Welcome Guest [Log In] [Register]
    Welcome to Nintendo Forums. We hope you enjoy your visit.


    You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


    Join our community!


    If you're already a member please log in to your account to access all of our features:

    Username:   Password:
    Add Reply
    Gameplay ideas.
    Topic Started: Jun 22 2007, 02:11 PM (114 Views)
    MasterDS
    Vote Saxon
    Got any interesting ones? Original ones, I mean. For example I had an idea the other day.

    It randomly occured to me that there might be a game in totem poles, and randomly sketched a few segments. The idea is that there are iterchangable parts that are switched in depending on how the level goes. Basically there'd be 4 units per layer, those being top, bottom and middle. Essentually the middle would determine an attack, the top would determine a move that's activated by pressing A twice, and the bottom would determine movement. Naturally, I sketched a map and thought of a name for it pretty much instantly (That being Oakchest Trails, the idea being that the path of the game is some sort of wild life trail thingy.)
    The worlds would be a basic woods area(Pleseant Veiw Ranch) , a Lake (Homerun Lake), a snowy mountain area (Skeeball Pass), a more lavaous and geyser full area (Pepper Pass), a cliff and waterfall area (No name occurs to me), and Blackwood Grove (The source of whatever enemies patroll the levels).
    It'd be 2-D, and the segments I've come up with so far are a Hawk (Top level, Extends jump length like Kazooie, unless I think of a better neutral top unit), Elephant (Top level, spews a sticky substance to grapple to certain points or enemies), Crocodile (The idea being he could hold on to certain points acting like Barrel Cannons, though more like Clap Monkeys), A Bear (Middle Level, he'd probably be the nuetral and have a spin attack), some animal that'd be able to shoot lasers or a cannon or something (Middle Level), an ant like thing (Nuetral Bottom level, can walk on water and basically just is a walker. I think he might be able to light up dark areas with his antennas), and a Dolphin maybe (One that can swim). That's pretty much all I got though.

    A few pictures of the concepts.
    Posted ImagePosted ImagePosted Image

    I love insect guy myself.
    Offline Profile Quote Post Goto Top
     
    1 user reading this topic (1 Guest and 0 Anonymous)
    « Previous Topic · Off-Topic Chat · Next Topic »
    Add Reply