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    Things You Don't Like About Brawl; Spoilers ahoy!
    Topic Started: Mar 28 2008, 04:09 PM (5,136 Views)
    sniping_dreamer
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    Delirium
    Mar 31 2008, 07:05 AM
    My only problem right now is that they made Intense on Classic Mode so easy up until Master Hand. I got him down to 15 HP and failed. And then failed 10 more times.

    He gets those ridiculous auto-kill moves like grabbing you, crushing you, and then whipping your ass off the stage.

    Actually, I think Master Hand is one of the easiest bosses in the game; almost all of his moves are dodgeable, but some of them are hard. Especially the piledriver move, I'm still trying to figure out how to dodge that. But dodging grabs are easy.
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    Delirium
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    sniping_dreamer
    Mar 31 2008, 02:55 PM
    Delirium
    Mar 31 2008, 07:05 AM
    My only problem right now is that they made Intense on Classic Mode so easy up until Master Hand. I got him down to 15 HP and failed. And then failed 10 more times.

    He gets those ridiculous auto-kill moves like grabbing you, crushing you, and then whipping your ass off the stage.

    Actually, I think Master Hand is one of the easiest bosses in the game; almost all of his moves are dodgeable, but some of them are hard. Especially the piledriver move, I'm still trying to figure out how to dodge that. But dodging grabs are easy.

    The grabs are easy to block but I was using Link and the up+b (I don't remember the names of things...I just use them) to attack. That leaves me vulnerable for the good old hand smack and sometimes the grab. Both of which send you flying.
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    QuinKylar
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    The Song of Time doesn't work. I know, I've tried.
    The only thing I'm rather peeved at is that Classic and All-star follow set matches. Example: in Classic, the first match is always a team match against the Zelda characters. The next is always involves Yoshi and the Kongs.

    And for All-star, it isn't randomized like it was in Melee, it's always the same characters on almost always the same stages.

    And, God, I hate Peach. What possessed them to make her that.... bubbly?

    Oh, one more thing. Hey Pulse? You complain about clone characters yet want Dark Samus? Though I agree that would be cool, that would technically be a clone.
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    sniping_dreamer
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    QuinKilo1055
    Mar 31 2008, 03:19 PM
    The only thing I'm rather peeved at is that Classic and All-star follow set matches. Example: in Classic, the first match is always a team match against the Zelda characters. The next is always involves Yoshi and the Kongs.

    And for All-star, it isn't randomized like it was in Melee, it's always the same characters on almost always the same stages.

    And, God, I hate Peach. What possessed them to make her that.... bubbly?

    Oh, one more thing. Hey Pulse? You complain about clone characters yet want Dark Samus? Though I agree that would be cool, that would technically be a clone.

    Classic has some form of randomness a bit; the first match is always Zelda characters, but it can be either team or one-on-one.

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    The grabs are easy to block but I was using Link and the up+b (I don't remember the names of things...I just use them) to attack. That leaves me vulnerable for the good old hand smack and sometimes the grab. Both of which send you flying.


    Bad idea to use that attack; it leaves him vulnerable when landing. I suggest using any of his mid-air attacks...except that.
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    Pulse
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    .

    QuinKilo1055
    Mar 31 2008, 04:19 PM
    The only thing I'm rather peeved at is that Classic and All-star follow set matches. Example: in Classic, the first match is always a team match against the Zelda characters. The next is always involves Yoshi and the Kongs.

    And for All-star, it isn't randomized like it was in Melee, it's always the same characters on almost always the same stages.

    And, God, I hate Peach. What possessed them to make her that.... bubbly?

    Oh, one more thing. Hey Pulse? You complain about clone characters yet want Dark Samus? Though I agree that would be cool, that would technically be a clone.

    Classic mode was always like that.

    How would Dark Samus be a clone? Have you even played the Metroid Prime games?
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    sniping_dreamer
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    Heh, I just realized what I didn't like:the shield being toned down, and not being colored differently for each player...
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    Delirium
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    Online play is pretty horrid at times. Lag + moving stages = bullshit.

    I committed suicide twice from not being able to react correctly. 1-1 online whooooo.
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    MarioKing
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    Wassup Peep's?
    I just hate they did'nt have bowser Jr in it my second best fighter
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    PhazonTech
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    Yoshi
    Probably the Wi-Fi system in general could have been improved on. If anyone has played Strikers Charged, it's system was pretty good. It included W/L records, a leaderboard, and let you put your username. You are also allowed to accept/deny a game based on it's connection rating. The competitive atmosphere probably increases of hacker activity, on the negative side.

    Also, anyone else, uh, slightly bugged about when Sakurai said about the "disconnecting replacement system"? When somebody disconnects, they get replaced by CPU? I know you can't really tell, but I want go on Wi-Fi to play humans, not computers. I can do that in an offline game. >.>

    Lag is pretty bad in some games. You are allowed to press the start button during a match to drop out, but when the lag is frame-by-frame, it doesn't seem to work. So you're stuck in a laggy battle. The 2 minute timer even goes slowly. O_o Also, I want to do team battles with my friends, not some randomly-selected people who jump off cliffs for great enjoyment.
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    http://fudstudios.com
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    wardman
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    Bombette
    Well I hate stage builder I think it deserved more...
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    sniping_dreamer
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    MarioKing
    Mar 31 2008, 05:04 PM
    I just hate they did'nt have bowser Jr in it my second best fighter

    How can it be the second best fighter if it didn't even exist in any of the Smash Bros. series?
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    Shieldbou
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    /

    I don't get why they have 3 Starfox characters.
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    QuinKylar
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    The Song of Time doesn't work. I know, I've tried.
    Pulse
    Mar 31 2008, 05:35 PM
    QuinKilo1055
    Mar 31 2008, 04:19 PM
    The only thing I'm rather peeved at is that Classic and All-star follow set matches. Example: in Classic, the first match is always a team match against the Zelda characters. The next is always involves Yoshi and the Kongs.

    And for All-star, it isn't randomized like it was in Melee, it's always the same characters on almost always the same stages.

    And, God, I hate Peach. What possessed them to make her that.... bubbly?

    Oh, one more thing. Hey Pulse? You complain about clone characters yet want Dark Samus? Though I agree that would be cool, that would technically be a clone.

    Classic mode was always like that.

    How would Dark Samus be a clone? Have you even played the Metroid Prime games?

    Have you?

    Judgeing from the three fights in 2 and the one in 3, Dark Samus' moves will be just Phazon-infused super powered clones of Samus'. Maybe with a few differences, like the charge shot would have a shotgun-like effect like it did in the games. Who knows? They might have a 'Lucario' effect on the enimies who get hit with it. (that would be interesting)

    But the minor differences will make it to Samus as Wolf is to Fox, different specials, but essentually clones.

    Not really, yeah it had break the targets, grab the trophies, and race to the finish in always the same places, but I'm really sure the rest was on random. I know All-Star was.
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    Delirium
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    Yabou
    Mar 31 2008, 07:06 PM
    I don't get why they have 3 Starfox characters.

    Star Fox deserves 90905094 characters, not just 3.
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    sniping_dreamer
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    Delirium
    Mar 31 2008, 08:08 PM
    Yabou
    Mar 31 2008, 07:06 PM
    I don't get why they have 3 Starfox characters.

    Star Fox deserves 90905094 characters, not just 3.

    Peppy counts for half of those. DO A BARREL ROLL.
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