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| Cave of Devils; Bunny's Stats | |
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| Topic Started: Dec 16 2010, 11:26 PM (2,516 Views) | |
| Deleted User | Dec 16 2010, 11:26 PM Post #1 |
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Deleted User
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Alignment: +1 - Hot-headed Bunny Cat-Girl Game: Bunny Must Die/Chelsea and the Seven Devils Level: 1 Battle Points: 8 Improvement Points: 33.5 Faction: N/A Vitals HP: 65 (+5) EP: 85 DP: 20 50/50 Traits [Lithe Frame]: +1 defense against piercing attacks, +1 damage taken from wind attacks. [Tricky Fighter]: +1 defense against melee attacks, +1 damage taken from ballistic attacks. [Hit-and-Runner]: +1 damage dealt with ranged attacks, +1 damage taken from ballistic attacks. Techniques [Bounce]: Bunny jumps onto an enemy's head. Deals 5 blunt damage to a single target. {Melee} [Self Shooter]: Bunny creates several small daggers and throws them at opponents, aiming to pin them down. Deals 2 piercing damage 4 times and [Impair (2)], may target one enemy or many. {Ranged} (4 EP) (2 Upgrades: Added [Impair (1)], [Impair (1)] to [Impair (2)]) [Time Stop]: Bunny's control over time is powerful enough that she can freeze everything around herself, allowing her to act freely for a short amount of time. Bunny can push this control a little further, giving herself [Haste (2)]. {No-Type} (13 EP) (2 Upgrades: haste 4-3, haste 3-2) [Roppongi Missile]: With this weapon, Bunny throws several slow moving homing missiles that close in on the nearest destructible and explode on contact. As it turns out, most opponents and their belongings count as 'destructible.' Deals 4 [Fire] Damage 3 times, inflicts [Decay (1)], and costs +1 DP to dodge. Can target one enemy or many, but only one target will take +1 DP to dodge and only one will suffer Decay's effect. {Ranged} (13 EP) (1 Upgrade: Added [Decay (1)]) [Slow Time]: One of Bunny's abilities that actually benefited from being weakened by the drain. Rather than slowing everything including herself, Bunny can instead slow down time around an individual. Inflicts a target with [Slow (3)]. {No-Type} (12 EP) (1 Upgrade: [Slow (4)] to [Slow (3)]) [Rejuvenate] Bunny uses Time Energy to bathe someone in light, speeding up the healing process significantly and rewinding lesser wounds out of existence. Heals 5 [Space] HP to a single target and grants [Slow Healing (8)] {Spell} (8 EP) (2 Upgrades: [Slow Healing (6)] to [Slow Healing (8)]) Abilities [Rewind]: By focusing hard, Bunny can cause the flow of time to reverse itself around her. People and projectiles have their positions 'reset' while Bunny herself is free to move. While she can't undo the physical changes to people/things (such as injuries) beyond location, it does allow her plenty of leeway in getting around timed gates or the like. Bunny negates any First Strike abilities of equal or lower rank in a stat battle, and may choose to escape a stat battle within the first three rounds of it without penalty. [Recall]: Before entering the multiverse, Bunny was able to rewind after a lethal injury to when she entered the room she received it, transferring the damage to a doll in her likeness. Between having no way to make the dolls and the drain, she has to settle for rewinding the injury just enough to where it isn't lethal (a shallow stab wound instead of full-on impalement, for example). Any incoming technique that would normally reduce HP to 0 will instead reduce it to 1. Only happens once per odd level. {Quest Granted} [Dynamite Suit]:Bunny takes a moment to call on her alternate form, making her more capable of dishing out damage and more capable of taking punishment! However, it also weighs her down significantly. While in this form, Bunny deals +1 damage with {Ranged} attacks and gains +1 Defense vs. [All]. However, it takes a full round to activate and costs 1 DP every turn that it is active. Inventory 433c (Payday: Thursday) |
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| Deleted User | Dec 25 2010, 03:14 PM Post #2 |
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Deleted User
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Weapon: [-] Head: [-] Armor: [-] Hands: [-] Belt: [-] Feet: [-] Accessories: [Denim Jacket/Skirt Combo] [Time-proof Watch (Alice Model)] [Ruby Stockings/Healthy Soles] [-] Badges: [-] [-] [-] Quick Slots: [Hot Chocolate] [Holiday Cheer] [Sugar Cookie] Items: [Cogs to the Past]: Wait, you actually need this item? God, you're pathetic. Like the worst video game hero ever. Even fat plumbers can turn around, retard. This item has no effect unless you are lame enough to not know how to turn around by yourself. Even this doesn't let you shoot behind yourself quickly enough. Stupid stupid dumb. [Rusty Flail]: If you actually tried to use this, it might break itself before it broke a skull. Plus, it wouldn't bounce around like your old flail. [Naughty List]: You've been very, very bad this year. A single target deals -1 damage with all attacks, and receives +1 damage from all attacks for 4 turns, and is effected by [Dispel (1)]. (3 Uses) [Holiday Cheer]: This little bauble can infuse anyone with the energy of the holiday season! Enchants a single target to deal +3 with all attacks and receive +3 defense against all attacks for 4 turns, as well as receiving [Vega (3)]. (3 Uses) x2 [Egg Nog] Heals 30 HP. (10c) x2 [Sugar Cookie] Heals 20 EP. (10c) x3 [Hot Chocolate] Heals 3 DP. (10c) x3 [Mint Kiss]: The Hershey kind, if you were wondering. Unless you have a mistletoe. User regenerates +1 DP every five turns until the end of combat; stacks with other DP regeneration effects, but only one of these may be in effect at a time. (15c) x2 [Mistletoe]: Get close to someone... (2c) [30 Users Online Brownie]: A brownie with the number 30 iced onto it for some reason that your character wouldn't know about. Restores 30 HP and 30 EP. One use item. [Heart Shaped Sugar Cookie with Red Sprinkles]: Baked with love and affection. Restores 30 HP. x2 [Box o' Chocolates]: Momma always said life was like a box of chocolates. Restores 20 EP. x2 [Fuzzy Fizz Drink]: A drink that makes one swoon with happy feelings and tingling bubbles. Restores 3 DP. x2 [Four-Leaf Clover]: Makes an incoming technique from the opponent's next turn cost -1 DP to dodge. One time use. [Spring Jelly Beans]: After all, there must be SOME way the Easter bunny gets around the entire world in one day. Grants [Haste (4)]. 3 uses. x2 [Blue Plastic Egg]: This one has candy with caramel inside. It heals 30 EP. [Yellow Plastic Egg]: This one has candy with nougat filling. It heals 3 LP. [70 Users Online Spider Cupcake]: A cupcake with a plastic spider ring and the number 70 iced onto it. This character has no idea why it is in their possession. Heals 70 HP and 70 EP. (One Use Item) [Candied Apple]: Restores 20% of your max EP. [Spiked Punch]: Restores 20% of your max DP. [Pumpkin Cookie]: Restores 20% of your max LP. [Turkey Sammich] Restores 20% of your max HP [Cranberry Platter] Restores 20% of your max EP [Delicious Pie] Restores 20% of your max DP [Easter Basket]; An easter basket, complete with fake green grass, and three small chocolate eggs. Recovers 5 HP, 5 EP and 1 DP. (3 Uses) (x2) -[Quinquennial Mug]: A special mug celebrating nearly five years of the CERP/CRRP community. Grants the user +5 damage dealt with all attacks and +5 defense against all attacks. Lasts five turns. (1 use) [Denim Jacket/Skirt Combo] A stylish and functional white denim outfit. Durable, plenty of pockets, light weight, insulated, and machine washable, something about its loose fit allows the wearer to move even freer than without it! Regen +2 DP every 5th Round. {Accessory} [Time-proof Watch (Alice Model)]: Time to go down the rabbit hole, don't be late! Bunny's nearly indestructible family heirloom grants her a finer control over time and ensures she'll never lose track of herself. Restores +1 EP for Bunny every turn, and allows her to spend 5 EP to reduce the cost of dodging an incoming attack by -1 DP (Cannot full dodge with less then 4 DP). {Accessory} [Ruby Stockings/Healthy Soles]: More of a pale red than ruby, but fashionable nonetheless. A special product of the "Lucky Rabbit's Foot" footwear brand, made to resist wear and tear yet breath comfortably. The fibers are nit in a way that massage the wearer's legs and prevent untimely cramps with every step they take. Combined with the carefully fitted Healthy Soles complimentary with the purchase, just wearing it makes you feel energized! +5 HP and +1 HP regen per round. {Accessory} [Royal Brooch]: A heirloom passed onto Chelsea. This fist-sized pale blue jewel sits in a round gold holder, proudly on display. More than being valuable, this gem provides a sort of calming aura to its holder, allowing them to cast spells with less effort. Whether this is because of a placebo effect or something genuinely magical in nature, it never the less provides a -2 EP Cost reduction on all techniques. Cannot reduce cost below 1EP. {Accessory} [Shell Wayfinder Fragment]: A gift from Ventus, this item lets her contact him by thinking of a memory of him. (Hope it doesn't activate accidentally...) [Short-Range Radio]: Can receive and send data instantly, once a battle the owner of this can request help from another willing person who is nearby and also owns a datapad. If they agree they join the battle in two rounds. Cards!: Presents!
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| Deleted User | Apr 12 2011, 04:56 AM Post #3 |
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Deleted User
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ROW FORMATION Rear: [-] [-] [-] Front: [Chelsea] [Bunny] [-]
Upgrades: [Vermilion Rod]: 1 Upgrade [Haste (4)] > [Haste (3)] [Lesser Elixir of Life]: 2 Upgrades [Regen (3)] > [Regen (4)] [Regen (4)] > [Regen (5)] |
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