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| Midgar 3; Not a joke. 56k Warning. | |
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| Tweet Topic Started: Apr 15 2006, 02:01 AM (1,610 Views) | |
| Sonoso | May 18 2006, 12:31 PM Post #46 |
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Jedi Guardian
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Yeah, its gonna be good |
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| Leonhart | May 18 2006, 01:55 PM Post #47 |
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I lurk about
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Question Can you get inside cids ship or does it just fly around as part of level? |
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| ZeroTM | May 18 2006, 05:13 PM Post #48 |
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I Live Here
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That ship is only a 2D picture but he modeled the inside of it which you can see on the 1st pages of the thread. |
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| ZeroTM | May 18 2006, 05:15 PM Post #49 |
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I Live Here
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I believe this is the huge snake that will be swimming in the lake ready to eat you. Posted Image lol, jk1: dark forces 2 time. I always got eaten by something in the lake. |
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| ZeroTM | May 18 2006, 05:58 PM Post #50 |
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I Live Here
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No wait, I got it wrong, it's supposed to be as a "decoration of the map." Pics coming soon. |
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| ZeroTM | May 18 2006, 06:01 PM Post #51 |
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I Live Here
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Szico has now started the Shinra Tower part of the map, you can see a nice view out of the window, anyways check it out: Posted Image Posted Image Posted Image Posted Image Posted Image The giant snake is still being modeled and those are not the final textures. |
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| ZeroTM | May 19 2006, 10:40 PM Post #52 |
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I Live Here
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rofl, I don't think you'll see something like this happening on the map unless Szico makes it an enemy NPC but this is buffy's(Buffythesithslayer) version of the Chocobo animations. It uses Boba Fett .npc actions as well as Kyle's melee hahah: Posted Image Posted Image Posted Image They also only attack enemy NPCs and not friendlies. |
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| ZeroTM | May 19 2006, 10:45 PM Post #53 |
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I Live Here
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Oh, and incase you don't get that 2nd pic it doesn't show it that well but that Chocobo just threw a fireball at the Tusken Raider making him catch fire and die lol. |
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| ZeroTM | May 20 2006, 08:45 PM Post #54 |
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I Live Here
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Now something is being planned that hasn't been done in JA before. 3D modeled birds are being planned to put into the Midgar v3 map! You can see them in the screenshot below. Posted Image |
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| Moosero | May 23 2006, 05:42 AM Post #55 |
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Eayney Feeaih mooar
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now that would an ace feature of the map. Would lead to people trying to shoot them down but it would be fantastic. Any news on an eta ( estimated time of arrival ) for this map? |
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| Wucky | May 23 2006, 07:48 AM Post #56 |
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1337überomfgpwn4geh4xlord
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6 months? :P |
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| Wraith | May 23 2006, 09:31 AM Post #57 |
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Jedi Apprentice
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Not to mention the fps. With all those bells and whistles, it's bound to be 6 fps for the average player. |
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| IrishDragon | May 23 2006, 09:56 AM Post #58 |
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Founder of AoF
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Good! I'm planning on making a map of Jangan, so those 3D birds would be great, if I could get the creators permission to use them. However, if you think about it, the creation of the birds themselves would be the only unique thing, aside from the animation. Getting them to fly around would be relatively easy. Unless he can get some type of randomization pattern going the birds would fly in a predictable pattern the entire time. |
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| ZeroTM | May 23 2006, 05:24 PM Post #59 |
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I Live Here
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They are having much trouble with supporting the .npc for the birds, they work perfectly in Single Player, but not that good in Multi Player, so they might not be released. And no, they don't fly in a predictable pattern on SP or MP, they move and sound like real birds going to random places. |
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| ZeroTM | May 23 2006, 07:23 PM Post #60 |
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I Live Here
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wow, Szico never ceases to amaze. I now know where I will be spending much of my time at, the Shinra Helicopter Platform. Pics below: Posted Image Posted Image Posted Image Posted Image That helicopter platform looks as if though it was meant for a today's generation engine. :blink: |
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9:14 AM Jul 11