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Application: Nac T'sa
Topic Started: Feb 1 2010, 06:15 PM (236 Views)
Zancleia

GLOBAL NAME: K’aji
CHARACTER NAME: Nac T’sa
POWERSET/ARCHETYPE: Natural-Origin Scrapper (race: K’ryl). Spines / Fire.
CHARACTER INFORMATION:

Before Atlantis there was the sea, and in it lived the K’ryl. This is how it has always been, and this is how it will always be.

The K’ryl have no home. Their home is the sea, from its ice-covered darknesses to its sun-warmed shallows. The K’ryl know every corner of it, and yet they have no name for these different contrasts. All are the sea. All are home.

The K’ryl have no Kings. They have no nations; they fight no wars. They are overlooked by Atlantis and by the Mer, for they are small, and they are numerous. So many K’ryl live and die in a year that most overlook them, and do not realize they are even watching, thinking, speaking of the sea that is their home. So many K’ryl live and die in a year that to live longer is a sign of strength and courage, marked by the earning of a name. Few K’ryl do.

The K’ryl have no voice. They lived and died before Atlantis, and they live and die now, much the same as they were in eons past. They are simple creatures, with no need to speak although they can hear. Even more so, though, other creatures ignore them, except as prey: Mer and Atlanteans cannot comprehend of their vast numbers and short lifespans; that something so small and brief could think, could hear, could dream. And yet they have learned – the K’ryl read the words of the Atlanteans, and live alongside them, but are held apart and without voice.

One among them has lived longer than the rest, and grown larger. She is called Nac, but she is also called T’sa – for she has lived three years, and earned two names. She is ancient among the K’ryl, wise and giant and strong. She is the largest and oldest of the K’ryl she has met, which is very very many, but there are many more that she has not – some, perhaps, with three names, or even four.

One day, as Nac T’sa wandered, there came a great echo – words of the Atlanteans, the Sunken Ones, calling for those both strong and brave. She knew not why, but the other K’ryl clustered and hid, looking out into the world with their thousands of black-bead eyes. They pushed their antennae forward in curious apprehension. Of all the K’ryl that Nac T’sa had ever met, only she was curious about this call. Only she was wise and strong and brave. Why were the Atlanteans talking to her?

She decided to find out.

SCREENSHOT of character: As with Zancleia Cor, I can post a screenshot if necessary. Nac T’sa is very small and chitinous, with two pairs of antennae (for both communication and senses), and spines on her shoulders. Her coloration is dark blue-gray, like a prawn before cooking.




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Nereidia
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Ooh! A new race? Kudos for the creativity!
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Takaroa
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Takaroa struggled to communicate with Nac T'sa yesterday for about half an hour haha. It was fun! Nac T'sa was getting a bit frustrated with Takaroa, but was patient. She managed to scrawl a symbol of Atlantis, then hopped on Tak's shoulder and repeatedly touched his ear with her antennae(sp?). Loads of fun! :D
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swiftwinds
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Warrior/High Council
If she is not in yet lets find her

If you see this character in game refer to someone with invite ability.

Look for me in game if you wish @swift winds

Nikias
Letho
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Nereidia
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swiftwinds
Feb 3 2010, 11:34 AM
If she is not in yet lets find her

If you see this character in game refer to someone with invite ability.

Look for me in game if you wish @swift winds

Nikias
Letho

Approved & invited :)
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