Welcome Guest [Log In] [Register]
Viewing Single Post From: RenderList
Alan
Administrator
[ *  *  * ]
RenderList: is a list of sprockets that can to be can be draw to the screen. The Epee Engine can draw one RenderList at a time call SetCurrentRentderList to switch render list.

Inherits from: nothing

Function List:

public:

RenderList(std::string _name);
~RenderList();

friend class EpeeEngine;
EpeeEngineError GetLastError();
void SetLastError(EpeeEngineError _error);
void ClearError();
std::string GetName();
bool InsertSprocket(Sprockets * _newSprocket,bool _new=true);
bool DestroySprocket(std::string _name);
bool UpdateVectorlocation();
bool ChangeSprocketZ(Sprockets * _SprocketToChange,int _newZ);
Sprockets * FindSprockets(std::string _name);
unsigned int GetTotalSprockesCreated();
void RemoveSprocketFromList(Sprockets * _sprocketToErase);
Offline Profile Quote Post
RenderList · Documentation