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| Super Smash Bros. Brawl; SSBB | |
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| Tweet Topic Started: Mar 3 2007, 05:31 PM (15,821 Views) | |
| Sunny | Jun 1 2007, 01:32 PM Post #81 |
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Royal Knight
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http://www.smashbros.com/en_us/stages/stage02.html A new battle stage has been revealed: Delfino Plaza. In this stage, you get to fight on a platform above Delfino Plaza. After some time, you get to land onto the Plaza and continue fighting. There are several areas where the platform lands on Delfino Plaza, so far, this is the biggest stage. And I like it a lot. |
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| Arel | Jun 2 2007, 02:40 AM Post #82 |
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Sunny's favorite pet. ;)
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I don't know how long it would take for me to get adjusted to that stage. |
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| Sunny | Jun 4 2007, 01:39 PM Post #83 |
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Royal Knight
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http://www.smashbros.com/en_us/index.html Yoshi's Story Ending Song Arrangement. Okay...this wasn't quite the update I expected... EDIT: It seems the composition and arrangement manager are different for each song, not the whole OST...Haha...my mistake. Update: Pokeballs are now confirmed...and so is Groudon. Still nothing to get excited about... |
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| Arel | Jun 5 2007, 02:08 PM Post #84 |
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Sunny's favorite pet. ;)
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Oh come on, Groudon doesn't look that well done. I know Nintendo could've done better. |
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| Lloyd Irving | Jun 5 2007, 03:56 PM Post #85 |
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Eternal Swordsman
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Still nothing too exciting, I agree that Groudon could have been done much better. |
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| Sunny | Jun 6 2007, 10:29 PM Post #86 |
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Royal Knight
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The newest update - Recovery. Wow, something we don't know! Something new! Isn't this epic?! |
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| Lyrrad | Jun 6 2007, 10:36 PM Post #87 |
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Biscotti Beserker
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Well, it IS in Smash 101.... |
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| Sunny | Jun 7 2007, 01:42 PM Post #88 |
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Royal Knight
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Not really necessary. Smash 101 should have already have all of the basics in the first place when the site got remade. Aside from that, there's a new update: Profiles on Pikachu and Kirby. Now we're heading somewhere. http://www.smashbros.com/en_us/index.html |
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| TheSpasticFantastic | Jun 7 2007, 10:16 PM Post #89 |
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Oracle Knight
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I still hope they announce online play soon. |
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| Lyrrad | Jun 8 2007, 01:02 PM Post #90 |
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Biscotti Beserker
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Well, this is an unexpected update! They show how you can play the game... in 4 ways! - Wiimote (Similar to Super Paper Mario, hold it sideways.) - Nunchuck + Wiimote (Similar to Twilight Princess, possibly use the nunchuck for movements and grabs/whatever. ) - Classic Controller (Same as Gamecube...?) - Gamecube Controller (Self-Explanitory.) NOW when I get the game I can play with liek 4 of my friends. Because they all own the Gamecube. XD |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Sunny | Jun 8 2007, 01:45 PM Post #91 |
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Royal Knight
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Whoa...I didn't think they would go all out on controllers. Maybe they will use motion-sensor for Wii Remote. Probably minimal though. |
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| TheSpasticFantastic | Jun 8 2007, 03:15 PM Post #92 |
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Oracle Knight
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I'll probably use the Classic Controller. |
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| Sunny | Jun 11 2007, 10:23 PM Post #93 |
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Royal Knight
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Update - Fox McCloud's biography. He looks better than new. And it looks like he's got all his moves! |
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| Lyrrad | Jun 14 2007, 01:09 PM Post #94 |
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Biscotti Beserker
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3 updates not mentioned on this topic: 1. Stage: Yoshi's Island. It's more cartoony than the Melee/64 version, AND it changes seasons. :P 2. Music: Metroid Boss Battle Theme - Ridley. It's awesome. 3. Crates and Barrels. Self-explanitory, but they can change them according to the stage you're on. (Sci-Fi has Futuristic Barrels and Crates, and there's also a present one.) Some crates have sliders as well. |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Arel | Jun 14 2007, 06:32 PM Post #95 |
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Sunny's favorite pet. ;)
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Does anyone think Ridley's theme is hinting anything? (As much as I was anti-Ridley, I guess I have to accept it soon enough...) The crates and barrels thing looks cool. Sliding boxes as well looks fun. Do you think it could damage someone with enough force? |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Leon Magnus | Jun 14 2007, 09:36 PM Post #96 |
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Sunny's #1 Stalker
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"Be careful and make sure you don’t get knocked for a loop by a box madly rushing downhill." ^ Quote from the site. I think that means you can get damages by evil rolling boxes. D: And from what Pick-a-chew did, you can ride on it and use it as a weapon of your own. xD |
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| Sunny | Jun 15 2007, 02:16 AM Post #97 |
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Royal Knight
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Not rolling boxes, sliding boxes. This is pretty obvious, but people missed what this, it's possible to hit the box ONTO the slide without destroying it. Although this update is minor, it's really interestng...
Probably just a boss fight in Classic Mode like Master Hand was. I wouldn't be surprised if Ridley wasn't playable. |
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| Lyrrad | Jun 15 2007, 01:10 PM Post #98 |
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Biscotti Beserker
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Finally, something NEW about the characters asides from Pit's skills. We now have Samus Aran as a playable character, which means Zero Suit is a seperate character... I hope. |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Sunny | Jun 15 2007, 01:32 PM Post #99 |
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Royal Knight
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No, they specifically said that Samus will remove her suit under special circumstances. The only hope we have is that they change what they said, which I doubt. xD DAMN Samus looks better than ever! |
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| TheSpasticFantastic | Jun 15 2007, 08:18 PM Post #100 |
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Oracle Knight
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Oh boy sliding crates what an enthralling update |
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