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| Wesker's Hotel Room | |
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| Topic Started: Sep 16 2007, 03:40 PM (1,592 Views) | |
| Deleted User | Sep 16 2007, 03:40 PM Post #1 |
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Deleted User
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Side: Villain Series: Resident Evil Battle Level: 1 Vitals: {45/50 IP} HP: 90 EP: 50 DP: 15 LP: 02 Modifiers: Additions: +5 Piercing, +7 Ballistic, +1 Melee Damage Taken: +2 Spirit, +2 Bio -3 Melee, -2 Slashing, -2 Light Traits: [Armsman]: +2 damage dealt with ballistic, +2 damage taken from spell attacks. [Special Training]: +2 defense against slashing, +2 damage taken from bio. [Heart of Envenomed Darkness] +2 defense against light. +2 damage taken from Spirit. Techniques: [Knife Lunge]: Deals 5 piercing damage to a target. [Killer 7]: Fires his custom magnum for 7 piercing damage. (2 EP) [Deep Stab]: Thrusting hard with his knife, Wesker stabs a target, dealing 7 piercing damage and inflicting (wound 3) status. (11 EP) [Handcannon] Deals 6 Piercing damage twice, may hit a single target or multiple {8 Ep} [TMP]: While the individual bullets the TMP fire are weak, It fires quickly, doing 3 Piercing damage 10 Times. Costs two additional DP to dodge (6ep)[1 damage upgraded to 3 along with 2 DP added on] Abilities: [STARS Close Combat Training (Rank 1)]: Rather adept with close combat, Albert deals +1 damage with all melee attacks. [STARS Firearm Training (Rank 1)]: Rather adept with most firearms, Albert deals +1 damage with all ballistic attacks. |
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| Deleted User | Sep 16 2007, 03:41 PM Post #2 |
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Deleted User
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Equipment: Head: [Fancy Fedora] Armor: [Prototype Cloak] Weapon: [Beastspear] Boots: [Merc Boots] Accessories: [Warded Cloak] [Gibdinn] [Marksman's Earring] [Suit Modification] Belt: [Stylish Belt] Gloves: [Warded Gloves] Badges: [-] [-] [-] Quick Slots: [-] [-] [-] Items: [Archer's Earring] The spirit of a fencer fills this earring, granting the wearer +2 to all Piercing [Prototype Cloak] A Revolutionary Cloak, made with the latest nanofiber technology. [+20hp] [Gidbinn] The blade of the old religion, this relic is known to grant protection above anything else. Grants the wielder +2 to Piercing attacks [Beastspear] Used mostly by Bangaa this spear is used by powerful Dragoons to impale opponents, adds +2 to Piercing attacks [Suit Modification] Lightweight, sleek armor Mod that grants +1 Defense vs Melee and +1 to Wesker's Ballistic attacks {Quest Rewards} [Warded Cloak]: A durable Cloak covered in runes, provides +1 Defense vs Melee and Spells [Marksman's Earring] The spirit of a marksman fills this earring, granting the wearer +2 to all ballistic attacks. [Hollow Points] Can add ''Mortal Wounds' onto an attack, reducing HP restoring effects by 50% for three turns' for (15 Ep) [Mesh Padding] By using a layer of thick plasteel mesh located under the main armor, the amount of force absorbed is substantially increased. Automatic 3/4ths dodge against Stun [Stylish Belt]: Regenerates 2 Dp every 5 rounds [Warded Gloves]: Durable pair of gloves covered in protective runes providing +1 Defense vs Melee and Spells [Mercenary Boots]: Regenerates 2 Dp every 5 rounds [Fancy Fedora]: A glorious fedora made from the finest materials makes Wesker so Fresh looking, he can't be held still giving him Paralysis immunity. His piercing good looks reflect in the strength of his attacks giving him +1 to piercing attacks. [Combat Boots]: Regenerates 1 DP every 5 rounds [Beret]: Immunity to Burn [Sealed Battle Helm]: Grants Immunity to Impair and once per round can make a technique cost +1DP to dodge for 5ep. |
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| Deleted User | Jul 15 2008, 11:52 AM Post #3 |
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Deleted User
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Things Owned:
Jill Valentine (Acquired in Reunion in the Night) Malon (Acquired at Auction)
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