| Announcments | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Welcome to The Hangout of Tranquility. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Chipmunks Projects: MAJOR UPDATES | |
|---|---|
| Tweet Topic Started: Mar 10 2012, 07:58 AM (2,518 Views) | |
| SpinoSquad | Oct 9 2012, 10:49 AM Post #61 |
|
King of Monitors
|
Probably. Making models in Blender is hard. |
![]() |
|
| Jeнra | Jan 7 2013, 08:43 PM Post #62 |
|
Owner of ZKH.
|
So, Chipmunk, how are you projects coming? Have you gotten around to making anything recently? |
![]() |
|
| Chipmunk | Mar 19 2013, 03:56 PM Post #63 |
|
I'm making a map that I'll probably release. I'm better at maps than animals. :wink: It's a fully indoor battle arena thing, with a pit, raised seats and a tunnel leading to some living quaters. It's made solely with tankwalls and tank objects, and elavated paths. It was also built from the top up, as in, I built the top levels first. In hindsight, that made it harder than it should've been. Edited by Chipmunk, Mar 19 2013, 04:44 PM.
|
![]() |
|
| Chipmunk | Mar 19 2013, 06:36 PM Post #64 |
|
PREVIEW _______________________ Posted Image |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Current Projects · Next Topic » |
| Track Topic · E-mail Topic | 6:47 PM Jul 10 |
Affiliates |
Hosted for free by ZetaBoards · Privacy Policy





