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| Mortal Kard Battles | |
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| Tweet Topic Started: Sep 16 2012, 10:27 PM (1,932 Views) | |
| Clockwork | Sep 16 2012, 10:27 PM Post #1 |
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"Yeah, I like that meme." -Clockwork, 2016
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So, roster: -Sigma Tech72 (Arthropleura, Imperial Mammoth, Ankylosaurus, Oomukade) -Clockwork (Carnalug, Velociraptor antirrhopus, Minotaur, Amphicoelias fragillimus) -DinoFlame -ZD935 (Speedspitter, Microraptor, Brontornis) -Albinoraptor -Altaria (Aachenosaurus, Dromornis/Thunder Axe, Unquillosaurus, Great Blue Windrunner, Quetzalcoatlus, Arambourgiania, Hatzegopteryx) -Superdude327 -Zeta -Flishstar -DarkGricer -Brains *secret* -Alpha Tech7.2 *secret/unlockable* -Omega Tech172 *secret/unlockable* Finishers/fatalities in bold. |
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| ZD935 | Sep 17 2012, 05:42 AM Post #2 |
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20% cooler than you!
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This is for the Card Battles fighting game, right? Would be interesting to see cards incorporated into our movesets. Like for me, I would be able to use Speedspitter, Microraptor, and Brontornis. ^*coughBrontornisshouldgetDistractingCallcough*^ |
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| DarkGricer | Sep 17 2012, 07:26 AM Post #3 |
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Definitely an official card maker... Trust me, I am...
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This'll be interesting. |
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| Clockwork | Sep 17 2012, 01:26 PM Post #4 |
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"Yeah, I like that meme." -Clockwork, 2016
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@ZD: Yeah. Just using the newest Persona game, P4: Arena, as a base, such a thing is definitely possible if we were to have a fighting game. My finisher would probably be Meander. |
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| Altaria | Sep 17 2012, 04:51 PM Post #5 |
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库热它丽苏被河蟹
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Sounds cool, how would it work? Also,before we get too far into character design, what would the plot be? Well, not the plot plot but the explanation as to why we're all fighting each other. |
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| Clockwork | Sep 17 2012, 05:45 PM Post #6 |
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"Yeah, I like that meme." -Clockwork, 2016
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1: They'd be like our specials. Just using the PS3 controls for Skullgirl as a base, we'd hypothetically all have Light kick (X), mid kick (O), light punch ([]), mid punch (D), heavy kick (R2), & heavy punch (R1), but then combos & stuff, along with normal strings of punches & kicks, would activate our special moves, in the form of playing cards. See here & here for examples from Persona 4 Arena & Skullgirls, respectively. 2: Possibly just a tournament, that we decided to throw in an extra twist because why not? Maybe TS is forcing us all to fight to our deaths, & would be the final boss. WC would be the penultimate final boss, or, if we have a tag-team system, the co-final boss. |
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| Superdude327 | Sep 17 2012, 05:47 PM Post #7 |
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Advanced Member
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Ooh! Ooh! I call Clocky! I wanna be Clocky!
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| Clockwork | Sep 17 2012, 05:47 PM Post #8 |
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"Yeah, I like that meme." -Clockwork, 2016
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Oh? You wanna play as Clocky? Well guess what: MIRROR MATCH. |
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| Superdude327 | Sep 17 2012, 05:48 PM Post #9 |
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Advanced Member
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*yay leap* Actually, I'll use me. ... Mainly cause I just realised who I said I wanted to be. <_< |
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| Altaria | Sep 17 2012, 05:57 PM Post #10 |
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库热它丽苏被河蟹
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1: Oh ok, just wanted to figure that out. i get what it is, I just hadn't understood it from the last post. Speaking of which, I've been toying around with the animation system. I've been able to get character moving and whatnot, and attacks and stuff seem easy enough to do, I just found one big flaw. I cannot figure out how to make the character move in any direction while jumping. It goes up, yes, but it won't go up and to the right (etc.) at the same time. It can still attack in the air though :). 2: The second option seems like it would be an interestng concept. Maybe we can build on it? |
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| Clockwork | Sep 17 2012, 05:57 PM Post #11 |
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"Yeah, I like that meme." -Clockwork, 2016
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That's what I thought You wouldn't wanna use me, considering, not only am I, well, me, but one of the move cards that I'll be uploading soon (1 more card until the batch is done) would probably be in my move list. EDIT: 1: That is a definite issue, as moving in the air is a major part of many fighting games. 2: Of course we can. Ideas? |
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| Altaria | Sep 17 2012, 06:09 PM Post #12 |
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库热它丽苏被河蟹
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1: Especially for me because I rely way too much on 'Jump towards oponent, kick, retreat, repeat'. I'll see if there's any way to fix it. 2: Well, not much right now. I have lots of vision for the gameplay, but not much for plot. So what we know is that TS has somehow obtained control (how would that affect Sig?), is allied with WC, and is forcing us to fight to the death amongst eachother. Now, let's broaden it. 3; I'm scared about this new kard. Will we be seeing it sometime this week? |
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| Clockwork | Sep 17 2012, 06:12 PM Post #13 |
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"Yeah, I like that meme." -Clockwork, 2016
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1: Thank god I'm not the only one. Unless I'm playing Street Fighter, in which I'm E.Honda & I just mash the palm-strike button & lock my enemy into doing nothing. Oh, the rage I have given~ 2: Well Sig made a separate body for TS a while ago, so it shouldn't affect him too bad. 3: If all goes as planned, you should be seeing it by either the end of the day, or as soon as you get on tomorrow. |
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| Altaria | Sep 17 2012, 06:17 PM Post #14 |
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库热它丽苏被河蟹
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1: lol, DKC always gets mad at me because of it. And yup, same here, E.Honda Spam. 2: Ok, so Sig will likely be in it from the start. So obviously the setting would be onboard the Cratalis, right? Possibly a bonus stage at GI too, perhaps. 3: ECookie ofr you. You have made my day again. |
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| Clockwork | Sep 17 2012, 06:25 PM Post #15 |
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"Yeah, I like that meme." -Clockwork, 2016
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1: Hell yeah E.Honda Spam! *hi-five* 2: And Xeno. Infact, maybe another game mode could be unlocked after beating the story (with every char?) in which we beat MLS for some reason. Or no reason, that's cool too. 3: I try. |
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