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| And1 and Kiwilover's Projects. | |
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| Tweet Topic Started: Jun 22 2010, 02:54 PM (1,408 Views) | |
| zooboy | Jul 21 2010, 09:48 AM Post #16 |
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But can't you make they move in four directions? |
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| Apteryx | Jul 21 2010, 10:36 AM Post #17 |
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Read what I just said. It's difficult to make custom animations already, soand making up/down animations for some animals is difficult. I don't care if the animals have four different animation sets or not, as long as they look good and work. |
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| and 1 | Jul 21 2010, 04:25 PM Post #18 |
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So the vicuna is done, it will be soon released. The next animals will be the chiru and the Tibetan Sand Fox. |
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| The Admiral | Jul 21 2010, 06:47 PM Post #19 |
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Long live the king.
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Wow, when you meant soon you weren't kidding. I just downloaded it. |
![]() ![]() Thanks to TBG and Goose respectively for the banners! They look great!Non-designing ZT1 expert at your service. | |
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| Apteryx | Jul 21 2010, 08:31 PM Post #20 |
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I believe he has also uploaded the Darwin's Rhea in the AA section, I sent it to him today. |
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| The Admiral | Jul 21 2010, 10:22 PM Post #21 |
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Long live the king.
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*dies and goes to Heaven* Sweet, I can't wait to download the rhea. |
![]() ![]() Thanks to TBG and Goose respectively for the banners! They look great!Non-designing ZT1 expert at your service. | |
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| zooboy | Jul 22 2010, 04:33 AM Post #22 |
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Ok, thank you. Sorry, I didn't understand you. For the moment I can play ZT2, so I've been playing ZT Complete Collection. I forgot how funny is! I like both games, but I prefer ZT2.
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| Apteryx | Jul 22 2010, 09:00 AM Post #23 |
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Oh, I see. I prefer ZT2 over ZT1, but I like how you can pick ZT1 up and play it quickly when you have lots of downloads installed, ZT2 takes like 15 minutes to start up and load a map for me. |
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| and 1 | Jul 22 2010, 03:42 PM Post #24 |
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So good news the Chiru and Tibetan Sand Fox are finished animated,they will soon be released, when kiwi get code them. The next project will be the takin, just a question which one do you like more??left or right??
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| Apteryx | Jul 22 2010, 04:59 PM Post #25 |
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I think that the one on the right is better. I am leaving for a short trip to DC tomorrow, will be back on Monday, but tonight I will code the two animals.
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| The Admiral | Jul 22 2010, 05:55 PM Post #26 |
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Long live the king.
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I say the right one as well. |
![]() ![]() Thanks to TBG and Goose respectively for the banners! They look great!Non-designing ZT1 expert at your service. | |
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| Apteryx | Jul 22 2010, 07:36 PM Post #27 |
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I ran into two problems. 1. The Chiru's preficon will not change, it's the broadleaf bush no matter what I do, I have no clue, I've tried and tried, but it hasn't worked. 2. The Tibetan Fox will not accept elevation. Maybe you can look at this too, I could've sworn I edited it's elevation needs. I'd look into these myself but I'm leaving tomorrow for a few days. |
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| waffle flish | Jul 25 2010, 09:16 AM Post #28 |
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did I ever tell you puffins are epic?
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I dled the AA Moa, and until I got rid of it, my game crashed when it was done loading the title screen. I know it wasn't something else, because I got rid of the other stuff and put it back in when it didn't fix it. |
![]() /\ thanks for the banner Spinodude! ![]() Join Genome Incorporated! ![]() Thanks for the Banner Baseball Kid!
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| Apteryx | Jul 26 2010, 06:23 PM Post #29 |
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That version of the Moa has a bug, I've updated it, I'll send it to and1. |
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| and 1 | Aug 15 2010, 09:44 AM Post #30 |
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So the next small project is nearly done, but i have some questions which terrain should i use for the Dragons blood tree??Do you like the design, i have made objects since ages.
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They look great!




