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In the C-130
Topic Started: Jul 7 2008, 10:54 PM (1,120 Views)
Deleted User
Deleted User

Alignment: 2 - Brave Soldier
Battle Rank: 1 (Corporal)
Battle Points: 20.5
XP: 4.5

Body Armor: 100 (+15) [2/2]
Ammo: 70 [1/1]
Cover: 15
Tactics: 1

Traits:
[Human]: No weakness or strengths
[S.A.S]: +3 dealt with Ballistic; +3 taken from Ranged
[Conditioned Soldier]: +3 defense against Melee; +3 taken from Spell
[Situational Awareness]: +3 Defense against Dark, +3 taken from Mental

Items:
184c
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[PDW]: The Knight's Armament Personal Defense Weapon is an assault rifle that sports both the firepower of a high-caliber armor-piercing rifle, and the comfort and compactness to travel and fight in close quarters, such as inside buildings. Grants the wielder +1 piercing damage. (Weapon)
Medical Kit: Replenishes 30 HP (4)
Spare Magazine: Replenishes 20 EP (3)
Bandage: Cures Wound
[Cranberry Platter] Restores 20% of your max EP (2)
[Delicious Pie] Restores 20% of your max DP
[Trick or Treat Candy]: Restores 20% of your max HP.
[Candied Apple]: Restores 20% of your max EP.
[Spiked Punch]: Restores 20% of your max DP.
[Melee Armor] +3 Defense against Melee (Armor Enhancement)
[Medikit]: Regen +2 HP/every 2nd Round (Accessory)
[SAS Ballistic Vest] +15 HP. (Armor Enh.)
[Knife Sheath]: +2 Slashing Damage {Accessory}
[Healing Rays] Restores 5 HP to up to three soldiers (2 Uses)
[Tracking Beacon] Target is effected with Break(2) and Curse(2), this attack costs +3 dp to dodge (2 Uses)
[Heroic Surge] Inflicts [Haste 4] on a friendly target, (2 Uses)
[Mana Potion] Restores 50% of Ep to a friendly target (2 Uses)
[Eye of the Beast] If you have fought the opponent before, you recieve +1 Defense vs all their attacks. {Head}

*Equipment*
Head: [['Cobra' T394 Helmet] This Helmet goes with the rest of the 'Cobra' Series, providing +1 Damage to Ranged/Ballistic attacks with each part of the series equipped. Also provides fields of fire from enemy combatants to make them easier to avoid. +1HP every turn]
Armor: [['Cobra' T394 Armor] This Armor goes with the rest of the 'Cobra' Series, providing +1 Damage to Ranged/Ballistic attacks with each part of the series equipped. Also a good stopper of attacks. +1 against everything]
Armor Enhancement: [Melee Vest] [SAS Ballistic Vest] +15 HP.]
Weapon: [[PDW]: The Knight's Armament Personal Defense Weapon is an assault rifle that sports both the firepower of a high-caliber armor-piercing rifle, and the comfort and compactness to travel and fight in close quarters, such as inside buildings. Grants the wielder +1 piercing damage
Weapon Enhancement: [[Dragon's Breath Rounds] Can add ''Burn(5)"' onto an attack for (15 Ep)]
Cloak: [Camouflage Cloak] Available in a great many different patterns, when used properly, this cloak makes it hard for the wearer to be seen and thus hit by any incoming fire. +2 Defense vs. All Attacks {Cloak}]
Boots: ['Cobra' T394 Enhancement Belt] This belt goes with the rest of the 'Panther' Series, providing +1 Damage to all Ranged/Ballistic attacks with each part of the Series equipped. If you have fought the opponent before, you recieve +1 Defense vs all their attacks. {Boots}
Accessories: [Red Dot Sight] +2 dealt with Ballistic damage, +2 dealt with Piercing damage. [Hair Trigger: +2 Dealt with [Piercing] Damage] [Quality Craftsmanship: +4 Dealt with [Ballistic] Damage] [Medikit: Regen +2 HP/every 2nd Round] [Knife Sheath]: +2 Slashing Damage] [-]
Belt: [['Cobra' T394 Enhancement Belt] This belt goes with the rest of the 'Panther' Series, providing +1 Damage to all Ranged/Ballistic attacks with each part of the Series equipped.]
Gloves: [['Marine' Tactical Gloves] An armored defensive suit designed to reduce damage while still allowing free movement. Going with the 'Marine' Series, the Gloves are made to enhance hand eye coordination. Restoring 1 Ep every turn to the wearer.]
Badges: [-] [-] [-]
Quick Slots: [Bandage] [Spare Magazine] [Medical Kit]

Attacks
[Knife Strike]: Soap lashes out with a basic knife swing, dealing 11(+1) slashing damage. {Melee}
[M1911A1]: Using his standard sidearm, Soap fires 3 times, doing 2 Piercing damage each(+16). May stack or separate shots. (2 EP) {Ballistic}
[M-4A1 Carbine]: Soap uses a rifle in a short series of bursts, dealing 2 piercing damage 5 times(+16), may target one enemy or many. (6 EP) {Ballistic}
[Single Shot]: Soap accurately trains his rifle onto a single target, dealing 10(+16) piercing damage and is +1 DP to dodge. (5 EP) {Ballistic}
[Masterkey] Soap fires a twelve gauge buckshot shell at a target, dealing 15(+16) [Piercing] damage to a single target and inflicting Wound (1). {Ballistic} (19EP)
[Concussion Grenade]: Soap tosses a flashbang to distract his enemy. Deals 3(+14) slashing damage to 3 targets in a strafe and inflicts Stun (1). (2 EP) {Ballistic}
[PDW Armor-Piercing Burst]: Deals 5 piercing damage 3 times(+16), may target one enemy or many, and ignores 4 piercing defense. (23 EP) {Ballistic}
[PDW Full-Auto]: Deals 2 piercing damage 10 times(+16), may target one enemy or many. (16 EP) {Ballistic}

Ability:
[Nightvision]: Soap's nightvision goggles allow him to function when conditions impair sight. This character gains an innate [1/3] resistance to [Impair] status.
[HALO Jump (Rank 1)]: Don't know where he got on a plane, but because of it he can do a High Altitude-Low Opening jump after free falling for a period of time. This can either give him the opportunity of surprise or totally wow them just before he opens his parachute and lands safely. Because of this, Soap is allowed to attack first unless for storyline purposes or met with a character of a similar ability.
[Cobra Set] Once the entire set is complete, the wearer's natural senses are enhanced. Allowing attacks to reach over a single row of defense for +3 EP.

Attack Bonuses: +4 Piercing, +12 Ballistic
Defense Bonuses: +3 Ballistic, +5 Melee, +2 Piercing, +4 All
Attack Defects: -1 to All, -2 to Ranged, -2 Spell
Defense Defects: +1 Spell
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Deleted User
Deleted User

Personnel Dossier
CLASSIFIED



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Name: MacTavish, John
Rank: Captain
Known Aliases: "Soap"
Age: 32
Sex: Male

History

Operation Crew Expendable
Transferred into Bravo Squad of the 22nd SAS Regiment at then rank of Sergeant under the command of Captain Price. Given training in common weapons usage of the squad and mission practice. Participated in Cargo Ship operation in locating an illegal weapons shipment, found nuclear weapons on board. Ship was sunk by a missile impact launched from an unidentified MiG, and Bravo Squad managed to escape, although Sergeant MacTavish barely did.

Operation Blackout
A mission to undertake the extraction of a high-level intelligence asset, code-named "Nikolai" from an Ultranationalist camp in the Cacasus Mountain Range. Bravo Team rendezvoused with Spetznaz Sergeant Kamarov and assisted the Spetznaz in taking the town through sniper fire. The team then received information on where "Nikolai" was being held, in a house on the far end of town. Bravo Team fought through the town and into the house, rescuing "Nikolai" in the process. The team extracted via a UH-60 Blackhawk, but was subsequently shot down, most likely by a "Stinger" shoulder-launched air-to-air missile. The helicopter crew died on impact, with few injuries among Bravo Team. They managed to extract to a secondary LZ, even taking out air cover and significant enemy forces. Upon the arrival of an AC-130U gunship, codenamed "Wildfire", Bravo Team commandeered two civilian vehicles and was extracted at the secondary LZ. Please see AC-130 tape reel for more information: http://www.youtube.com/watch?v=CUCzcJFZaFc

Operation Safehouse
After the detonation of a tactical nuclear weapon on the Arabian Peninsula, Bravo Squad acts upon the information provided by "Nikolai" and assaults the village and alleged safehouse of Khaled-al-Asad. After conducting a house-by-house sweep and coming upon a barn at the end of the village, Bravo Squad captures Khaled-al-Asad. After an interrogation reveals who supplied him with the bomb, a one Imran Zakhaev, the dictator tried to escape and was subsequently shot by Captain Price. On waiting for extraction, Ultranationalist forces assaulted the village where Bravo Squad was located. With the aid of a Harrier squadron on standby, Bravo Squad exfiltrates onto a Sea King under the cover fire of elements of the United States Marine Corps FORCE Recon.

Operation Sins of the Father
Bravo Squad and elements of the USMC FORCE Recon, in an attempt to gain the location of Imran Zakhaev, tried to abduct his son, Victor Zakhaev. After clearing a security checkpoint, Bravo Team disguised themselves as OpFor and laid in ambush. The target did approach the checkpoint in a convoy, and in the middle of the ambush, rammed the guard tower and escaped on foot. Sergeant "Soap" MacTavish and SSgt. Griggs gave chase and were led into an apartment building where the target led the whole of Bravo Squad to the roof. Bravo Squad cornered Victor, and just before taking him into custory, Victor Zakhaev put his sidearm to his head and pulled the trigger, in an attempt to save his father by not giving any information.

Operation Ultimatum
Bravo Squad and elements of the U.S.M.C. FORCE Recon were inserted into [CENSORED] via H.A.L.O. parachute from a C-130 after Ultranationalist forces gained control of a Inter-Continental Ballistic Missile Base there. After Staff Sergeant Griggs is separated from the squad and was captured by Ultranationalist forces. Bravo Team rescued SSgt. Griggs and went on to complete the mission, to demolish a power line to a nuclear missile base. After rendezvousing with U.S.M.C. Sniper Team One, they witnessed the launch of two I.C.B.M.'s from the base. Bravo Squad assaulted the base, engaged enemy armor and infiltrated the base in order to obtain the launch codes for the nuclear warheads. After fighting from one end of the base to the other, one half of Bravo Squad taking the Security Station to pave the way for the other half, they witnessed the launch of four more ICBM's. Attacking the control room from two different entry points, Bravo Squad neutralized enemy forces and transmitted the self-destruct code for the MIRV warheads. Upon exfiltration, the team is denied helicopter extraction due to heavy Ultranationalist forces in the area, including aerial support. Bravo Squad suffered heavy losses, and only one person survived thanks to the efforts of Sergeant Kamarov and the Loyalist Spetznaz. It is confirmed that Imran Zakhaev is KIA, along with most of the Bravo Squad, save Soap. Captain Price however, is considered KIA, although no body was recovered.

[File Transfer Incomplete]

Multiverse Contacts:
Serina - United Nations Space Command Artificial Intelligence. Rating: Ally

Lightning - Unknown girl just arrived in the multiverse. Rating: Acquaintance

Garrus Vakarian - Turian marksman fought in the Arena. Rating: Acquaintance

Alan - Space Pirate, chased through the Flotilla. Rating: Enemy Combatant

Luigi - Italian plumber, assisted in attempting to apprehend Alan. Rating: Acquaintance

Master Chief Petty Officer John, SPARTAN2 - 117 - Super soldier. Rating: Acquaintance
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Deleted User
Deleted User

SGU

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Lance Corporal Jones
HP: 40
EP: 30
DP: 3
LP: 5

[M6S/SOCOM Pistol]: Deals 5 [Piercing] damage to a single target. {Ballistic}
[BR55HB Battle Rifle] Deals 7 [Piercing] damage twice, may target one or many. {Ballistic} (10 EP)

[Helljumper]: +1 offense with [Ballistic]; -1 defense against [Bio].
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