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Spell List By Year
Topic Started: Oct 31 2010, 07:10 PM (282 Views)
m. Raven
Member Avatar
Mrs. Administrator

Hexes / Jinxes
Year One:
None

Year Two:
Tarantallegra [tah-ra-n-tall-egg-rah] - forces the victim's legs to dance

Year Three:
Rictusempra [rick-too-sem-prah] - causes a person to laugh uncontrollably

Year Four:
Confundo [cun-fun-do] - confuses target
Densaugeo [den-sway-go]- enlarges teeth of the target

Year Five:
Confringo [cun-frin-go]- causes anything the spell comes into contact with to explode
Langlock [lan-glock]- glues the target's tongue to the roof of his or her mouth
Locomotor Mortis [loh-co-mow-toor moor-tees] - locks together legs of the victim, making him or her unable to walk

Year Six:
Defodio [dee-foh-dee-oh]- causes deep gouges to appear in the target object
Furnunculus [fer-nun-cull-us] - produces boils on an opponent
Levicorpus[lev-ee-core-pus] - dangles the target person upside down by the ankle in mid-air
Liberacorpus [lie-bee-ra-core-pus] - counter to Levicorpus

Year Seven:
Impedimenta [im-ped-ee-men-tah]- stops an object or slows it down
Incarcerous [in-car-cee-ross] - sends thick ropes around an object or a person to trap them
Obliterate [oh-blit-er-ate] - removes traces or tracks left by someone






Charms

Year One:
Accio [a-key-oh] - summons an object
Lumos [loo-mows] - causes a small beam of light to shine from the end of the caster's wand
Nox [noh-x]- counter to Lumos
Orchideous [or-ch-ee-us] - conjures a bouquet of flowers
Reparo [reh-par-oh] - repairs an object
Wingardium Leviosa [win-gar-dee-um leh-vee-oo-sa] - causes an object to levitate

Year Two:
Avis [ah-vis] - conjures a flock of small, twittering birds from your wand
Finite [fin-ee-tay] - stops any current spells
Flagrate [fla-grate] - creates a fiery line that can be drawn in to specific shapes with the wand and lingers for a time
Silencio [sill-en-see-oh] - silences the target
Tergeo [terr-ge-oh] - cleans up the target person or object
Waddiwasi [wah-dee-wah-see] - unsticks an object

Year Three:
Anapneo [ah-nap-nee-oh] - clears the airways of the target person, allowing them to breathe properly
Diffindo [diff-en-doe] - cuts something open
Engorgio [en-gore-gee-oh] - causes the target to swell in size
Gemino gem-in-oh] - creates a duplicate of any target object
Inanimatus Conjurus [in-an-ee-mate-us cun-ger-us] - conjures inanimate objects
Reducio [ree-doo-see-oh] - counter to Engorgio

Year Four:
Episkey [ep-is-key] - heals/repairs damage that was inflicted on a target
Obscuro [obb-scure-oh] - conjures a blindfold over the target person's eyes
Riddikulus [rid-ick-oh-lus] - used to repel a boggart

Year Five:
Cave Inimicum [ca-vay in-ee-me-some] - used to strengthen an enclosure from enemies
Imperturbable [imm-pur-ture-ah-bull] - creates a magical barrier on an object (door) to prevent eavesdropping
Rennervate [ren-err-ver-ate] - revives a person who has been hit with Stupefy
Salvio Hexia [sall-vee-oh] - provides some form of protection to an area or dwelling
Stupefy [stoo-pee-fy] - renders the target person unconscious

Year Six:
Duro [doo-ro] - turns a target object to stone
Glisseo [gliss-ee-oh] - causes the steps of a staircase to flatten, forming a slide or ramp

Year Seven:
Homenum Revelio [hoe-me-nome ree-vee-lee-oh] - reveals humans in the vicinity of the caster
Portus [poor-tus] - turns a target object into a portkey

Not Taught:
Dissendium [diss-end-ee-um] - opens "One Eyed Witch" hump






Spells

Year One:
Alohomora [ah-low-hoe-more-ah] - opens locked objects
Colloportus [coll-oh-poor-tus] - counter to Alohomora
Incendio [in-cen-dee-oh] - starts a fire
Relashio [real-ash-ee-oh] - releases a jet of fiery sparks, underwater, this spell emits a jet of boiling water

Year Two:
Avifors [ah-vee-fors] - turns small objects into birds
Aguamenti [ag-wa-men-tee] - emits a stream or jet of clear water from the wand
Ferula[fer-oo-lah] - creates bandages and a splint
Impervius [im-per-vee-us] - makes an object repel water or makes an object waterproof
Mobiliarbus [mo-bill-ee-ar-bus] - moves a tree
Mobilicorpus [mo-bill-ee-core-pus] - moves unconscious bodies
Scourgify [score-gee-fy] - cleans things
Sonorus [so-nor-us] - amplifies voice
Quietus [qui-ee-tus] - counter to Sonorus

Year Three:
Aparecium [app-ah-re-see-um] - reveals invisible ink
Depulso [dee-pul-so] - sends an object away from the caster
Descendo [dee-send-o] - causes any targeted object to descend or lower itself
Erecto [er-ect-o] - used to erect a tent or other structure
Evanesco [ev-an-es-co] - causes the target to permanently vanish
Ferula [fur-u-la] - creates bandages and a splint
Impervius [im-per-vee-us] - makes an object repel water or makes an object waterproof
Incendio [in-sen-dee-oh] - starts a fire
Locomotor [low-co-mo-toor] - moves an object
Mobiliarbus [mow-bill-ee-ar-bus] - moves a tree
Mobilicorpus [mow-bill-ee-core-pus] - moves unconscious bodies
Pack [pah-k]- items pack themselves
Point Me [poyn-t me] - wand acts like a compass

Year Four:
Expelliarmus [ex-pell-ee-ar-mus] - disarms the target person
Meteolojinx Recanto [meet-ee-oh-low-jinx ree-can-to] - halts a spell that is causing rain
Scruge [sc-run-ge] - destroys ectoplasm [left behind from a ghost]
Serpensortia [ser-pen-saur-tee-ah] - produces a large snake

Year Five:
Deletrius [dee-let-ree-us] - erases images and magical after-effects [counter to Prior Incantato]
Fidelius [fe-dee-lee-us] - hides a secret within someone
Protego [pro-tee-go] - creates a magical barrier to deflect hexes
Protego Horribilis [pro-tee-go hoh-rib-ee-lee-us] - provides some form of protection against dark magic
Protego Totalum [pro-tee-go tow-ta-lum] - provides some form of protection to an area or dwelling

Year Six:
Deprimo [dee-pree-mo] - blasts a whole through the target object
Flippendo [flip-pin-do] - knocks an object backwards
Piertotum Locomotor [pee-ree-to-tum low-co-mow-toor] - used to animate statues and suits of armor to do the caster's bidding
Repello [ree-pell-oh] - keeps something away from a target person or object
Repello Muggletum [ree-pell-oh mug-el-tum] - keeps muggles away from wizarding places

Year Seven:
Expecto Patronum [ex-pec-tow pah-tro-num] - creates a patronus
Prior Incantato [pry-or in-can-tah-toe] - Causes the echo (a shadow or image) of the last spell cast to emanate from a wand
Protean [pro-tee-an] - complex spell that makes something change form (protean)
Specialis Revelio [spe-she-ah-lis re-vee-lee-oh] - causes an object to show its hidden secrets or magical properties

Not Taught:
Muffliato [muff-lee-ah-to] - fills the ears of the target person with a buzzing sound







Curses

Year One:
None

Year Two:
None

Year Three:
None

Year Four:
Petrificus Totalus [pet-rif-ee-cus tow-tah-lus] - turns the entire body of the victim rigid

Year Five
None

Year Six:
Obliviate [ob-liv-ee-ate] - modifies or erases portions of a person's memories
Reducto [ree-duct-oh] - blasts solid objects aside

Year Seven:
Oppugno [opp-ugg-no] - conjures a creature controlled by a caster to attack a target

Not Taught:
Sectumsempra [sek-tum-sem-pra] - leaves deep gashes in the target




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