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Alan
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bool SetAndPlayBackGroundMusic(
std::string _NameOfAudio,
int _NumberOfTimesToLoop,
int _Volume,
int _ms
)

Public function of the Epee Engine Class

Description:
plays a sound file

Note about using this funtion
a pointer is saved to the loaded file and can be assessed with the flowing functions
StopBackGroundMusic and IsBackGoundMusicPlaying

This is NOT added to the sound list.
You can only have one music file loaded and playing at a time
if the function is called again the current playing music is stop.
A Sound object and music and play at the same time



Arguments:

Required:
std::string _NameOfAudio
name of audio file to play

int _NumberOfTimesToLoop
number of times to play

Optional:
int _Volume
volume to play the music at
defaults to MIX_MAX_VOLUME

int _ms
time in milliseconds to fade in the music
defaults to 0

Return Value:
returns true on successes, false otherwise
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Epee Engine · Documentation