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Fists of Fury; Monk Discussion Thread
Topic Started: Mar 10 2005, 12:33 AM (10,615 Views)
Red_Roses
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Ano pa kaya kung may EDP
Giu Ma Bei
Oct 10 2005, 01:53 AM
Red_Roses
Oct 9 2005, 08:47 PM
Some Questions......

1.) What affects Asura damage more? Int or Str? And how?

2.) What would be better Int>Str or Str>Int?

3.) How do i balance the two skills to get the maximum potential of Asura w/ 95 base dex?

Thanks :)

Although these questions have been raised a few times before, allow me to answer them for you...

1.) and 2.)STR is always more improtant. INT, by itself, adds nothing to EF... only SP total affects it (which is of course INT based). EF is a Physical attack and therefore, gains benefit from ATK (not MATK) which is in turn derived from WeaponATK+STR+STR bonuses+Upgrade Bonuses. Therefore, STR adds more to the EF's total than INT. Which is not to say ignore INT. However, STR has a greater priority.

As a rule of thumb, STR should be 100+, INT can be 30+ total... sp will be boosted by equips and cards.

In addition, all of the other Monk skills such as Infiltration, Finger Offensive, Palm Push Strike, and the various combos are STR based.

3.)I would suggest the following:

STR 82+8 (100 w/Bless)
AGI 40+6 (58 w?AGI UP)- for levelling faster and reduce cooldown or 1+6 (19 w/Agi UP)
VIT 40+6 favored by pvp/woe for higher survivability or 1+6
INT 30+2 (42 w/Bless) 674 base sp
DEX 96+4 (110 w/Bless) cast time = 26%
LUK 1+3

With the right equips, you can easily reach 900+sp... a base 55k damage using the right weapon (without reduction cards considered)... more than enough to kill most Knights without GR cards... and this is without the benefit of impo, gloria, et al.

Hope that helps! :rokon: :peace:

Well that was enlightening. Thanks for all the info. I really like the build. It looks well balanced. Just one more prob.

I dont know what stats to raise first

My current stats are:
(No Bless)
Str: 50+11 (Mighty Staff)
Int: 20+4
Dex: 41+5 (Nimble Clip)
Vit: 5+2
Agi: 9+1
Luk: 1+2

How do you suggest i raise them? (in what pattern)
ex:Str until ??, then Dex until ??

Quote:
 
Hope that helps! :rokon: :peace:


This definitely helps. Thanks

EDITED

OK. I just found out that the build you gave me
Quote:
 
STR 82+8 (100 w/Bless)
AGI 40+6 (58 w?AGI UP)- for levelling faster and reduce cooldown or 1+6 (19 w/Agi UP)
VIT 40+6  favored by pvp/woe for higher survivability or 1+6
INT 30+2  (42 w/Bless) 674 base sp
DEX 96+4 (110 w/Bless) cast time = 26%
LUK 1+3


i lack stat points. I was able to make up a new one Can anyone give suggestions?
Str: 82 + 8 (100w/bless)
Dex: 96+4
Agi: 9+6
Vit: 38+6
Int: 30+2
Luk: 1+3
Red_Roses - 99/6* Dex SinX.
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Giu Ma Bei
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Certified Bad Ass™
That build's good enough. Remember choose VIT or AGI... obviously you chose VIT, as your defensive stat. There is simply no perfect build, always remember that.... a perfect build is one that you have all the points you want (which no one will ever have... even if you kiss GM ass) :P

Like I said before, either go for INT first so you can healblast for longer or if you insist on whacking things, go STR. Either way, you will need a buff/heal slave to level with any speed.

Get a better weapon than a Mighty staff... aside from the fact that it eats up sp, the attack spd is terrible (especially since you don't have AGI). Get a 2xbloody boned chain asap to level either in Orc Dungeon 2 or Sphinx. A nimble clip isn't useful as an Aco... get 2 Mantis clips instead. Nimble clips will be useful later (around level 80+).

An Immune Muffler and Cranial Buckler are mandatory... get them asap.
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sanrie
Picky
help naman po....

paano po papatagalin yung dalay time ng combo skills???

di po kasi ako makapag combo ng maayos kc bilis ng delay time ko.... /hp /sob
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Red_Roses
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Ano pa kaya kung may EDP
Combo Monk:
Str: 84+8= 92+10(Blessing)= 102+8(ROMx2)=120
Agi: 82+6= 88+12 (Inc Agi)= 100
Vit: 1+6 (Downfall)
Dex: 46+4= 50+10 (Blessing)= 60
Int: 48+2= 50+10 (Blessing)= 60
Luk: 1+3

1 Stat point remaining
------------------------------------------------------------------------------------------------
Build #1: Combo-Asura
Iron hand 5
Vigor Condensation 5
Dodge 5
Triple Attack 5
Chain Combo 5
Combo Finish 5
Steel Body 2
Vigor Absorption 1
Vigor Explosion 3
Infiltration 3
Finger Offensive 5
Extremity Fist 5

Build #2: Pure Combo
Iron Hand 10
Vigor Condensation 5
Dodge 10
Triple Attack 5
Chain Combo 5
Combo Finish 5
Stop Blade 4

There is still 5 Points Remaining

I haven't decided where to put the 5 remaining points. But i know what set of skills to choose from:

Steel Body 5

or

Vigor Recovery 5

or

Raise Triple Attack to 10

------------------------------------------------------------------------------------------------
Comments Please on:

Stat Build
Which build to take
Which of the three sets of skills i should get as the remaining 5 points (If Build #2)
Any Suggestions of Changes would be also appreciated.

P.S. I know my vit is going to be my downfall :D
Red_Roses - 99/6* Dex SinX.
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jamaican
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Crab
may tanong po ako bout the build of my soon to be champion, d kasi ako ganun ka experienced sa champ or sa monk e... ang plan ko po kasi sanang build eh...


93+27 str (ROM + bless)
1+9 agi
39+7 vit
51+19 int (mistress crown+bless)
80+20 dex
1+3 luck
final sp with items 1200+
final hp 10000+

sabi kasi nila mababa daw ung dex ko na total 100 lng...gusto ko kasi na champ eh ung hardcore na pag sumapak eh wapak kaya mataas ang int...

or may pwede ko dn iadjust yang build na yan gawing 90+20 dex pero baba ang int to 31+19 ata or 41 (d ko na matandaan)

need your help or comments...should i go for 90+20 dex but low int, or 80+20 dex? d ko kasi lam ung difference sa casting time ng total 100 dex sa total 110 dex e..need comments suggestion and help on my champion...thanks people
B> marijuana fairview area
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eazy
hard to say
hmm nasayo yan e low dex kasi ako pero di naman nakakairita ang cast ko low dex ibig sabihin wala pang 80+ ang dex ko... mas ok kng go ka sa high int para mas malakas asura mo.. mabili ka nga mag cast di ka naman makapatay ng naka gr pangit din.. mas ok yng malakas ka mang asura... suggestion ko lang yun a
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mountaindew
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where is your boy tonight?
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jamaican
Dec 19 2005, 07:20 PM
may tanong po ako bout the build of my soon to be champion, d kasi ako ganun ka experienced sa champ or sa monk e... ang plan ko po kasi sanang build eh...


93+27 str (ROM + bless)
1+9 agi
39+7 vit
51+19 int (mistress crown+bless)
80+20 dex
1+3 luck
final sp with items 1200+
final hp 10000+

sabi kasi nila mababa daw ung dex ko na total 100 lng...gusto ko kasi na champ eh ung hardcore na pag sumapak eh wapak kaya mataas ang int...

or may pwede ko dn iadjust yang build na yan gawing 90+20 dex pero baba ang int to 31+19 ata or 41 (d ko na matandaan)

need your help or comments...should i go for 90+20 dex but low int, or 80+20 dex? d ko kasi lam ung difference sa casting time ng total 100 dex sa total 110 dex e..need comments suggestion and help on my champion...thanks people

fafi suggestion ko lang po dagdag ng 5 points sa dex to make it 105.. every 15 dex YATA yung casting bonus.. correct me if i'm wrong ;)
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RadioHead
Raggler
Giu Ma Bei
Jul 21 2005, 10:24 PM
!~sim~!
Jul 16 2005, 10:52 PM
:think:  :think:  :think:

mothers correct me if i'm wrong  :rolleyes:  pero i believe na hindi naman importante na divisible by 15 ang dex cause from what i know for every 1 dex it reduces your casting time. :unsure:  hindi na icoconsider kung div 15 ba ung bruha mong dex. it just happened that with 75dex you're casting time is reduced by 50% and with 150 you wouldn't have a casting time at all. i believe na ito ung reason kung bakit nila nasasabi na kailangang div by 15 ang dex..

:whistling:  :whistling:  :whistling:

correct me kung mali.. <_<  pero sana ung may basihan kung hindi  :shameonyou: sasabunutan kita!!!

from this>> :lol3:


to this>>> :spam:
:wtf:

:lol2:  :lol2:  :lol2:

Actually it should be divisible by 3... the only reason for 15 as a divisor is to maximize the potential so the cast reduction is in 10% increments.

For example: DEX 60 = 60%
DEX 75 = 50%
DEX 90 = 40%
DEX 105 = 30%
DEX 120 = 20%

And so on. DEX total of 105-110 is optimal... few people can react to an EF cast at 0.6 second (EF level 5 = 2secs; 2 X 0.3 = 0.6). B)

etong dex computation po. Is it applicable for all jobs ? May wiz at priest kasi ako tanong ko lang kung pwede ko rin gamitin to as basis. /thx
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Slick. - Stalker
PoolSoupport - 81 High Priest
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mountaindew
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where is your boy tonight?
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ang pagkakatanda ko, EFlvl5 @ Dex120 takes only 0.4secs to cast.. hindi nga lang ako sure.. :grin:
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Giu Ma Bei
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Quote:
 
etong dex computation po. Is it applicable for all jobs ? May wiz at priest kasi ako tanong ko lang kung pwede ko rin gamitin to as basis.


Yes it's the same for all casting. Do note that Wizards and Priest spells have longer casting times than EF, so the changes per increment are more noticeable.

Quote:
 
ang pagkakatanda ko, EFlvl5 @ Dex120 takes only 0.4secs to cast.. hindi nga lang ako sure.. 


Doesn't matter. 0.6 and 0.4 second barely notice any change. A 100 DEX monk vs 120 DEX monk cast at the same time = both dead. I have yet to encounter a 120 DEX monk who survives a simultaneous EF vs a 100 DEX. Those instances who say they cast faster and was not hit is because the other player didn't cast it at the "same time". NO human being can react in 0.6 second and do anything about it. Often, the cases when "naunahan" with monks of roughly same DEX is literally that... "Naunahan" not "mas mabilis".

As been said before, maxing out your DEX is no-no. You're putting too much stock on speed and neglecting your other stats. 80 base DEX is already pushing it as Champs get + 10 DEX at Job 67. With Bless that's already 100 DEX. Yet there is no spell or card that will let you get back all the point you invested into one stat when a Champ would greatly benefit from a bit of attention to VIT and INT. For example, with a Base 40 VIT a Champ can have as much as 11k hp... that is a big deal with SD and Spiral Pierce being the worst threats to kill off a monk/champ. If your hp is not over 8k, forget it, you'll be dead before you can cast.

I also noticed a lot of champs using waghnaks over maces. That's cool if you combo but in pvp/woe, that's not ideal. Knuckles do 75% dmg vs medium so even with cards, you're losing a LOT, especially with all the GRs and Assumptio thrown around like candy.

To illustrate, if you, say for example have an average of 80k dmg with EF using a 2x bloody, 2Xboned weapon, in woe it is reduced to 70% or roughly 56k. Then reduce that by 30% for cranial = 39k... then reduce it again by 20% for immune = 31k. More than enough to kill the average LK (or anyone actually). B)

But wait... that is for maces. Use a waghnak and you get another -25% = 23k... some LKs will survive that hit. :mellow:

This of course, does not consider assumptio, poopoos and, heavens forbid, GR. Which roughly results in -50%(assump) = 11760, -10% (poopoo)= 10k and GR = 2k.... can't even kill a level 80 swordie with that damage. :P

With a mace weapon, you'll bottom out at around 5-6k against a fully anti-EF target. Pathetic, yes, but Lex Aeterna will help with that. :geek:
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mountaindew
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where is your boy tonight?
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0.2 casting time IMO, still matters.. kung 120 dex ka sobrang low na ng chance na makapaghide pa yung kalaban bago ka mag asura :) btw, about waghnaks, i noticed na mas mabilis yung zen-explosion-zen kung waghnak ang gamit.. although mas mahina to, speed still matters for some(chain gamit ko). by the way, 80k is a bit too high for an EF /ok pwera nalang sina -eazy el ciello na slow casters pero high damage.. i do around 46k damage for someone who has immune+cranial :(

Quote:
 
Doesn't matter. 0.6 and 0.4 second barely notice any change. A 100 DEX monk vs 120 DEX monk cast at the same time = both dead. I have yet to encounter a 120 DEX monk who survives a simultaneous EF vs a 100 DEX. Those instances who say they cast faster and was not hit is because the other player didn't cast it at the "same time". NO human being can react in 0.6 second and do anything about it. Often, the cases when "naunahan" with monks of roughly same DEX is literally that... "Naunahan" not "mas mabilis".


trust me, i've seen people that can react in 0.6 secs... :)

IMO, Speed matters..
in PVPmode, using Phen is a must.. IMO,phen+100dex is not sufficient for a fast kill, a sniper can kill faster than that. /wah
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`SpiFf
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------ Onslaught ------
yep 110 below na dex. ang bilis lang mahide

pag pvp ka, dex matters kasi wala naman damage reduction
pag woe naman, ok lang low dex kasi mahirap naman iwasan pag madami na umaatake sayo
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and your world is still lacking of me...
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schwinn
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i dont no yet
ello po nakaka enlighten naman usapan d2. hehe first time ko d2 e.. papalevel lang ng posts.

dex matters in pvp pero partly tama yung naunahan lang against mas mabilis. kasi 0.4 against 0.6 pag nagsabay, kahit mauna pa onti yung 120 dex monk mas deds parin pareho double KO. happend to me many times before. ello mountaindew. tapos about waghnaks and zen explosion zen, fist weapons only reduce vigor delay. so yung delay ng explosion doesnt benefit. so ayun di ganun kalaki ang difference. pero the real difference is that dex also reduces delay of spells so mauunahan talaga yung 100 dex monk pag sabay sila nagsimula ng load up ng zen explosion zen asura kasi sheer fact na mas mabilis mag cast mas maliit ang delay and mas cute yung player (does that count?)

pero preference parin kasi 120 dex eats up a ton of stat points na parang hindi na sulit. remember that you need 110 str in woe to kill a 100 vit LK. so kung pvp lang edi 120 dex pero if woe a little lower cguro.
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mountaindew
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where is your boy tonight?
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ehehe yun eh kung magsasabay sila mag asura harapan.. tama sabay sila namamatay kung sabay nag cast asura.. pero picture this, absorb mo sa midcast ng asura doesn't work. what if his asura is faster than your absorption? edi nauna ka... hindi sya ded . elo schwinntot :lol: hindi naman ganun ka-sayang yung stat points... may build naman na versatile, pwede kang mg 120 dex and 120 str switching nalang sa gamit /ok bout sa waghnak maganda lang sya kng hindi naka GR yung kalaban mo /ok and problem sa wagnak, you need lots of SP to kill.. dang daming pindot nun :lol:
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schwinn
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i dont no yet
kita kita sa seige kanina di mo ako pansin.. wakekeke hinahabol kita e. yung 120/120 switching medyo mahirap gawin yan. kasi kung titingnan mo less than 30 vit ang lalabas which IMHO is not enuf for survivability. kailangan ng 110 str 1.2k sp to kill LK's in woe any less and you would fizzle out lang. kung baga tagos lang. so kung gusto talaga ng dex edi 110/110 nalang w/o switching. kasi ang champion masyado na hybrid ang stat build kaya kung magsiswitch ka pa parang mawawala ang identity ng champion mo. ako i switch pero pag nag switch ako nababasag yung stats ko e.. pero sa pvp lang naman. yung stat build ko fixed talaga if ever i switch the other way nababasag yung stats. ok lang naman pero di full potential yung nagagawa mo.

about yung mauunahan ng absorb.. dati gumagana yan.. pero now basta ma cast yung asura at magsimula yung bar kahit mawala pa yang spheres papasok yung asura. i have tried it a hundred times. sobra naiiyak na ako kakapraktis ng timing pero wala talaga.. di talaga pwede gawin. maasura ka talaga pag sinbayan mo ng absorb.
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