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| Alan | Mar 10 2007, 09:48 AM |
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bool SetNumberOfMixingChannels(int _NumberOfChannels); Public function of the Epee Engine Class Description: Set up function for the sound list this need to be at lest one for sounds to work. Sounds are assigned to channels. Channels can have the volume increased and decreased which in turn control the volume of the sound associated with the channel Channels can have more than one sound assigned to them Arguments: Required: int _NumberOfChannels Number of channels to create Return Value: returns true if channels are created successfully returns false other wise |
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| Epee Engine · Documentation | |




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