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War Room; It's time for the Tactical Tip Show~!
Topic Started: Dec 14 2009, 12:32 AM (1,435 Views)
Deleted User
Deleted User



Alignment: +4 Defective Clone
Game: Advance Wars: Days of Ruin
Battle Level: 1 (Officer Cadet)
Battle Points: 18.0
Improvement Points: 6.0
Faction: Noblesse Oblige

Isabella, "Commanding Officer"
Leader of a battalion of battle ready soldiers.

Vitals
HP: --
EP: 50
DP: --
LP: 5

(15/50 Vital IP)

Traits
[Clone]: no benefits or weaknesses
[Commander]: followers deal +2 with piercing, +2 taken from slashing
[Databank]: followers receive +2 defense against ballistic, +2 taken from spell

Techniques
[Deep Strike]: Isabella activates her CO power, buffing a single target with Focus (5). (5 EP) {Spell}
[Rally Cry]: Isabella recalls and activates the CO power of a strong leader. Grants [Haste (4)] to a target. {No-Type} (18 EP)
[Reinforce]: Isabella recalls and activates the CO power of a legendary captain. Heals 10 Energy damage to a single target. {Spell} (5 EP)
[Scout]: Isabella recalls and activates the CO power of a resourceful lieutenant. Removes 1 amount of Beneficial effects from an enemy, this does not include Equipment. {No-Type} (5 Ep)
<Back-up power>: Isabella activates the reserve generator in a soldier, granting [Slow Healing (5)] to a single target. (7 EP) {No Type} <Does not count towards maximum techniques> <Token granted>

Abilities
[Blueprints]: Isabella had much knowledge of science and warfare downloaded into her at birth, and the knowledge of a machine and it's inner workings are no exclusion. Thanks to this, she spends 25% less on Vehicle IP.
[Blueprints II]: Isabella had much knowledge of science and warfare downloaded into her at birth, allowing her to understand the complex inner workings of her own robotic soldiers. Thanks to this, she spends 25% less on Follower IP.

Rulings
[Tactician]: Isabella is frail and cannot use weapons of any kind. She must rely on others to fight for her. In combat, she is untargetable, but if all her followers are defeated, she is forced to retreat.

Equipment
Weapon: [-]
Head: [-]
Armor: [-]
Hands: [-]
Belt: [Commander's Belt]
Feet: [-]
Accessories: [-] [-] [-] [-]
Badges: [Hi-Def Radio] [Hi-Def Radio] [Purple Heart]
Quick Slots: [-] [-] [Peppermint Candy Cane]


Current Troop formation

Front: [Alpha] [Bravo] [Charlie] [Delta] [Echo] [Alpha Wolf] [Tank]
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Deleted User
Deleted User

soldiers and vehicles


Soldiers

Myrmidon Unit Alpha (10 VIP)

35 HP (+5)
0 EP
3 DP
0 LP (+1)

Traits
[Myrmidon Class]: +2 dealt with Slashing, +2 taken from Piercing
[Infantry]: +2 dealt with Ballistic, +2 taken from Spell

Techniques
[Machine Gun]: A basic assault rifle spray that deals 2 (+3 to a single target) Piercing damage to 2 targets. {Ballistic}
[Sword Cut]: A slash with an iron sword, dealing 7 (+4) Slashing damage to a single target. (2 EP) {Melee}
<Rushing Blow>: A tackle attack intended to pin an opponent, dealing 7 (+3) blunt damage and inflicting [Stun (1)] on a single target. (5 EP) {Melee} <Granted by Goron's Bracelet>
<Double Cut>: Two quick swipes of the sword. Deals 7 (+4 to a single target) slashing damage to 2 targets, can target one or many. (10 EP) {Melee} <Granted by Iron Sword>

Ability
(None yet)

Equipment
Weapon: [Iron Sword]
Armor: [Goron's Bracelet]
Accessory: [-]


Infantry Unit Bravo (10 VIP)
35 HP (+5)
0 EP
3 DP
0 LP

Traits
[Infantry]: +2 Attack with Ballistic, -2 Defense vs. Spell

Equipment Bonuses
+1 Defense vs. All

Attacks
[Machine Gun]: A basic assault rifle spray that deals 2 (+2 to a single target) Piercing damage to 2 targets. {Ballistic}

Abilities
(None Yet)

Equipment
Weapon: [-]
Armor: [Thick Mittens]
Accessory: [-]


Infantry Unit Charlie (10 VIP)
35 HP (+5)
0 EP
3 DP
0 LP

Traits
[Infantry]: +2 Attack with Ballistic, -2 Defense vs. Spell

Attacks
[Machine Gun]: A basic assault rifle spray that deals 2 (+2 to a single target) Piercing damage to 2 targets. {Ballistic}

Abilities
(None Yet)

Equipment
Weapon: [-]
Armor: [-]
Accessory: [-]


Mech Unit Delta (10 VIP)
35 HP (+2 every 2 turns)
0 EP
3 DP
0 LP (+1)

Traits
[Infantry]: +2 Attack with Ballistic, -2 Defense vs. Spell

Equipment Bonuses
+1 Defense vs. All

Token Bonuses
+2 HP every 2 turns, may not exceed max

Attacks
[Machine Gun]: A basic assault rifle spray that deals 2 (+2 to a single target) Piercing damage to 2 targets. {Ballistic}
[Bazooka]: The Mech Unit's Anti-Tank round. Deals 10 (+2) Piercing damage to a single target. (5 EP) {Ballistic}

Abilities
(None Yet)

Equipment
Weapon: [-]
Armor: [Heavy Leather Belt]
Accessory: [-]


Mech Unit Echo (10 VIP)
35 HP
0 EP
3 DP
0 LP (+1)

Traits
[Infantry]: +2 Attack with Ballistic, -2 Defense vs. Spell

Equipment Bonuses
+1 defense vs. Fire
2/3 resistance to burn

Attacks
[Machine Gun]: A basic assault rifle spray that deals 2 (+2 to a single target) Piercing damage to 2 targets. {Ballistic}
[Bazooka]: The Mech Unit's Anti-Tank round. Deals 10 (+2) Piercing damage to a single target. (5 EP) {Ballistic}

Abilities
(None Yet)

Equipment
Weapon: [Dragon's Breath Rounds]
Armor: [Goron Tunic]
Accessory: [-]


Lambda-11 <INACTIVE> (25 VIP)
Posted Image
A strange robot girl Isabella found in some ruins. She's heavily damaged, and has no memories prior.

55 HP
20 EP
6 DP
4 LP

Traits
[Idea Engine]: +2 offense with [Slashing]; -2 defense against [Mental].

Techniques
[Basic Strike]: Lambda slashes with one of her many blades. Deals 5 Slashing damage to a single target. {Melee}
[Sacrifice Stab]: Lambda grabs an opponent and stabs them with the blades Deals 7 Slashing damage to a single target. {Melee} (2 EP)
[Sword Summoner II]: Lambda manipulates space to summon swords out of nothing. Deals 2 Space damage 5 times, may target one enemy or many. {Spell} (6 EP)
[Spike Chaser]: Lambda manipulates space to summon blades underneathe the enemy. Deals 8 Space damage to 3 targets in a strafe. {Spell} (7 EP)
[Sickle Storm]: Lambda manipulates space to create a curved blade to rotate in place under the foe's feet. Deals 10 Space damage to a single target. {Spell} (5 EP)
[Gravity Seed]: Lambda alters space in a small area, altering gravity and slowing the target down. Inflicts [Slow (4)] on a target. {No-Type} (9 EP)


Vehicles

Alpha Wolf, "Flagship" (40 VIP)
Based off of the blueprints for the IDS Great Owl, this ship is destined to become a massive aerial or space-situated base. Currently, it processes information gathered from Isabella's soldiers, and outputs them into Audio and Visual feedback, allowing her to stay away from the battlefield while still ordering commands. A microphone also allows her to communicate with other allies through the robots, as well.

200 HP
70 EP
4 DP
9 LP

Traits
[IDS Tech]: +2 Attack with Ballistic, -2 Defense vs. Spell

Attacks
[Forward Machine Guns]: A weak machine gun suited for Air to Air combat. Deals 2 Piercing damage to 3 targets that can be focused or spread as necessary. (2 EP) {Ballistic}
[Air-to-Air Missile]: A single rocket is fired to deal with aerial opponents. Deals 10 Fire damage to a single target. (5 EP) {Ballistic}
[Air Strike]: The Alpha Wolf fires several Air to Surface Missiles at a targeted area, dealing 8 Fire damage to three targets in a strafe. (7 EP) {Ballistic}
[Bomb Drop]: The Alpha Wolf drops a bomb that explodes upon contact. Deals 5 Fire damage and inflicts [Burn (5)] to a single target. (8 EP) {Ballistic}

Abilities
[Transport]: The Vehicle has a Capacity of 11 with this ability, the pilot and a passenger. The capacity increases by 1 with each additional 1 IP spent on this ability.
[Space]: More of a command center than a combat ship, Isabella currently uses the craft to assist controlling her soldiers, even using it to command her troops without maintaining direct line of sight. Moreover, it is most useful as a transport vessel, and can reach the depths of space. It can travel into the Deep Space worlds, and carry its driver, transport capacity and hanger capacity with it.
[Mental Control]: Isabella is capable of piloting the ship without needing to be in or near it. This Vehicle can operate without a driver. It operates as a [AI] vehicle as defined in the rules.
[Hanger Bay] In prime form, this vehicle is capable of carrying an entire army, but it's hangar and maintenance storage is still under construction. This ability grants a capacity of 2 vehicles. This can be expanded at a cost of 1 VIP per additional vehicle. In addition the number of vehicles carried is limited by size.

Vehicle Specs
[Air Chasis]: These vehicles are capable of true flight, hovering or flying over towns and battlefields. They gain an automatic 1/3 dodge against [Ground] vehicles.
[Colossal Size]: The Alpha Wolf may not be completed, but it's still a very massive ship, with enough space to hold an entire army, tanks and bombers included. As such, it's not a maneuverable or easily hidden craft, and counts as 10 targets for the purpose of strafe and army attacks.


Tank (20 VIP)
100 HP
10 EP
6 DP
3 LP

Traits
[Basic Tank]: +2 Attack with Ballistic, -2 Defense against Spell

Techs
[Machine Gun]: A basic mounted gun for use on infantry. Deals 2 Piercing damage 2 times, may target one or many. {Ballistic}
[Tank Gun]: A powerful forward mounted cannon used to deal damage to other tanks and vehicles. Deals 7 Piercing damage to a single target. (2 EP) {Ballistic}

Abilities
[AI Controlled] This Vehicle can operate without a driver. It operates as a [AI] vehicle as defined in the rules.

Chasis
[Surface] These vehicles stay close to the ground, a safe place considered normal by most people. They gain an automatic 1/4 dodge against [Air] vehicles.
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Deleted User
Deleted User

Inventory

86c (Payday: Sunday) (+3 due to faction and ARP bonus)
Crystal Snowflake (Very special and pretty, it is a sign of things to come. May be used during a quest to put an additional 15 PT into the rewards.)

[Mass Repair Patch]: Restores 5 HP to up to three targets at once. (x1)
[Trick or Treat Candy]: Restores 20% of your max HP. (x1)

[Sugar Cookie] Heals 20 EP. (x1)
[Candied Apple]: Restores 20% of your max EP. (x2)
[Gingerbread Man]: So much sugar, you won't be able to sleep for a little while... User regenerates +1 EP every turn until the end of combat; stacks with other EP regeneration effects, but only one of these may be in effect at a time. (x1)

[Pumpkin Cookie]: Restores 20% of your max LP. (x2)

[30 Users Online Brownie]: A brownie with the number 30 iced onto it for some reason that your character wouldn't know about. Restores 30 HP and 30 EP. (x1)
[Potato Salad]: Heals 10% of your max EP and LP (x1)

[Holiday Cheer]: Enchants a target with [Temper (3)], [Focus (3)], [Protect (3)], [Shell (3)], and [Vega (3)]. (x6)
[Nice List]: You may be on the opposite side, but you're still alright. Puts [Charm(4)], [Temper (4)], and [Focus (4)] on a single target. (x3)
[Quinquennial Mug]: A special mug celebrating nearly five years of the CERP/CRRP community. Grants the user +5 damage dealt with all attacks and +5 defense against all attacks. Lasts five turns. (1 use)

[Heart Cookie]: A store-bought sugar cookie with sprinkles, purchased to show affection when a home-made attempt failed. Heals 30 HP.
[Burnt Cookie]: A mangled, charred object that stretches the definition of 'edible', but Issy worked on it really, really hard, honest!
[Sugar Cookie?]: It looks delicious. That's about it.


[Commander's Belt]: A decorated belt, which grants up to three soldiers under your command +1 LP {Belt} <E: Isabella> {Alpha, Delta, Echo}
[Hi Def Radio] Up to 3 Gives soldiers +1 to all Attacks {Badge} x2 <E: Isabella> {Alpha, Bravo, Charlie} <E: Isabella> {Alpha, Delta, Echo}
[Purple Heart] Up to 3 Soldier's under your command receive +5 Hp {Badge}
<E: Isabella> {Alpha, Bravo, Charlie}
[Heavy Leather Belt]: Gives +1 Defense vs All Attacks {Belt} <E: Delta>
[Dragon's Breath Rounds] Can add ''Burn(5)"' onto an attack for (15 Ep) {Weapon Enhancement} <E: Echo>
[Thick Mittens] Gives +1 Defense vs All Attacks {Gloves} <E: Bravo>

Token bonuses
 
[Goron Bracelet]: enhances the wearer's strength. Grants +2 damage with blunt and the following technique: {Gloves} <Alpha>
-[Goron Punch]: Strikes with the strength of a Goron, dealing 7 blunt damage and inflicting Stun(1). {melee} (5EP)
[Fire Tunic]: a flame-resistant tunic made from a sturdy fabric. Grants the wearer +1 defense against fire and [2/3] resistance to Burn status. {armor} <Echo>
[Iron Sword]: A sturdy blade for both utility and battle. Grants the wielder +2 damage with slashing attacks and the following technique: {Weapon} <Alpha>
- [Brave Strike]: Deals 7 slashing damage twice, may strike one target or many. {melee} (10EP)



Posted Image

This is Hope, the daughter of Isabella and Will. Just FYI
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