 09:06 PM Post #14 |
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iminspace
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Well, yeah guiding light too, but other than that, nothin'. |
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| King Leon | Dec 25 2008, 09:03 AM Post #15 |
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It ends tonight
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You must be pretty good at spriting, then. They look well cool. |
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