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| Tactics Discussion Thread; For those who wants to be more in depth | |
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| Tweet Topic Started: May 7 2008, 10:10 PM (925 Views) | |
| Rush | May 21 2008, 09:00 PM Post #46 |
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gamer tag: rushrocks1
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actually, i find sometimes shiek is better recovering, due to her long tether and they made the b up better. but zelda is light so....i guess idk |
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| sniping_dreamer | May 21 2008, 11:15 PM Post #47 |
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No one seems to have discussed Diddy...I used him at times, and he's pretty good. Bananas are good combo breakers and perfect for setting up combos (They're like a version of Snake's mines...except they make you trip), good aerials, and lol facehump. I usually transition to an attack instead of trying to latch onto an enemy with the side B, like ZSS. Another not-very-often-discussed character here is Pit. I love his multiple hit attacks, but I especially like his down B, since it blocks ANYTHING that faces him. ANYTHING. Maybe good use for as an edgeguard (kinda like how people use Counter or Peach's neutral for edgeguarding). The spammable arrows are great ways to follow up a recovering opponent. I just have a problem on getting kills with him though. |
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| Yacht | May 22 2008, 12:11 AM Post #48 |
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Ang payat ng likod mo
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- Paoolkim. Diddy Kong Advanced Techniques. http://youtube.com/watch?v=qwL4Z-sY0rg
Works for me. I love Diddy. |
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Pagasa Pag-ibig KaalamanPagnanais | |
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| sniping_dreamer | May 26 2008, 05:40 PM Post #49 |
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Heh, when I was using ROB against my cousin, who was using Snake, I found something odd. Snake was using up+B, and he was pretty high above FD, and I used a u-air. The attack didn't disrupt, kinda like Ike's Super Armor. Is it possible Snake's Up+B a Super Armor? Also, I'm probably maining ROB from now on. His dash attack can be comboed into neutrals/tilts, and his aerials are pretty good. |
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| Pulse | May 26 2008, 07:08 PM Post #50 |
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Yeah Snake's UpB has Super Armor for the first few seconds, then afterwards he's vulnerable. |
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| Truncator | May 27 2008, 03:51 PM Post #51 |
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Yoshi
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I'm a beast with Yoshi now. My strategy is: 1. Rack up about 40% on the enemy using tilts and his Down+B when in the air. 2. Dash toward the opponent and use a C-Stick up smash. 3. Depending on the damage, either use uair or wait until the opponent hits the ground and do the up-smash again. Works every time. This is against CPUs, though... |
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| Rush | May 27 2008, 07:23 PM Post #52 |
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gamer tag: rushrocks1
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Id like to play you KDB
but it'll have to wait until after saturday Im starting to play as falco. Laser lock? He sure has an awesome spike... |
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| Pulse | May 27 2008, 08:59 PM Post #53 |
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D: |
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| sniping_dreamer | May 27 2008, 09:30 PM Post #54 |
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Bah, I really only use stall-then-falls when I wanna go down quickly. Their recovery lag times suck though. And it's easy to take those characters into a grab. |
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| MP1 | May 27 2008, 09:33 PM Post #55 |
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Living in Vandy Land
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I've been trying to perfect Fox. he's a goood character, but his spike isn't as good as it used to be.
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| Rush | May 27 2008, 10:12 PM Post #56 |
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gamer tag: rushrocks1
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Oh yeah Falco can chain grab
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| Pulse | May 27 2008, 10:29 PM Post #57 |
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Fox has a spike? Unless you mean shinespike... |
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| sniping_dreamer | May 28 2008, 04:29 PM Post #58 |
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I'm guessing he made the same mistake as me: using his dair as a spike. You'll usually end up comboing yourself to death along with the guy. |
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| Truncator | May 28 2008, 11:10 PM Post #59 |
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Yoshi
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Now that I figured out Yoshi's meteor smash is his fair, things are getting a lot easier. |
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Kaalaman

but it'll have to wait until after saturday
