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| Super Smash Bros. Brawl; SSBB | |
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| Tweet Topic Started: Mar 3 2007, 05:31 PM (15,813 Views) | |
| Arel | Jul 26 2007, 01:00 PM Post #241 |
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Sunny's favorite pet. ;)
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Well, it says you need timing for this one. It looks kind of fun to pull off. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Sunny | Jul 26 2007, 01:55 PM Post #242 |
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Royal Knight
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Haha, character's with a lower jump are at a disadvantage if the timing isn't hard to master. |
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| Lyrrad | Jul 27 2007, 08:02 AM Post #243 |
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Biscotti Beserker
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Knuckle Joe is now an Assist Trophy! Yay! |
![]() Sprites ripped by Nae Custom stances made by me! Looking for the Tales Fangames? Click Here! Viva! Tales of Guide | |
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| Sunny | Jul 27 2007, 02:36 PM Post #244 |
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Royal Knight
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How amusing...this looks fun! And he has more than 1 finality attack! :o |
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| Lloyd Irving | Jul 27 2007, 05:03 PM Post #245 |
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Eternal Swordsman
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I tell you what, this game keeps getting better with each update. |
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| Arel | Jul 27 2007, 05:10 PM Post #246 |
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Sunny's favorite pet. ;)
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Knuckle Joe, cool. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| colette_joouheika | Jul 29 2007, 02:39 AM Post #247 |
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Member
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Ah this game looks awesome..! Can't wait for Dec.3. ^^ Is there anyone besides me that wants to see Midna from Twilight Princess to be a playable character? Or Wolf Link perhaps? |
![]() ![]() <font color=" 009966">"Look at your awakened form... The green tunic that is your garb once belonged to the <font color="FFCC33">ancient hero chosen by the gods...</font> His power is yours. His is the true power that slept within you. Your name is <font color="FFCC33">Link.</font> You are the hero chosen by the gods."</font>--<font color="FFCC33">Light Spirit, Faron</font> | |
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| Isenet | Jul 30 2007, 03:47 PM Post #248 |
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Cupitor Impossibilium
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*steals Sunny's spot at next update* It's Donkey Kong's Final Smash today and... Oh my lord! He's whipping out the bongos! Hitting buttons to the beat will do...something...probably make it last longer or stronger music or whatever...-_-; So have fun playing music while beating up your friends...;D |
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| Mex | Jul 30 2007, 04:34 PM Post #249 |
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Member
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I only hope that Dr Mario will be playable again... |
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| Sunny | Jul 30 2007, 05:33 PM Post #250 |
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Royal Knight
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*Shakes Fist* Anyways, it's time for me to make a nerdy speculation.
Invunerable = Invincible for those who don't know. Anyways, I was wondering why they mentioned "invunerability" in this Final Smash but not the other ones? I know the others don't last as long as they are usually one big attack, but they could have added that "he is invunerable during this Final Smash just like the rest". This makes me wonder if Final Smashes could be cancelled out, blocked or even parried for that matter. |
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| Arel | Jul 30 2007, 05:37 PM Post #251 |
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Sunny's favorite pet. ;)
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Well, Pikachu doesn't seem like he could be attacked while doing his Final Smash. |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Sunny | Jul 30 2007, 05:38 PM Post #252 |
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Royal Knight
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Harumph, that's true. Unless he got...SUPER SCOPED!! O: Bleh, maybe I'm just looking too hard. |
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| Isenet | Jul 30 2007, 05:42 PM Post #253 |
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Cupitor Impossibilium
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Perhaps it's just because...Hold on, background info first...: As you stated, most of the other Final Smashes are rather quick in execution. On the other hand, DK's seems to be rather long. I also don't believe that the range of the music goes too far. DK also is unable to walk around and dodge during the attack (I presume)... Back to my because: Because of that...It would be possible for a character to throw a...Pokéball, for example...at DK during the attack if he were vulnerable, disrupting the attack and wasting the Final Smash. On the other hand, the Final Smashes of the other characters can't be disrupted because they don't last long enough. Mario's covers the whole screen (or enough of it...), Link's is very quick, Pikachu moves in its, Samus' covers the whole screen as well, and Bowser can move in his (and is invincible >.>). Because of this, it would be necessary for DK's Final Smash to be not distruptable, so they made him invincible during the (as they say it) middle of the Smash... |
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| Leon Magnus | Jul 30 2007, 06:50 PM Post #254 |
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Sunny's #1 Stalker
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I wonder, if I use Donky Kong, and use his final smash, and use the bomgo drums from that one DK game my brother got for his birthday... Fun! =D |
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| Sunny | Jul 30 2007, 07:22 PM Post #255 |
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Royal Knight
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That is true. However, there is lag time before the other attacks. For example, it takes at least 2 seconds before Mario finally executes his Final Smash. Samus also charges up a little as we can see in the Trailer. I was wondering if we can somehow HIT them during or while they are trying to attempt their Final Smash. |
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| llyod_aurion | Jul 31 2007, 06:30 AM Post #256 |
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Oracle Knight
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Awesome DK Final Smash! |
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| Lloyd Irving | Jul 31 2007, 07:34 AM Post #257 |
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Eternal Swordsman
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Update! It's the pitfall, my favorite Animal Crossing Item. You can either hit someone with it, or throw it into the ground. It makes whoever touches it stick in the ground or fall through the platform. (Only if it can be done normally) |
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| Isenet | Jul 31 2007, 01:23 PM Post #258 |
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Cupitor Impossibilium
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O noes! Sunny loses another update...XD But anyhow...Awesome item in AC...hopefully just as awesome in SSBB too... |
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| Arel | Aug 1 2007, 01:13 PM Post #259 |
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Sunny's favorite pet. ;)
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Ike? Ike! Ike's in! Oh, this is so awesome! |
![]() Credits go to Bunnywisk for the avatar and sig. Majinken - k1te | |
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| Isenet | Aug 1 2007, 01:19 PM Post #260 |
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Cupitor Impossibilium
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Gosh, Sunny...if you called dibs on Lyrrad's updates, you could at least be up earlier...^_^; Anyhow...Woohoo! A new character we didn't know about! And another Fire Emblem character from which I've never played the game (or rather, series...>_>) who I'll probably end up using! |
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