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| Super Smash Bros. Brawl; SSBB | |
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| Tweet Topic Started: Mar 3 2007, 05:31 PM (15,796 Views) | |
| Arel | Oct 29 2007, 10:15 AM Post #581 |
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Sunny's favorite pet. ;)
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Warning: Today's update is extremely awesome. You are now able to make your own stages. For some "fearsome ruin" why use the song Snowman? |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| King Dhaos | Oct 29 2007, 03:27 PM Post #582 |
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The 2nd-Rate King =(
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This reeks of un-originality. Oh well, its still pretty cool even though i've done it all before. <_< :/ :) >:) |
![]() [size=7]BEHOLD! MY DHAOSOMNESS!!!![/size] | |
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| Leon Magnus | Oct 30 2007, 12:28 AM Post #583 |
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Sunny's #1 Stalker
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What's next? Theres going to be a create a brawler mode or something? In this case, it's Soul Calibur 3 all over again. *Makes Lloyd and others repeated times* Either way, this is going to be fun. |
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| Lyrrad | Oct 30 2007, 12:36 AM Post #584 |
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Biscotti Beserker
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When I make my own stage, it's going to consist of a single extremely tiny platform. And that's it. >:D |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Leon Magnus | Oct 30 2007, 04:58 AM Post #585 |
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Sunny's #1 Stalker
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My stage will only consist of the spike trap shown in the last picture. It'll go on forever. |
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| TheSpasticFantastic | Oct 30 2007, 06:40 PM Post #586 |
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Oracle Knight
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Hey look, a little SSB stage builder: http://mntorankusu.googlepages.com/brawlstageeditor.html |
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| Sunny | Oct 31 2007, 12:56 AM Post #587 |
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Royal Knight
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Oh come on, SSBB may be user-friendly but it certainly won't have THAT freedom. It's not possible. Otherwise, they would have announced a "import your own music" update instead of announcing "we're going to compose a bunch of songs into this one game".
..What? As for my comment...it's too badass. Making your own stage is full of win. |
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| Lyrrad | Oct 31 2007, 04:24 AM Post #588 |
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Biscotti Beserker
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<_<; Classic Mode! *Runs off* |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Arel | Oct 31 2007, 09:54 AM Post #589 |
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Sunny's favorite pet. ;)
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The Summit is today's stage update! It's the Summit of that long Icicle Mountain. It comes with a balloon eating fish too. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Sunny | Oct 31 2007, 01:51 PM Post #590 |
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Royal Knight
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Love the design. <3 ~ |
![]() Signature by: Founder of the Majinken Forums - k1te | |
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| King Dhaos | Oct 31 2007, 10:46 PM Post #591 |
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The 2nd-Rate King =(
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What I meant was Halo3 did the same thing. Oh well atleast they can't copy the different armor sets! It would be cool if they added a second final smash for each character, so then each char will have two final smashes!! That'd be so cool. |
![]() [size=7]BEHOLD! MY DHAOSOMNESS!!!![/size] | |
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| Lloyd Irving | Oct 31 2007, 11:02 PM Post #592 |
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Eternal Swordsman
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...And unnecessary. If you've seen the gameplay vids, you should know that some final smashes are instantaneous, while others require you to press a button. If a second one were added, how would it work?It couldn't work with a direction on the control stick or D-pad, because it would, quite simply, be impossible for those characters with instant activation (like Sonic) to press a set direction and make a move to grab the ball at the same time. |
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| Sunny | Nov 1 2007, 02:16 PM Post #593 |
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Royal Knight
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...How does that make it UNOriginal? They're completely different games on completely different consoles! MAYBE if Halo 3 came out a LONG time ago and made a build stage kit for the game that was so popular, THEN the originality would be debateable. Stage Builders were rarely there except for certain popular games like Starcraft and Worms.
Actually, Sonic's one of the ones who activate it via button. The only one so far who activates it automatically is Bowser, from what I've seen. But yes, a second Final Smash is unnecessary. Very unnecessary. Now what they need to do is TO ANNOUNCE THE OTHER FREAKING VETERANS!! |
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| Arel | Nov 1 2007, 06:37 PM Post #594 |
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Sunny's favorite pet. ;)
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Instead of announcing the rest of the veterans, they should at least finish the moves and Final Smashes for all the characters at the moment. At least we finally get to see Meta Knight's today. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Lyrrad | Nov 1 2007, 10:33 PM Post #595 |
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Biscotti Beserker
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Meta Knight's Final Smash is a hit-or-miss thing. Pawns if it hits, and fails miserably if you... um... miss. |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Sunny | Nov 2 2007, 04:47 AM Post #596 |
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Royal Knight
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I believe most are already done, they're just not revealing it on the site yet. Perhaps they are tweaking it first OR still experimenting with the system. |
![]() Signature by: Founder of the Majinken Forums - k1te | |
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| Arel | Nov 2 2007, 09:44 AM Post #597 |
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Sunny's favorite pet. ;)
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Character entrances today. I'm slightly disappointed since the videos shown this already, but... Lucas comes in with the Mr. Saturn table. That thing was so fun to ride around with. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Sunny | Nov 2 2007, 10:15 PM Post #598 |
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Royal Knight
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...Wow, they gave Ike the Warp Dust? xD So far the entrances are pretty badass, but Mario should be coming out of a pipe in a traditional manner instead of jumping out. Meh, that's just me because I'm an oldschool fan. xD |
![]() Signature by: Founder of the Majinken Forums - k1te | |
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| Lyrrad | Nov 5 2007, 02:27 PM Post #599 |
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Biscotti Beserker
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Today's update- Fox's Misfortune, a video involving Diddy Kong and Rayquaza, and the Fire Emblem Theme... in Latin. |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Arel | Nov 5 2007, 05:32 PM Post #600 |
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Sunny's favorite pet. ;)
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Ha! The Fire Emblem song reminds me of those commercials, which I'm sure they were aiming for. The song played near the end is the enemy attack song from the first one, right? It's been a while since I played it, but it sounds like it. As for the video... Rayquaza? |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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