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Just making it clear
Topic Started: Aug 17 2008, 04:23 PM (206 Views)
Mydin
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A Padawan of posting
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I would appreciate if everyone could read this and understand.

I can't even begin to imagine how many times I have tried to explain this to people. Infact I gave up doing it so long ago that when I say that I get Sendpacket Error, most people assume it is merely just a simple spam of the console after a hamless like spike.

But no, that is pretty much ENTIRELY different from what I excounter on so many occasions. And in this topic, I am going to explain exactly when I go through when to your eyes, I have lagged out.
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Everything starts off nicely, happily, and uneventfully. I could be doing anything from walking on a platform, to grappling from a roof. BUT THEN...

The last sound heard directly before this error/bug occurred (could be the cound of my character stepping to the sight of force lightning) repeats its self over and over and over and over and over and over...Have you ever experienced a computer crash where the most recent sound repeats constantly? Well this is exactly like a computer crash.

Now, this event could last anywhere from 2 seconds to more than 60 seconds (yes, I know), and evenbtually, a sign of change will appear. The sound that was repeaded triples in tempo, so it is going 3 times faster than before, this part normally ends alot quicker.

Now...IF the game is being nice to me, then I will break out of the spell, and a split second later I will go into a quick lag spike. And it is after the lag spike where the SendPacket message is spammed in the console. But, if the game is NOT being nice to me, then instead of merely 'breaking out of the spell', the spell simply restarts, back to the slower beat as explained before. This cycle can go on for along time, and I can sometimes have 1 or two seconds in between 'crashed like states' to quit the game, reconnect or kill...to basically to get me out the chain of Sendpacket Errors.

Some might be asking: 'Why can't you simply exit the game while the sound is repeating itself?' My answer to that question is that I can't. This is because it is not just some noisey lag spike, my screen is literally frozen, like a computer crash, and I can not even press Esc to open the menu.

What seems to be the main cause to trigger these errors are normally the sight of force lightening, or the sight of a grapple. Though it does happen alot more sponateously that to just easily avoid them.

Alot of the help I have got has been JKA base. Involving things like Reinstall and so on. But that doesn't work because it happens with every other game too...Yes, it's that bad, though luckily it is no where near as frequent.

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I have probably missed a few things. In which case if I have I will make it known.

I also reorded a sendpacket error on my Camera, but sadly that is the day that I found out I lost my cables. So that is yet to be uploaded.

I hope that this topic helps everyone on the server to under stand. But for some reason I don't think any of you will know just how frustrating it can be.

DON'T KILL ME IF YOU THINK I LAGGED OUT!

Also, thanks vultax for trying to help me all the time. Though sadly they turn up ineffective.
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Novus'Olm
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Jedi Master
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I think most of us realize your SendPacket error, but sometimes they can last quite a while Mydin. Handi also had a lag problem that would resolve itself, but it took 1-2 minutes. Most people give up after 30 seconds or so, and it's hard to expect them to wait in the middle of a duel.

Duels can always be redone, Jedi do not worry themselves over Victory.
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Mydin
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A Padawan of posting
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I don't mind it in duels. But some times people can't wait even 5 seconds. Or when people starting killing me outside of duel while in this state. It is unneeded to the extent, and I just want people to know that I am not just getting annoyed of nothing when I want a little more comfortable gaming experience.

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