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Mick & Ralph's; {Piercing and Soften Affinity} {Mojave Wasteland}
Topic Started: Apr 17 2014, 09:05 PM (527 Views)
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One of the first things you see when entering Freeside is the neon sign of Mick & Ralph's. The former stands in the back of the store, carefully cleaning a rifle. The latter is focused on putting together a first-aid kit on the resk to the right. Once your eyes adjust, you can notice that the most of the shelves are actually washing machines, and a shining suit of power armour covering a mannequin to your left.

Ralph watches you from behind the desk, wondering if you're just browsing or looking to buy.
Quote:
 
Equipment
When buying an item, first state what equipment slot it takes up, chosen from this list: All except {Badge} and {Quick Slot}. You may then select the effects from below:

Add [Soften 1] to an attack for 3 EP. Usable once per round. {130c} (Each instance is usable once per round.)
Resist [Soften] 1 {100c}
[1/4] Resist to [Soften] {100c} (Max of 3)
Immunity to [Soften] {260c} (Only one immunity allowed per odd rank)
[Piercing] techniques inflict [Soften 2] status. (240c) {Counts as four equipment effect slots.}

Survivalist equipment:
[Doctor's Bag]: -2 Lasting damage per round (200c) (Accessory)
[Rad-X Treatment]: 1/4th resistance to both Burn and Wound (100c) (Accessory)
[Auto-Inject Stimpak] 2 HP regen/round (300c) (Accessory)

Equipment Set:
[T-51b Power Helmet]: +1 defense against ballistic and spell. {Head} (252c)
[T-51b Power Armor]: +1 defense against melee and ranged. {Armor} (252c)
[Power Armor Training]: +1 defense against all. {Accessory} (252c)
[T-51b Set Bonus]: When one wears the full armor and has the proper skills to utilize it, they suddenly become very, very, very difficult to kill. -2 lasting damage taken.
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