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| Diddy Kong Racing DS! | |
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| Tweet Topic Started: Aug 28 2006, 10:22 AM (1,894 Views) | |
| BuffaloX7 | Dec 31 2006, 03:48 PM Post #16 |
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Fall4Hall
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I'll probably end up buying it if it gets good ratings. Yeah, new characters, Wi-Fi... And I don't have DKR, so I might as well get this one. |
![]() Not changing signature until BMJ gets banned again. Started 11/26/2010. | |
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| LK | Dec 31 2006, 04:02 PM Post #17 |
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iminspace
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They replaced Conker and Banjo with Tiny Kong, and Trixie Kong... |
My Twitter • Best Game Franchises • I Play a lot of Games **NEW**![]() ![]() | |
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| BuffaloX7 | Dec 31 2006, 04:05 PM Post #18 |
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Fall4Hall
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Well, they had to, since the rights of Banjo and Conker still are with Rare, and since they are owned by Microsoft, well... |
![]() Not changing signature until BMJ gets banned again. Started 11/26/2010. | |
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| mon528 | Dec 31 2006, 05:08 PM Post #19 |
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Bombette
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any rare game with nintendo charactors is own by nintenod such as dk country and dk 64. goldeneye and perfect dark games are owned by rare. didykong racing is a goood idea for a port on ds but we already got mario kart with wifif so it might not be much use. |
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| MasterDS | Dec 31 2006, 05:27 PM Post #20 |
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Vote Saxon
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...While that's better than Nintendo Power's guess of "Daisy Kong", I'm still going to tell you her name's Dixie Kong. And seeing as DKR was better than MK64, I don't see why DKRDS won't be better than MKDS. |
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| AirRaven | Dec 31 2006, 05:57 PM Post #21 |
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Toadette
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Pretty subjective, I'd say. I'd say that Mario Kart 64 was altogether the better game. It didn't have such a lousy framerate for starters. The track design was far more exciting than DKR's to boot- I'd take Frappe Snowland over any of DKR's snow levels in an instant. |
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| Whacka | Dec 31 2006, 07:32 PM Post #22 |
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Wiitastic! Wiitabulous! Wii...great!
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Meh I never liked the original anyways, it was kinda short and the tracks were designed confusingly, my friend said it was really great though so... Maybe it's not my type of game, but some people definitely like it. :huh: |
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[ Ridley Avatar | UserBars|Majora's Mask Sig | Animated Whacka Sig | Nice Lakitu Avy | Seizure-Causing Kirby Sig | TP Sig | My Current Runescape Highscores ] ZOMG! SNAPE KILLS DUMBLEDORE! ![]() I wonder where these bosses come from? Are they just confined to one room? What do they eat? | |
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| MasterDS | Dec 31 2006, 09:14 PM Post #23 |
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Vote Saxon
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I don't remember any "bad framerate". Not to mention how impossible to play Mario Kart 64 is. Besides, Mario Kart 64's levels sucked. The railroad one, for example. Not to mention all the other "exciting" *censored* piles some consider to be "really good". Boulder Canyon ftw! |
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| i r clever | Dec 31 2006, 09:44 PM Post #24 |
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Goomba
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I hate that game!!! Its for babies!!!
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| Flame | Jan 1 2007, 11:56 PM Post #25 |
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ChuChu
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And that would be because it was an N64 game! :thumbsup: |
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| MasterDS | Jan 27 2007, 09:46 AM Post #26 |
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Vote Saxon
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http://media.ds.ign.com/media/826/826996/vids_1.html At least 4 new videos. Looks... Great. Like the new cave in the overworld (As seen in "Training", which looks to be Taj's plane challange), don't like the look of the balloon minigame. |
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| IceCatraz | Jan 27 2007, 11:26 AM Post #27 |
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Roar of Mufasa
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It didn't have horrible framerate, but it did drop below it's average on a few levels at certain times. (When theres like 5 weapons launched and you run into a wall and attempt to turn around.) Mario Kart 64 had a great deal better control though. The handling for DKR was unbearable, especially with the plane and the hovercraft. Mario Kart 64 had only one type of vehicle, yes, but it was easy to control it. The levels in DKR weren't impressive either. Lava levels, Ice levels, jungle levels, Mario Kart already had them. DKR just took them, added in a few obstacles and the ability to take to the air, as well as the near impossible controls, and threw them into their game. Mario Kart 64 had amazing levels. The Toads Turnpike was fun as hell, and that long jump on Mario's Circuit made aiming crucial. (Miss, and you ram into the gian hills...) Though, I did love the Chirstmas themed night time level in DKR. The weapons sucked ass in DKR as well. The puddles weren't effective (you could slide out of them), the missiles, even the homing ones, could easily be dodged, and the boosts, if not controlled presicely, would take you into the wall. DKRDS should be better than MKDS because it is comming out later, and it's Wifi sounds alot better. Plus, it has course creation. Banjo will be missed, but this one has Dixie and Tiny, as well as the original roster, including one of the best characters of all time, Krunch. |
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Tanks | |
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| Timmy | Jan 28 2007, 02:54 PM Post #28 |
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4chan whoreson
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Who here ISNT getting that game? It's like March of the Minis + Mario Kart DS. You get to make your own TRACKS. I am SO getting this game. If anyone doesnt I will eat your children. |
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| DeathByElevator | Jan 28 2007, 04:56 PM Post #29 |
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Goomba
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I'm really looking forward to this game. The reason I liked the original more than Mario Kart 64 was because of the adventure mode and boss battles. I never really liked the music in either, but I also think Diddy Kong Racing had some catchier tunes. |
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| Koopa Klaus | Feb 1 2007, 07:41 PM Post #30 |
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Retired Postaholic
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US release date is wrong, http://www.diddykongracing.com/ Europe and Australia have a while to wait... Anyway I'm getting it. |
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